- Blind mode tutorial
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[Event "Hourly UltraBullet Arena"] [Site "https://lichess.org/bwIzIOd1"] [Date "2025.09.03"] [Round "-"] [White "ColtBillyKametsz"] [Black "Dealer_boy"] [Result "1-0"] [GameId "bwIzIOd1"] [UTCDate "2025.09.03"] [UTCTime "18:51:01"] [WhiteElo "1426"] [BlackElo "1706"] [WhiteRatingDiff "+68"] [BlackRatingDiff "-17"] [BlackBerserk "true"] [Variant "Standard"] [TimeControl "15+0"] [ECO "C20"] [Opening "King's Pawn Game: Napoleon Attack"] [Termination "Time forfeit"] [Annotator "lichess.org"] 1. e4 { [%eval 0.18] } 1... e5 { [%eval 0.22] } 2. Qf3 { [%eval -0.14] } { C20 King's Pawn Game: Napoleon Attack } 2... Nc6 { [%eval 0.0] } 3. Bc4 { [%eval 0.0] } 3... d5?! { (0.00 → 1.00) Inaccuracy. Nf6 was best. } { [%eval 1.0] } (3... Nf6 4. Ne2 d6 5. Nbc3 Bg4 6. Qe3 Nb4 7. Bb3 Be6 8. Ba4+) 4. Bxd5 { [%eval 0.98] } 4... Be6 { [%eval 1.48] } 5. Bxe6 { [%eval 1.74] } 5... fxe6 { [%eval 1.71] } 6. Ne2 { [%eval 1.35] } 6... Nf6 { [%eval 1.36] } 7. Ng3? { (1.36 → -0.03) Mistake. d3 was best. } { [%eval -0.03] } (7. d3) 7... Be7?! { (-0.03 → 0.90) Inaccuracy. h5 was best. } { [%eval 0.9] } (7... h5 8. d3) 8. d3 { [%eval 0.88] } 8... O-O { [%eval 1.23] } 9. O-O { [%eval 1.08] } 9... Nd4?! { (1.08 → 1.89) Inaccuracy. Qe8 was best. } { [%eval 1.89] } (9... Qe8 10. Qd1 h5 11. Nd2 h4 12. Ne2 h3 13. gxh3 Qh5 14. Kg2 Rf7 15. Ng3) 10. Bd2?? { (1.89 → -5.75) Blunder. Qd1 was best. } { [%eval -5.75] } (10. Qd1 a5 11. a4 Nc6 12. Be3 Qe8 13. Nd2 Nd7 14. Kh1 Rd8 15. Qg4 Bc5) 10... Nxf3+ { [%eval -5.72] } 11. gxf3 { [%eval -5.77] } 11... c6 { [%eval -5.49] } 12. Bg5 { [%eval -5.57] } 12... h6 { [%eval -5.15] } 13. Nh5?! { (-5.15 → -7.66) Inaccuracy. Be3 was best. } { [%eval -7.66] } (13. Be3 Qc7 14. Nd2 h5 15. Kh1 h4 16. Ne2 Nh5 17. Rg1 Nf4 18. Nxf4 exf4) 13... Nxh5 { [%eval -7.18] } 14. Bxe7 { [%eval -7.38] } 14... Qxe7 { [%eval -8.14] } 15. Kh1 { [%eval -8.32] } 15... Qg5 { [%eval -8.33] } 16. Rg1 { [%eval -8.19] } 16... Qf4 { [%eval -8.24] } 17. Rg3? { (-8.24 → Mate in 6) Checkmate is now unavoidable. Rg2 was best. } { [%eval #-6] } (17. Rg2 Qc1+ 18. Rg1 Qxc2 19. a4 Qe2 20. Nc3 Qxf3+ 21. Rg2 Nf4 22. Rg1 Nxg2) 17... Qc1+? { (Mate in 6 → -8.49) Lost forced checkmate sequence. Nxg3+ was best. } { [%eval -8.49] } (17... Nxg3+ 18. hxg3 Qxf3+ 19. Kh2 Qxf2+ 20. Kh3 Rf3 21. Kg4 Rxg3+ 22. Kh4 Qh2#) 18. Rg1 { [%eval -8.17] } 18... Qf4 { [%eval -7.51] } 19. h3? { (-7.51 → Mate in 5) Checkmate is now unavoidable. Rg2 was best. } { [%eval #-5] } { White wins on time. } (19. Rg2 Kh8 20. Na3 b5 21. Rag1 Qxf3 22. Nb1 Rg8 23. Nd2 Qf4 24. Rg6 Qxd2) 1-0