- Blind mode tutorial
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[Event "Hourly HyperBullet Arena"] [Site "https://lichess.org/c0p64dB0"] [Date "2025.05.17"] [Round "-"] [White "CallMeMrLondon"] [Black "OzerAcabay"] [Result "0-1"] [GameId "c0p64dB0"] [UTCDate "2025.05.17"] [UTCTime "07:08:04"] [WhiteElo "2452"] [BlackElo "1653"] [WhiteRatingDiff "-11"] [BlackRatingDiff "+27"] [Variant "Standard"] [TimeControl "30+0"] [ECO "A43"] [Opening "Benoni Defense: Old Benoni"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4 { [%eval 0.17] } 1... c5 { [%eval 0.61] } { A43 Benoni Defense: Old Benoni } 2. Nf3?! { (0.61 → -0.12) Inaccuracy. d5 was best. } { [%eval -0.12] } (2. d5 Nf6 3. Nc3 d6 4. e4 g6 5. Nf3 Bg7 6. Bc4 Na6) 2... cxd4 { [%eval 0.0] } 3. Nxd4 { [%eval -0.14] } 3... Nc6?! { (-0.14 → 0.41) Inaccuracy. d5 was best. } { [%eval 0.41] } (3... d5 4. e4 dxe4 5. Nc3 a6 6. Bf4 Nf6 7. Qd2 Bd7 8. O-O-O) 4. Nf3 { [%eval -0.11] } 4... e6 { [%eval 0.13] } 5. b3 { [%eval -0.2] } 5... Be7 { [%eval 0.16] } 6. Bb2 { [%eval 0.04] } 6... Nf6 { [%eval 0.06] } 7. Bxf6?? { (0.06 → -1.63) Blunder. e3 was best. } { [%eval -1.63] } (7. e3 d5 8. Nbd2 b6 9. Be2 O-O 10. O-O Bb7 11. c4 dxc4) 7... d5?? { (-1.63 → 3.62) Blunder. Bxf6 was best. } { [%eval 3.62] } (7... Bxf6 8. c3 Qa5 9. e3 Bxc3+ 10. Nxc3 Qxc3+ 11. Nd2 d5 12. Bb5 Bd7 13. Bxc6) 8. Bxe7 { [%eval 3.56] } 8... Qxe7 { [%eval 3.71] } 9. Ne5?? { (3.71 → -0.46) Blunder. Nd4 was best. } { [%eval -0.46] } (9. Nd4 Nxd4 10. Qxd4 e5 11. Qd2 Bf5 12. e4 Bxe4 13. Bb5+ Kf8 14. Nc3 Bxg2) 9... Nxe5 { [%eval -0.46] } 10. e3 { [%eval -0.67] } 10... Qf6 { [%eval -0.23] } 11. Be2?? { (-0.23 → -2.81) Blunder. Qd4 was best. } { [%eval -2.81] } (11. Qd4 Ng4 12. Qxf6 Nxf6 13. c4 Ke7 14. Nc3 Rd8 15. Rc1 d4 16. exd4 Rxd4) 11... Ng6?? { (-2.81 → -0.21) Blunder. Nf3+ was best. } { [%eval -0.21] } (11... Nf3+ 12. Bxf3 Qxa1 13. O-O O-O 14. e4 Rd8 15. exd5 exd5 16. c4 Bf5 17. Bxd5) 12. c3 { [%eval -0.47] } 12... Bd7 { [%eval -0.28] } 13. Qc2?! { (-0.28 → -0.83) Inaccuracy. Qd4 was best. } { [%eval -0.83] } (13. Qd4 Rc8) 13... e5 { [%eval -0.64] } 14. Nd2 { [%eval -0.53] } 14... Bf5 { [%eval -0.18] } 15. Rc1?? { (-0.18 → -6.14) Blunder. e4 was best. } { [%eval -6.14] } (15. e4 dxe4 16. Nxe4 O-O-O 17. Bg4 Kc7 18. O-O Nf4 19. g3 Bg6 20. Rfe1 h5) 15... Bxc2 { [%eval -6.09] } 16. Rxc2 { [%eval -6.3] } 16... Nh4 { [%eval -5.97] } 17. Rc1 { [%eval -7.39] } 17... Nf5 { [%eval -5.71] } 18. O-O { [%eval -5.71] } 18... d4 { [%eval -4.59] } 19. cxd4 { [%eval -4.71] } 19... exd4 { [%eval -4.64] } 20. Bb5+ { [%eval -4.68] } 20... Kf8 { [%eval -4.5] } 21. exd4 { [%eval -4.79] } 21... Qxd4 { [%eval -4.33] } 22. Nf3 { [%eval -4.39] } 22... Qg4 { [%eval -3.69] } 23. Rce1?! { (-3.69 → -4.62) Inaccuracy. Rfd1 was best. } { [%eval -4.62] } (23. Rfd1 Qb4 24. Bf1 Qe7 25. Re1 Qd8 26. Red1 Nd6 27. Ne5 g6 28. h3 Kg7) 23... g6 { [%eval -4.49] } 24. Ne5 { [%eval -4.69] } 24... Qg5 { [%eval -4.09] } 25. Re4 { [%eval -5.1] } 25... Nh4 { [%eval -4.86] } 26. Rfe1?? { (-4.86 → Mate in 1) Checkmate is now unavoidable. g3 was best. } { [%eval #-1] } (26. g3 Qxe5 27. Rxe5 Nf3+ 28. Kg2 Nxe5 29. Rc1 Kg7 30. Rc7 a6 31. Be2 Rhd8) 26... Qxg2# { Black wins by checkmate. } 0-1