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[Event "Hourly Antichess Arena"] [Site "https://lichess.org/cSQ66Ac6"] [Date "2025.10.26"] [Round "-"] [White "Puzikov_M"] [Black "sanmm"] [Result "1-0"] [GameId "cSQ66Ac6"] [UTCDate "2025.10.26"] [UTCTime "15:15:05"] [WhiteElo "1291"] [BlackElo "1578"] [WhiteRatingDiff "+44"] [BlackRatingDiff "-10"] [Variant "Antichess"] [TimeControl "120+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. d3?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... h6?? { (Mate in 16 → 1.12) Lost forced checkmate sequence. g5 was best. } { [%eval 1.12] } (1... g5 2. Bxg5 Bg7 3. Bxe7 Bxb2 4. Bxd8 Bxa1 5. Bxc7 Bc3 6. Nxc3) 2. Bxh6 { [%eval 1.03] } 2... Rxh6 { [%eval 0.91] } 3. h4 { [%eval 0.49] } 3... Rxh4 { [%eval 1.0] } 4. Rxh4 { [%eval 0.39] } 4... Nh6?? { (0.39 → Mate in 14) Checkmate is now unavoidable. d6 was best. } { [%eval #14] } (4... d6 5. Rh2) 5. Rxh6 { [%eval #15] } 5... gxh6 { [%eval #14] } 6. Nh3?? { (Mate in 14 → 0.92) Lost forced checkmate sequence. Qc1 was best. } { [%eval 0.92] } (6. Qc1 Bg7 7. Qxh6 Bxb2 8. e4 Bxa1 9. e5 Bxe5 10. Nc3 Bxc3 11. f3 Bxe1) 6... f6?? { (0.92 → Mate in 14) Checkmate is now unavoidable. h5 was best. } { [%eval #14] } (6... h5 7. Nd2) 7. Ng5 { [%eval #14] } 7... hxg5 { [%eval #13] } 8. f4 { [%eval #13] } 8... gxf4 { [%eval #12] } 9. g3?? { (Mate in 12 → 1.97) Lost forced checkmate sequence. e3 was best. } { [%eval 1.97] } (9. e3 fxe3 10. Qf3 e2 11. Qxb7 exf1=Q 12. Qxc7 Qxg2 13. Qxb8 Qxc2 14. Qxa7 Qxb2) 9... fxg3 { [%eval 1.62] } 10. Kf2 { [%eval 1.75] } 10... gxf2 { [%eval 1.38] } 11. Qe1?? { (1.38 → -2.02) Blunder. Nd2 was best. } { [%eval -2.02] } (11. Nd2 f5) 11... fxe1=K?? { (-2.02 → Mate in 8) Checkmate is now unavoidable. fxe1=Q was best. } { [%eval #8] } (11... fxe1=Q 12. Nd2) 12. b3?? { (Mate in 8 → -1.53) Lost forced checkmate sequence. Bg2 was best. } { [%eval -1.53] } (12. Bg2 Kxe2 13. Bxb7 Kxd3 14. Bxa8 Kxc2 15. Nd2 Kxd2 16. Rc1 Kxc1 17. Bh1 Kxb2) 12... Kxe2 { [%eval -1.69] } 13. Bxe2 { [%eval -1.39] } 13... e6?? { (-1.39 → Mate in 7) Checkmate is now unavoidable. d6 was best. } { [%eval #7] } (13... d6) 14. Nc3 { [%eval #9] } 14... d5 { [%eval #8] } 15. Nxd5 { [%eval #8] } 15... exd5 { [%eval #5] } 16. Bg4 { [%eval #5] } 16... Bxg4 { [%eval #4] } 17. Rd1 { [%eval #4] } 17... Bxd1 { [%eval #3] } 18. d4 { [%eval #3] } 18... Bxc2 { [%eval #2] } 19. a4 { [%eval #6] } 19... Bxb3 { [%eval #5] } 20. a5 { [%eval #5] } 20... Bc5 { [%eval #3] } 21. dxc5 { [%eval #3] } 21... b6 { [%eval #2] } 22. cxb6 { [%eval #2] } 22... cxb6 { [%eval #1] } 23. axb6 { [%eval #1] } 23... axb6# { Game ends by variant rule. } 1-0