FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/dBplHsYS"]
[Date "2020.09.22"]
[Round "-"]
[White "Mary149"]
[Black "Richimir_Erojo"]
[Result "1-0"]
[GameId "dBplHsYS"]
[UTCDate "2020.09.22"]
[UTCTime "00:44:42"]
[WhiteElo "1500"]
[BlackElo "1478"]
[WhiteRatingDiff "+169"]
[BlackRatingDiff "-9"]
[WhiteTitle "WFM"]
[Variant "Antichess"]
[TimeControl "600+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } { [%eval #-15] } (1. e3 b5 2. Bxb5 Ba6 3. Bxa6 Nxa6 4. a4 Qb8 5. b3 Qxb3 6. cxb3 e6 7. Ba3 Bxa3) 1... f5?? { (Mate in 15 → -3.94) Lost forced checkmate sequence. b5 was best. } { [%eval -3.94] } (1... b5 2. Bxb5 Nf6 3. Bxd7 Nxe4 4. Bxe8 Nxf2 5. Bxf7 Nxd1 6. Kxd1) 2. exf5 { [%eval -3.78] } 2... b5 { [%eval -0.28] } 3. Bxb5 { [%eval -4.83] } 3... Ba6?? { (-4.83 → 3.93) Blunder. e6 was best. } { [%eval 3.93] } (3... e6 4. Bxd7 Nxd7 5. fxe6 Ba3 6. bxa3 Qg5 7. exd7 Qxg2 8. dxc8=B) 4. Bxa6 { [%eval 4.63] } 4... Nxa6 { [%eval 4.36] } 5. b4?? { (4.36 → 1.51) Blunder. a4 was best. } { [%eval 1.51] } (5. a4 c5) 5... Nxb4 { [%eval 0.8] } 6. f6 { [%eval 0.98] } 6... Nxc2?? { (0.98 → Mate in 13) Checkmate is now unavoidable. exf6 was best. } { [%eval #13] } (6... exf6) 7. Qxc2?? { (Mate in 13 → 3.73) Lost forced checkmate sequence. fxg7 was best. } { [%eval 3.73] } (7. fxg7 Bxg7 8. Qxc2 Bxa1 9. Qxc7 Qxc7 10. h4 Qxc1 11. d3 Qxe1 12. Rh3 Qxb1 13. d4 Qxa2) 7... gxf6?? { (3.73 → Mate in 13) Checkmate is now unavoidable. Nxf6 was best. } { [%eval #13] } (7... Nxf6 8. Qxh7) 8. Qxh7 { [%eval #13] } 8... Rxh7 { [%eval #12] } 9. h4?? { (Mate in 12 → 1.55) Lost forced checkmate sequence. Nf3 was best. } { [%eval 1.55] } (9. Nf3 Rxh2 10. Rxh2 Nh6 11. Rxh6 Bxh6 12. d3 Bxc1 13. Na3 Bxa3 14. Rc1 Bxc1 15. Ne5 fxe5) 9... Rxh4 { [%eval 1.66] } 10. Rxh4 { [%eval 1.84] } 10... Bh6?? { (1.84 → Mate in 10) Checkmate is now unavoidable. Qb8 was best. } { [%eval #10] } (10... Qb8 11. Bb2 Qxb2 12. Na3 Qxa2 13. Rxa2 f5 14. Re4 fxe4 15. d3 exd3 16. Rc2 dxc2 17. Nxc2) 11. Rxh6 { [%eval #10] } 11... Nxh6 { [%eval #9] } 12. g4 { [%eval #9] } 12... Nxg4 { [%eval #8] } 13. Kd1 { [%eval #8] } 13... Nxf2 { [%eval #7] } 14. d3 { [%eval #7] } 14... Nxd3 { [%eval #6] } 15. Bf4?? { (Mate in 6 → 3.63) Lost forced checkmate sequence. Bb2 was best. } { [%eval 3.63] } (15. Bb2 Nxb2 16. Nf3 Nxd1 17. Nc3 Nxc3 18. Rc1 Nxa2 19. Rxc7 Qxc7 20. Ne5 fxe5#) 15... Nxf4 { [%eval 3.24] } 16. Nh3?? { (3.24 → -0.35) Blunder. Na3 was best. } { [%eval -0.35] } (16. Na3 Ne2 17. Kxe2 c5 18. Nc2 f5 19. Nh3 f4 20. Nxf4 d6 21. Nh3 Kf8 22. a4 a5) 16... Nxh3 { [%eval 0.0] } 17. Nc3? { (0.00 → -1.22) Mistake. a4 was best. } { [%eval -1.22] } (17. a4 e5 18. a5 Qe7 19. Ra3 Qxa3 20. Nxa3 Nf4 21. Nb1 Ne6 22. Na3 Nf4) 17... d5 { [%eval -1.16] } 18. Nxd5 { [%eval -1.17] } 18... Qxd5 { [%eval -1.41] } 19. Rb1?? { (-1.41 → Mate in 7) Checkmate is now unavoidable. Rc1 was best. } { [%eval #-7] } (19. Rc1 Qxd1 20. Rxc7 Qb3 21. Rxe7 Kxe7 22. axb3 Rg8 23. b4 f5 24. b5 a6 25. bxa6 f4) 19... Qxd1 { [%eval #-7] } 20. Rxd1 { [%eval #-6] } 20... Kd7 { [%eval #-6] } 21. Rxd7 { [%eval #-5] } 21... Rd8?? { (Mate in 5 → Mate in 5) Lost forced checkmate sequence. f5 was best. } { [%eval #5] } (21... f5 22. Rxe7 a5 23. Rxc7 Ra7 24. Rxa7 a4 25. Rxa4 Nf4 26. Rxf4#) 22. Rxd8 { [%eval #5] } 22... Ng5 { [%eval #4] } 23. a4 { [%eval #4] } 23... Nf3 { [%eval #3] } 24. Rd2 { [%eval #3] } 24... Nxd2 { [%eval #2] } 25. a5 { [%eval #2] } 25... f5 { [%eval #1] } 26. a6 { [%eval #1] } 26... f4# { Game ends by variant rule. } 1-0
