- Blind mode tutorial
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[Event "ANTICHESS Arena"] [Site "https://lichess.org/euCw4VUA"] [Date "2022.02.25"] [Round "-"] [White "aksh52"] [Black "Aarav2013"] [Result "0-1"] [GameId "euCw4VUA"] [UTCDate "2022.02.25"] [UTCTime "13:48:04"] [WhiteElo "1361"] [BlackElo "1003"] [WhiteRatingDiff "-10"] [BlackRatingDiff "+33"] [WhiteBerserk "true"] [Variant "Antichess"] [TimeControl "300+5"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. g3 { [%eval -0.13] } 1... e6?? { (-0.13 → Mate in 16) Checkmate is now unavoidable. Nh6 was best. } { [%eval #16] } (1... Nh6 2. g4 Nxg4 3. Bg2 Nxh2 4. Bxb7 Bxb7 5. Rxh2 Bd5 6. Rxh7) 2. b4 { [%eval #15] } 2... Bxb4 { [%eval #15] } 3. Bb2?? { (Mate in 15 → Mate in 16) Lost forced checkmate sequence. Bg2 was best. } { [%eval #-16] } (3. Bg2 Bxd2 4. Bxb7 Bxb7 5. Nxd2 Bxh1 6. Ne4 Bxe4 7. Qxd7 Bxc2) 3... Bxd2 { [%eval #-16] } 4. Bxg7 { [%eval #-15] } 4... Bxe1 { [%eval #-15] } 5. Bxh8 { [%eval #-14] } 5... Bxf2 { [%eval #-14] } 6. Qxd7 { [%eval #-13] } 6... Bxg1?? { (Mate in 13 → -0.95) Lost forced checkmate sequence. Bxg3 was best. } { [%eval -0.95] } (6... Bxg3 7. hxg3 Nxd7 8. Rxh7 Qh4 9. gxh4 Ne5 10. Bxe5 Ne7 11. Bxc7) 7. Rxg1 { [%eval -3.79] } 7... Qxd7?? { (-3.79 → Mate in 9) Checkmate is now unavoidable. Kxd7 was best. } { [%eval #9] } (7... Kxd7) 8. Bf6 { [%eval #10] } 8... Nxf6 { [%eval #9] } 9. Rh1?? { (Mate in 9 → Mate in 11) Lost forced checkmate sequence. Nd2 was best. } { [%eval #-11] } (9. Nd2 Qxd2 10. e4 Nxe4 11. a3 Qxh2 12. Rd1 Qxg3 13. Rxg3 Nxg3 14. Be2 Nxe2 15. c3 Nxc3) 9... Qd2 { [%eval #-11] } 10. Nxd2 { [%eval #-10] } 10... Ne4 { [%eval #-10] } 11. Nxe4 { [%eval #-9] } 11... f6 { [%eval #-9] } 12. Nxf6 { [%eval #-8] } 12... e5 { [%eval #-8] } 13. Nxh7 { [%eval #-7] } 13... Kf8 { [%eval #-7] } 14. Nxf8 { [%eval #-6] } 14... Be6 { [%eval #-6] } 15. Nxe6 { [%eval #-5] } 15... Na6?? { (Mate in 5 → 2.14) Lost forced checkmate sequence. Nc6 was best. } { [%eval 2.14] } (15... Nc6 16. Nxc7 Nb4 17. Nxa8 Nxa2 18. Rxa2 e4 19. Rxa7 e3 20. Rxb7#) 16. Nxc7 { [%eval 2.53] } 16... Nxc7 { [%eval 2.33] } 17. Rg1? { (2.33 → 0.76) Mistake. h4 was best. } { [%eval 0.76] } (17. h4 b5) 17... Nd5?? { (0.76 → 3.52) Blunder. b5 was best. } { [%eval 3.52] } (17... b5 18. h4 b4 19. g4 Rc8 20. g5 b3 21. cxb3 a5 22. h5 e4 23. Rg2 a4 24. bxa4) 18. c3 { [%eval 1.83] } 18... Nxc3 { [%eval 1.85] } 19. e4?? { (1.85 → Mate in 4) Checkmate is now unavoidable. Rd1 was best. } { [%eval #-4] } (19. Rd1 Nxe2) 19... Nxa2 { [%eval #-4] } 20. Rxa2 { [%eval #-3] } 20... Re8 { [%eval #-3] } 21. Rxa7 { [%eval #-2] } 21... Rc8 { [%eval #-2] } 22. Rxb7 { [%eval #-1] } 22... Rb8 { [%eval #-1] } 23. Rxb8# { Game ends by variant rule. } 0-1