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[Event "rated variant:antichess game"] [Site "https://lichess.org/fuBVexnF"] [Date "2021.12.04"] [Round "-"] [White "SeaL78"] [Black "Vincent_Van_Gogh"] [Result "0-1"] [GameId "fuBVexnF"] [UTCDate "2021.12.04"] [UTCTime "15:48:12"] [WhiteElo "1186"] [BlackElo "1573"] [WhiteRatingDiff "-8"] [BlackRatingDiff "+10"] [Variant "Antichess"] [TimeControl "300+3"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. Nf3?? { (0.15 → -6.97) Blunder. e3 was best. } { [%eval -6.97] } (1. e3 e6) 1... e6?? { (-6.97 → Mate in 15) Checkmate is now unavoidable. e5 was best. } { [%eval #15] } (1... e5 2. Nxe5 Bd6 3. Nxf7 Bxh2 4. Rxh2 Kxf7 5. Rxh7 Rxh7 6. g4) 2. Ne5?? { (Mate in 15 → -2.39) Lost forced checkmate sequence. b4 was best. } { [%eval -2.39] } (2. b4 Bxb4 3. Bb2 Bxd2 4. Bxg7 Bxe1 5. Bxh8 Bxf2 6. Qxd7 Qxd7 7. Bf6 Nxf6 8. Ne1 Bxe1) 2... d6?? { (-2.39 → 0.46) Blunder. Ba3 was best. } { [%eval 0.46] } (2... Ba3 3. Nxf7) 3. Nxf7 { [%eval 0.46] } 3... Kxf7 { [%eval 0.25] } 4. e3?? { (0.25 → Mate in 14) Checkmate is now unavoidable. d4 was best. } { [%eval #-14] } (4. d4 c5) 4... g6?? { (Mate in 14 → Mate in 18) Lost forced checkmate sequence. b5 was best. } { [%eval #18] } (4... b5 5. Bxb5 Nc6 6. Bxc6 h6 7. Bxa8 Bb7 8. Bxb7 Qc8 9. Bxc8 Kg6 10. Bxe6 Rh7 11. Bxg8) 5. Qh5 { [%eval #15] } 5... gxh5 { [%eval #14] } 6. Ba6 { [%eval #14] } 6... bxa6 { [%eval #14] } 7. g4 { [%eval #13] } 7... hxg4 { [%eval #12] } 8. f3 { [%eval #12] } 8... gxf3 { [%eval #11] } 9. Ke2 { [%eval #11] } 9... fxe2 { [%eval #10] } 10. Rd1?? { (Mate in 10 → -2.91) Lost forced checkmate sequence. Rf1 was best. } { [%eval -2.91] } (10. Rf1 exf1=K 11. h4 Qxh4 12. b4 Qxb4 13. Bb2 Qxd2 14. Bxh8 Qxc2 15. Be5 Qxa2 16. Rxa2 dxe5) 10... exd1=B?? { (-2.91 → Mate in 8) Checkmate is now unavoidable. exd1=N was best. } { [%eval #8] } (10... exd1=N 11. b4) 11. Nc3 { [%eval #8] } 11... Bxc2 { [%eval #7] } 12. Ne4 { [%eval #7] } 12... Bxe4 { [%eval #6] } 13. Rb1 { [%eval #7] } 13... Bxb1 { [%eval #6] } 14. b3 { [%eval #6] } 14... Bxa2 { [%eval #5] } 15. e4 { [%eval #5] } 15... Bxb3 { [%eval #4] } 16. e5 { [%eval #4] } 16... dxe5 { [%eval #3] } 17. Ba3?? { (Mate in 3 → 6.84) Lost forced checkmate sequence. Bb2 was best. } { [%eval 6.84] } (17. Bb2 Qxd2 18. Bxe5 Qxh2 19. Bxc7 Qxc7#) 17... Qxd2 { [%eval 12.82] } 18. Bxf8 { [%eval #11] } 18... Kxf8 { [%eval 8.9] } 19. h3? { (8.90 → 4.12) Mistake. h4 was best. } { [%eval 4.12] } (19. h4) 19... Nc6 { [%eval -1.57] } 20. h4 { [%eval -1.84] } 20... Qg5 { [%eval -2.37] } 21. hxg5 { [%eval -1.89] } 21... Nh6 { [%eval -2.24] } 22. gxh6 { [%eval -1.6] } 22... Kg7 { [%eval -2.38] } 23. hxg7 { [%eval -1.45] } 23... e4 { [%eval -1.06] } 24. gxh8=N { [%eval #-13] } 24... h5 { [%eval #-19] } 25. Ng6 { [%eval #-28] } 25... Ne5 { [%eval #-16] } 26. Nxe5 { [%eval #-15] } 26... Bd7 { [%eval #-15] } 27. Nxd7 { [%eval #-14] } 27... Rf8 { [%eval #-15] } 28. Nxf8 { [%eval #-13] } 28... Bc2 { [%eval #-13] } 29. Nxe6 { [%eval #-12] } 29... h4 { [%eval #-12] } 30. Nxc7 { [%eval #-11] } 30... e3 { [%eval #-11] } 31. Nxa6 { [%eval #-10] } 31... e2 { [%eval #-10] } 32. Nc7 { [%eval #-9] } 32... a6 { [%eval #-9] } 33. Nxa6 { [%eval #-8] } 33... h3 { [%eval #-8] } 34. Nc7 { [%eval #-7] } 34... h2 { [%eval #-7] } 35. Nd5 { [%eval #-6] } 35... Bg6 { [%eval #-6] } 36. Nf4 { [%eval #-4] } 36... h1=Q { [%eval #-4] } 37. Nxg6 { [%eval #-3] } 37... Qh4 { [%eval #-3] } 38. Nxh4 { [%eval #-2] } 38... e1=R { [%eval #-2] } 39. Ng2 { [%eval #-1] } 39... Re3 { [%eval #-1] } 40. Nxe3# { Game ends by variant rule. } 0-1