FEN
[Event "Weekly Racing Kings Arena"]
[Site "https://lichess.org/gpX7DUNM"]
[Date "2024.07.11"]
[Round "-"]
[White "Wolfram_EP"]
[Black "Jaraxis"]
[Result "1-0"]
[GameId "gpX7DUNM"]
[UTCDate "2024.07.11"]
[UTCTime "19:27:15"]
[WhiteElo "1834"]
[BlackElo "2177"]
[WhiteRatingDiff "+58"]
[BlackRatingDiff "-12"]
[BlackBerserk "true"]
[Variant "Racing Kings"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. Bd4 { [%eval 0.0] } 1... Be4 { [%eval 0.0] } 2. Kg3 { [%eval 0.0] } 2... Bxg2?? { (0.00 → 2.12) Blunder. Kb3 was best. } { [%eval 2.12] } (2... Kb3 3. Kf4 Kc4 4. Qh6 Qa6 5. Rg6 Bxg6 6. Rxg6 Qxg6 7. Qxg6) 3. Rxg2? { (2.12 → 0.40) Mistake. Bxg2 was best. } { [%eval 0.4] } (3. Bxg2 Kb3) 3... Kb3 { [%eval 0.5] } 4. Bxb2? { (0.50 → -0.76) Mistake. Kf4 was best. } { [%eval -0.76] } (4. Kf4 Kc4) 4... Qxb2?! { (-0.76 → 0.27) Inaccuracy. Bxb2 was best. } { [%eval 0.27] } (4... Bxb2 5. Kf4) 5. Kf4 { [%eval 0.54] } 5... Kc4 { [%eval 0.67] } 6. Rg5 { [%eval 0.14] } 6... Qb6 { [%eval 0.0] } 7. Bg2 { [%eval 0.08] } 7... Ba3?! { (0.08 → 1.11) Inaccuracy. Rb5 was best. } { [%eval 1.11] } (7... Rb5) 8. Rd5?! { (1.11 → 0.07) Inaccuracy. Qh3 was best. } { [%eval 0.07] } (8. Qh3 Qc5 9. Qh7 Rb3 10. Qd7 Re3 11. Qxd2 Rxe2 12. Qxd1 Re6 13. Nd3 Qc8) 8... Nf2? { (0.07 → 1.26) Mistake. Ne3 was best. } { [%eval 1.26] } (8... Ne3 9. Qh3 Ndf1 10. Nd3 Rb5 11. Nc3 Kxc3 12. Rxb5 Qxb5 13. Ne5 Kd4 14. Kg5) 9. Qh6? { (1.26 → -0.07) Mistake. Qh8 was best. } { [%eval -0.07] } (9. Qh8) 9... Nfe4 { [%eval -0.37] } 10. Qxb6 { [%eval -0.13] } 10... Rxb6 { [%eval 0.0] } 11. Bxe4 { [%eval 0.0] } 11... Nxe4 { [%eval 0.0] } 12. Kxe4 { [%eval 0.0] } 12... Bc5 { [%eval 0.0] } 13. Nc3?? { (0.00 → -5.65) Blunder. Nd3 was best. } { [%eval -5.65] } (13. Nd3 Kb5 14. Nxc5 Rc6 15. Ke5 Rxc5 16. Ke6 Kb6 17. Rd7 Rc7 18. Kf7 Kb7) 13... Kxc3 { [%eval -4.91] } 14. Nd3 { [%eval -7.64] } 14... Kc4 { [%eval -6.07] } 15. Nxc5?? { (-6.07 → Mate in 14) Checkmate is now unavoidable. Rd7 was best. } { [%eval #-14] } (15. Rd7 Kb5) 15... Kb5 { [%eval -10.47] } 16. Ke5?! { (-10.47 → Mate in 10) Checkmate is now unavoidable. Kd4 was best. } { [%eval #-10] } (16. Kd4 Rc6) 16... Rh6?? { (Mate in 10 → 0.00) Lost forced checkmate sequence. Rc6 was best. } { [%eval 0.0] } (16... Rc6 17. Rd6 Kb6 18. Re6 Kc7 19. Re8 Rb6 20. Nd7 Kxd7 21. Rh8 Kc7 22. Ke4) 17. Rd6 { [%eval 0.0] } 17... Rh7?? { (0.00 → Mate in 7) Checkmate is now unavoidable. Rxd6 was best. } { [%eval #7] } (17... Rxd6 18. Kxd6 Kb6 19. Kd7 Ka7 20. Ke8 Ka8) 18. Ne4 { [%eval #8] } 18... Rb7 { [%eval #8] } 19. Nf6?? { (Mate in 8 → 1.36) Lost forced checkmate sequence. Ke6 was best. } { [%eval 1.36] } (19. Ke6 Rc7 20. Ng3 Rh7 21. Rd7 Rh8 22. Ke7 Rg8 23. Rd8 Kb6 24. Rxg8 Ka7) 19... Kc5?? { (1.36 → Mate in 7) Checkmate is now unavoidable. Rb6 was best. } { [%eval #7] } (19... Rb6 20. Nd5) 20. Nd5 { [%eval #6] } 20... Kb5 { [%eval #6] } 21. Ke6 { [%eval #5] } 21... Ka5 { [%eval #5] } 22. Ne7 { [%eval #4] } 22... Rb8 { [%eval #4] } 23. Kf7 { [%eval #3] } 23... Kb5 { [%eval #3] } 24. Ng6 { [%eval #2] } 24... Kc5 { [%eval #2] } 25. Nf8 { [%eval #1] } 25... Kxd6 { [%eval #1] } 26. Kg8# { Game ends by variant rule. } 1-0
