FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/hlaHRLxx"]
[Date "2025.12.23"]
[Round "-"]
[White "To-take-is-a-mistake"]
[Black "Zoll_Alexey"]
[Result "0-1"]
[GameId "hlaHRLxx"]
[UTCDate "2025.12.23"]
[UTCTime "17:47:14"]
[WhiteElo "1630"]
[BlackElo "1728"]
[WhiteRatingDiff "-4"]
[BlackRatingDiff "+41"]
[Variant "Antichess"]
[TimeControl "300+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. Nh3?! { (0.15 → -0.48) Inaccuracy. e3 was best. } { [%eval -0.48] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... g5 { [%eval 0.0] } 2. Nxg5 { [%eval -0.35] } 2... e6?? { (-0.35 → Mate in 16) Checkmate is now unavoidable. Bg7 was best. } { [%eval #16] } (2... Bg7 3. Nxh7 Bxb2 4. Bxb2 Rxh7 5. Bd4 Rxh2 6. Bxa7 Rxa7 7. Rxh2) 3. Nxh7?? { (Mate in 16 → -0.51) Lost forced checkmate sequence. Nxf7 was best. } { [%eval -0.51] } (3. Nxf7 Kxf7 4. b4 Bxb4 5. Bb2 Bxd2 6. Bxh8 Bxe1 7. Qxd7 Nxd7) 3... Rxh7 { [%eval -0.56] } 4. h4 { [%eval -0.19] } 4... Qxh4?? { (-0.19 → Mate in 13) Checkmate is now unavoidable. Rxh4 was best. } { [%eval #13] } (4... Rxh4 5. Rxh4 Qxh4 6. c4 Qxf2 7. Kxf2 b5 8. cxb5 Ba3 9. Nxa3) 5. Rxh4 { [%eval #13] } 5... Rxh4 { [%eval #12] } 6. b4 { [%eval #12] } 6... Rxb4 { [%eval #11] } 7. Bb2?? { (Mate in 11 → -1.83) Lost forced checkmate sequence. Ba3 was best. } { [%eval -1.83] } (7. Ba3 Rxb1 8. Qxb1 Bxa3 9. Qxb7 Bxb7 10. e4 Bxe4 11. g4 Bxc2 12. Bd3 Bxd3) 7... Rxb2 { [%eval -1.66] } 8. e4?? { (-1.66 → Mate in 12) Checkmate is now unavoidable. c4 was best. } { [%eval #-12] } (8. c4 Rxb1) 8... Rxc2?? { (Mate in 12 → -1.12) Lost forced checkmate sequence. Rxa2 was best. } { [%eval -1.12] } (8... Rxa2 9. Rxa2 b5 10. Bxb5 d6 11. Bxe8 e5 12. Bxf7 a5 13. Bxg8 d5 14. Rxa5) 9. Qxc2 { [%eval -1.14] } 9... Bc5 { [%eval -1.25] } 10. Qxc5 { [%eval -1.68] } 10... a6?? { (-1.68 → 5.76) Blunder. b6 was best. } { [%eval 5.76] } (10... b6 11. Qxb6) 11. Qxc7 { [%eval 6.03] } 11... Ra7 { [%eval 5.51] } 12. Qxb7?? { (5.51 → Mate in 9) Checkmate is now unavoidable. Qxb8 was best. } { [%eval #-9] } (12. Qxb8) 12... Rxb7 { [%eval #-9] } 13. Bxa6 { [%eval #-8] } 13... Nxa6 { [%eval #-9] } 14. a4 { [%eval #-7] } 14... Rxb1 { [%eval #-7] } 15. Rxb1 { [%eval #-6] } 15... Nb4?? { (Mate in 6 → -1.30) Lost forced checkmate sequence. Nb8 was best. } { [%eval -1.3] } (15... Nb8 16. Rxb8 d6 17. Rxc8 Ke7 18. Rxg8 Kd8 19. Rxd8 f6 20. Rxd6 e5 21. Rxf6#) 16. Rxb4 { [%eval -0.91] } 16... Bb7 { [%eval -1.15] } 17. Rxb7 { [%eval -1.68] } 17... Kf8 { [%eval -1.37] } 18. Rxd7 { [%eval -1.53] } 18... Nf6? { (-1.53 → 0.00) Mistake. f5 was best. } { [%eval 0.0] } (18... f5 19. exf5 exf5 20. Rd3 f4 21. Ke2 Ke7 22. Rb3 Kd6 23. a5 Nf6 24. g4) 19. Rxf7 { [%eval 0.0] } 19... Nxe4?? { (0.00 → Mate in 24) Checkmate is now unavoidable. Kxf7 was best. } { [%eval #24] } (19... Kxf7 20. a5 Nxe4 21. a6 Nxf2 22. Kxf2 e5 23. d4 exd4 24. g4 d3 25. g5) 20. Rxf8 { [%eval #24] } 20... Nxd2 { [%eval #25] } 21. Kxd2 { [%eval #23] } 21... e5 { [%eval 42.31] } 22. f4?? { (42.31 → Mate in 1) Checkmate is now unavoidable. Rc8 was best. } { [%eval #-1] } (22. Rc8 e4) 22... exf4 { [%eval #-1] } 23. Rxf4# { Game ends by variant rule. } 0-1
