FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/iro8nGKF"]
[Date "2024.09.30"]
[Round "-"]
[White "cameron1729"]
[Black "GiaBao13072015"]
[Result "0-1"]
[GameId "iro8nGKF"]
[UTCDate "2024.09.30"]
[UTCTime "13:37:51"]
[WhiteElo "1696"]
[BlackElo "1560"]
[WhiteRatingDiff "-7"]
[BlackRatingDiff "+89"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 0.24] } 1... d5?? { (0.24 → Mate in 15) Checkmate is now unavoidable. e6 was best. } { [%eval #15] } (1... e6 2. b4 Bxb4 3. Qg4 Bxd2 4. Qxg7 Bxe3 5. Bxe3 c5 6. Bxc5) 2. Bc4 { [%eval #16] } 2... dxc4 { [%eval #15] } 3. b3?? { (Mate in 15 → 0.68) Lost forced checkmate sequence. Qg4 was best. } { [%eval 0.68] } (3. Qg4 Bxg4 4. Kd1 Bxd1 5. e4 Bxc2 6. Na3 Bxe4 7. Nxc4 Bxg2) 3... cxb3 { [%eval 0.71] } 4. axb3?! { (0.71 → -0.10) Inaccuracy. cxb3 was best. } { [%eval -0.1] } (4. cxb3) 4... Qxd2 { [%eval -0.04] } 5. Kxd2? { (-0.04 → -1.19) Mistake. Nxd2 was best. } { [%eval -1.19] } (5. Nxd2 Bh3) 5... Bh3 { [%eval -1.33] } 6. gxh3 { [%eval -1.71] } 6... Kd8 { [%eval -1.55] } 7. Rxa7 { [%eval -2.07] } 7... Rxa7 { [%eval -0.76] } 8. b4?? { (-0.76 → Mate in 11) Checkmate is now unavoidable. Qf3 was best. } { [%eval #-11] } (8. Qf3 Ra4 9. Qxf7 g6 10. Qxg8 Rxg8 11. bxa4 e6 12. a5 b5 13. axb6 cxb6) 8... c5 { [%eval #-11] } 9. bxc5 { [%eval #-10] } 9... b6 { [%eval #-11] } 10. cxb6 { [%eval #-9] } 10... e5 { [%eval #-9] } 11. bxa7 { [%eval #-8] } 11... Nf6 { [%eval #-8] } 12. axb8=K { [%eval #-7] } 12... Kc7 { [%eval #-7] } 13. Kxc7 { [%eval #-6] } 13... Bd6 { [%eval #-6] } 14. Kxd6 { [%eval #-5] } 14... g6 { [%eval #-6] } 15. Kxe5 { [%eval #-5] } 15... Rg8 { [%eval #-6] } 16. Kxf6 { [%eval #-5] } 16... Rg7?? { (Mate in 5 → Mate in 18) Lost forced checkmate sequence. h5 was best. } { [%eval #18] } (16... h5 17. Qxh5 gxh5 18. Kxf7 Rxg1 19. Rxg1 h4 20. Rg3 hxg3 21. fxg3#) 17. Kxg6 { [%eval 5.99] } 17... fxg6?? { (5.99 → Mate in 13) Checkmate is now unavoidable. hxg6 was best. } { [%eval #13] } (17... hxg6 18. Qh5) 18. h4?? { (Mate in 13 → Mate in 3) Lost forced checkmate sequence. Qh5 was best. } { [%eval #-3] } (18. Qh5 gxh5 19. e4 Rxg1 20. Rxg1 h4 21. Rg6 hxg6 22. Ba3 g5 23. f4 gxf4) 18... Rd7?? { (Mate in 3 → Mate in 15) Lost forced checkmate sequence. h5 was best. } { [%eval #15] } (18... h5 19. Qxh5 gxh5 20. Nf3 Rg1 21. Rxg1#) 19. Qh5 { [%eval #15] } 19... Rxd2 { [%eval #14] } 20. Qxg6?? { (Mate in 14 → Mate in 2) Lost forced checkmate sequence. Bxd2 was best. } { [%eval #-2] } (20. Bxd2 gxh5 21. Nh3 h6 22. Ng5 hxg5 23. hxg5 h4 24. Rg1 h3 25. Rg2 hxg2) 20... Rxc2 { [%eval #-3] } 21. Qxc2 { [%eval #-1] } 21... h5 { [%eval #-1] } 22. Qc4# { Game ends by variant rule. } 0-1

