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[Event "Hourly Antichess Arena"] [Site "https://lichess.org/jYD0fXb0"] [Date "2022.02.12"] [Round "-"] [White "Saransh100"] [Black "aayalac"] [Result "1-0"] [GameId "jYD0fXb0"] [UTCDate "2022.02.12"] [UTCTime "13:00:51"] [WhiteElo "1126"] [BlackElo "1600"] [WhiteRatingDiff "+15"] [BlackRatingDiff "-11"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 1.3] } 1... g5?? { (1.30 → 5.80) Blunder. e6 was best. } { [%eval 5.8] } (1... e6 2. Ba6 Nxa6 3. b4 Bxb4 4. Qh5 Bxd2 5. Bxd2 Nb4 6. Bxb4) 2. Ba6 { [%eval 4.87] } 2... bxa6 { [%eval 1.25] } 3. Qh5 { [%eval 1.96] } 3... Nh6?? { (1.96 → 8.22) Blunder. Bh6 was best. } { [%eval 8.22] } (3... Bh6) 4. Qxf7?? { (8.22 → 1.67) Blunder. Qxh6 was best. } { [%eval 1.67] } (4. Qxh6 Bxh6 5. b3 Rg8 6. e4 a5 7. a4 Rg6 8. e5 Rd6) 4... Kxf7 { [%eval 1.9] } 5. f3? { (1.90 → 0.31) Mistake. Ne2 was best. } { [%eval 0.31] } (5. Ne2 a5 6. Rf1 Ba6 7. Ng1 Bxf1 8. Kxf1 Ng8 9. a4 e6 10. d3 Ba3 11. Rxa3 Ne7) 5... Bb7?? { (0.31 → Mate in 13) Checkmate is now unavoidable. a5 was best. } { [%eval #13] } (5... a5 6. Ne2) 6. f4 { [%eval #13] } 6... gxf4 { [%eval #11] } 7. exf4 { [%eval #11] } 7... Bxg2 { [%eval #10] } 8. Kf1 { [%eval #10] } 8... Bxf1 { [%eval #9] } 9. Nh3 { [%eval #10] } 9... Bxh3 { [%eval #9] } 10. f5 { [%eval #9] } 10... Bxf5 { [%eval #8] } 11. a3 { [%eval #9] } 11... Bxc2 { [%eval #8] } 12. Ra2 { [%eval #8] } 12... Bxb1 { [%eval #7] } 13. b3 { [%eval #8] } 13... Bxa2 { [%eval #7] } 14. a4 { [%eval #7] } 14... Bxb3 { [%eval #6] } 15. d4 { [%eval #10] } 15... Bxa4 { [%eval #9] } 16. Bxh6 { [%eval #9] } 16... Bxh6 { [%eval #8] } 17. Rc1?? { (Mate in 8 → Mate in 18) Lost forced checkmate sequence. Rd1 was best. } { [%eval #-18] } (17. Rd1 Bxd1 18. h4 Bc2 19. h5 Nc6 20. d5 d6 21. dxc6 Qd7 22. cxd7 Kg6 23. hxg6 hxg6) 17... Bxc1 { [%eval #-18] } 18. h4 { [%eval #-16] } 18... d5?? { (Mate in 16 → -1.03) Lost forced checkmate sequence. d6 was best. } { [%eval -1.03] } (18... d6 19. h5 Ba3 20. h6 Rf8 21. d5 Ke6 22. dxe6 Rf7 23. exf7 Qg8 24. fxg8=K Nd7 25. Kxh7) 19. h5 { [%eval -2.56] } 19... Ke6?? { (-2.56 → Mate in 1) Checkmate is now unavoidable. Ba3 was best. } { [%eval #1] } (19... Ba3) 20. h6 { [%eval #1] } 20... Bxh6# { Game ends by variant rule. } 1-0