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[Event "casual variant:kingOfTheHill game"] [Site "https://lichess.org/k6kYuCTE"] [Date "2022.06.29"] [Round "-"] [White "lichess AI level 2"] [Black "MatteoHaas"] [Result "0-1"] [GameId "k6kYuCTE"] [UTCDate "2022.06.29"] [UTCTime "16:48:09"] [WhiteElo "?"] [BlackElo "1500"] [Variant "King of the Hill"] [TimeControl "-"] [ECO "D00"] [Opening "Blackmar-Diemer Gambit"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.6] } 1... d5 { [%eval 1.13] } 2. d4 { [%eval 0.75] } { D00 Blackmar-Diemer Gambit } 2... dxe4 { [%eval 0.24] } 3. Ke2?? { (0.24 → -2.27) Blunder. Nc3 was best. } { [%eval -2.27] } (3. Nc3 e5 4. dxe5 Qxd1+ 5. Kxd1 Nc6 6. f3 f6 7. Bc4 fxe5) 3... Kd7?? { (-2.27 → 2.50) Blunder. e5 was best. } { [%eval 2.5] } (3... e5 4. dxe5 Qxd1+ 5. Kxd1 Nc6 6. f3 Bc5 7. Nc3 Ke7 8. Bf4) 4. Ke3?! { (2.50 → 1.48) Inaccuracy. Nc3 was best. } { [%eval 1.48] } (4. Nc3 Ke8) 4... f5 { [%eval 1.69] } 5. d5?? { (1.69 → -3.81) Blunder. f3 was best. } { [%eval -3.81] } (5. f3) 5... e5 { [%eval -3.92] } 6. Nc3 { [%eval -4.9] } 6... Bc5+ { [%eval -4.74] } 7. Ke2 { [%eval -4.61] } 7... Kd6? { (-4.61 → -2.75) Mistake. Nf6 was best. } { [%eval -2.75] } (7... Nf6 8. Be3) 8. Ke1? { (-2.75 → -5.03) Mistake. Be3 was best. } { [%eval -5.03] } (8. Be3 Bxe3) 8... c6?! { (-5.03 → -3.96) Inaccuracy. Bd4 was best. } { [%eval -3.96] } (8... Bd4) 9. dxc6+ { [%eval -4.9] } 9... Kc7?? { (-4.90 → 8.37) Blunder. Bd4 was best. } { [%eval 8.37] } (9... Bd4 10. cxb7) 10. Qxd8+?? { (8.37 → -3.56) Blunder. Nb5+ was best. } { [%eval -3.56] } (10. Nb5+ Kxc6 11. Qxd8 Nf6 12. Qd1 Be6 13. c4 Na6 14. Qa4 Rhd8 15. Nc3+ Kd6 16. Be3 Bd7) 10... Kxd8 { [%eval -3.0] } 11. f3 { [%eval -3.74] } 11... bxc6?! { (-3.74 → -2.59) Inaccuracy. Nxc6 was best. } { [%eval -2.59] } (11... Nxc6 12. Bg5+) 12. Nh3?! { (-2.59 → -3.38) Inaccuracy. Bg5+ was best. } { [%eval -3.38] } (12. Bg5+ Nf6) 12... Kd7 { [%eval -3.53] } 13. Kd2? { (-3.53 → -6.69) Mistake. fxe4 was best. } { [%eval -6.69] } (13. fxe4 Nf6 14. Bc4 Ba6 15. Bxa6 Nxa6 16. Ke2 Bd4 17. Rd1 fxe4 18. Ng5 h6 19. Ngxe4 Ke6) 13... Kd6 { [%eval -5.15] } 14. Bc4 { [%eval -5.76] } 14... Bb4? { (-5.76 → -3.15) Mistake. Ba6 was best. } { [%eval -3.15] } (14... Ba6) 15. fxe4 { [%eval -2.65] } 15... Bxc3+?? { (-2.65 → 3.84) Blunder. Nf6 was best. } { [%eval 3.84] } (15... Nf6 16. Ke3) 16. Ke3?? { (3.84 → -8.85) Blunder. Kxc3 was best. } { [%eval -8.85] } (16. Kxc3 Nf6 17. Ng5 Re8 18. Re1 Kc7 19. exf5 c5 20. Be3 Bxf5 21. Bxc5 Nc6 22. Nf7 Rad8) 16... fxe4?? { (-8.85 → Mate in 1) Checkmate is now unavoidable. Bd4+ was best. } { [%eval #1] } (16... Bd4+) 17. Rd1+ { [%eval #1] } 17... Kc5 { [%eval #1] } 18. bxc3?! { (Mate in 1 → 15.06) Lost forced checkmate sequence. Kxe4# was best. } { [%eval 15.06] } (18. Kxe4#) 18... Kxc4?! { (15.06 → Mate in 1) Checkmate is now unavoidable. Nf6 was best. } { [%eval #1] } (18... Nf6 19. Bf7) 19. Rb1 { [%eval #10] } 19... Nf6 { [%eval 24.47] } 20. Ng5 { [%eval 15.0] } 20... Rd8 { [%eval 20.76] } 21. Ba3?? { (20.76 → Mate in 4) Checkmate is now unavoidable. Rb4+ was best. } { [%eval #-4] } (21. Rb4+ Kxc3 22. Bd2+ Rxd2 23. Rdb1 Kxc2 24. R4b2+ Kc3 25. Nxe4+ Kc4 26. Nxf6 Re2+ 27. Rxe2 Bf5) 21... Rxd1?! { (Mate in 4 → -16.16) Lost forced checkmate sequence. Rd3+ was best. } { [%eval -16.16] } (21... Rd3+ 22. Rxd3 exd3 23. Rb5 cxb5 24. h3 Kd5#) 22. Nxe4?! { (-16.16 → Mate in 1) Checkmate is now unavoidable. Rxd1 was best. } { [%eval #-1] } (22. Rxd1 Bf5) 22... Rxb1 { [%eval #-3] } 23. Kd2 { [%eval #-1] } 23... Kd5# { Game ends by variant rule. } 0-1