FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/kGuJvykB"]
[Date "2026.01.20"]
[Round "-"]
[White "Kaan4116"]
[Black "RasulalaMadrid"]
[Result "0-1"]
[GameId "kGuJvykB"]
[UTCDate "2026.01.20"]
[UTCTime "16:35:36"]
[WhiteElo "1142"]
[BlackElo "1007"]
[WhiteRatingDiff "-19"]
[BlackRatingDiff "+66"]
[Variant "Antichess"]
[TimeControl "600+5"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 2.49] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... c6?? { (1.19 → 4.47) Blunder. e6 was best. } { [%eval 4.47] } (2... e6 3. Bxd7 Bxd7 4. a4 Bxa4 5. Rxa4 Qxd2 6. Kxd2 Ne7 7. Rxa7) 3. Bxc6 { [%eval 5.05] } 3... Nxc6 { [%eval 4.52] } 4. Qh5?? { (4.52 → -2.43) Blunder. b4 was best. } { [%eval -2.43] } (4. b4 Nxb4 5. Qf3 Nxc2 6. Qxf7 Kxf7 7. e4 Nxa1 8. Kd1 Nb3) 4... Nd4?? { (-2.43 → 0.00) Blunder. Rb8 was best. } { [%eval 0.0] } (4... Rb8 5. Qxh7 Rxh7 6. b4 Rxb4 7. Bb2 Rxb2 8. a3 Rxc2 9. h4) 5. Qxf7?? { (0.00 → Mate in 16) Checkmate is now unavoidable. exd4 was best. } { [%eval #-16] } (5. exd4 e5 6. Qxe5 Qa5 7. Qxg7 Qxa2 8. Rxa2 Bxg7 9. Rxa7 Bxd4) 5... Kxf7 { [%eval #-16] } 6. exd4 { [%eval #-15] } 6... e5 { [%eval #-16] } 7. dxe5 { [%eval -2.0] } 7... d6?? { (-2.00 → Mate in 14) Checkmate is now unavoidable. Bd6 was best. } { [%eval #14] } (7... Bd6) 8. exd6 { [%eval #14] } 8... Bxd6 { [%eval #13] } 9. d4?? { (Mate in 13 → 0.22) Lost forced checkmate sequence. g4 was best. } { [%eval 0.22] } (9. g4 Bxg4 10. Nf3 Bxh2 11. Rxh2 Bxf3 12. Rxh7 Rxh7 13. Kd1 Bxd1 14. a4 Bxc2) 9... Bxh2 { [%eval -0.37] } 10. Rxh2 { [%eval -0.07] } 10... Qxd4 { [%eval 0.0] } 11. Rxh7 { [%eval -0.07] } 11... Qxf2?! { (-0.07 → 0.59) Inaccuracy. Rxh7 was best. } { [%eval 0.59] } (11... Rxh7 12. g4 Qxf2 13. Kxf2 Bxg4 14. Bh6 Rxh6 15. Nh3 Bxh3 16. Nc3 Bf1 17. Kxf1) 12. Rxg7?? { (0.59 → Mate in 7) Checkmate is now unavoidable. Kxf2 was best. } { [%eval #-7] } (12. Kxf2 Rxh7) 12... Qxg2 { [%eval #-9] } 13. Rxf7 { [%eval #-6] } 13... Qxc2 { [%eval #-6] } 14. Rxa7 { [%eval #-5] } 14... Qxb2 { [%eval #-5] } 15. Rxa8 { [%eval #-4] } 15... Qxa2?? { (Mate in 4 → Mate in 6) Lost forced checkmate sequence. Qxa1 was best. } { [%eval #6] } (15... Qxa1 16. Rxc8 Qxb1 17. Rxg8 Qxa2 18. Rxh8 Qb2 19. Bxb2#) 16. Rxc8 { [%eval #6] } 16... Qxb1 { [%eval #5] } 17. Rxg8 { [%eval #5] } 17... Qxc1 { [%eval #4] } 18. Rxh8?? { (Mate in 4 → Mate in 1) Lost forced checkmate sequence. Rxc1 was best. } { [%eval #-1] } (18. Rxc1 Rxg8 19. Rc5 Rxg1 20. Ra5 Rxe1 21. Ra1 Rxa1#) 18... Qxe1 { [%eval #-1] } 19. Rxe1# { Game ends by variant rule. } 0-1