- Blind mode tutorial
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[Event "rated variant:crazyhouse game"] [Site "https://lichess.org/kNMTTl1J"] [Date "2022.03.29"] [Round "-"] [White "Hoegi"] [Black "Ploikin"] [Result "1-0"] [GameId "kNMTTl1J"] [UTCDate "2022.03.29"] [UTCTime "15:50:14"] [WhiteElo "2038"] [BlackElo "2352"] [WhiteRatingDiff "+20"] [BlackRatingDiff "-9"] [Variant "Crazyhouse"] [TimeControl "30+0"] [ECO "A00"] [Opening "Van't Kruijs Opening"] [Termination "Time forfeit"] [Annotator "lichess.org"] 1. e3?! { (0.15 → -0.52) Inaccuracy. e4 was best. } { [%eval -0.52] } { A00 Van't Kruijs Opening } (1. e4 e6 2. d4 d5 3. e5 Nc6 4. Nf3 Nge7 5. Nc3 Bd7) 1... e6?! { (-0.52 → 0.44) Inaccuracy. Nf6 was best. } { [%eval 0.44] } (1... Nf6 2. d4 d5 3. Bd2 Nc6 4. Nc3 Bg4 5. Be2 Bxe2 6. Ngxe2) 2. Nc3 { [%eval 0.67] } 2... d6?! { (0.67 → 1.53) Inaccuracy. d5 was best. } { [%eval 1.53] } (2... d5 3. Nf3 Nf6 4. d4 Bd6 5. Ne5 O-O 6. Bd3 Nc6 7. f4) 3. e4?! { (1.53 → 0.92) Inaccuracy. d4 was best. } { [%eval 0.92] } (3. d4 Nc6 4. Nf3 Nf6 5. e4 Bd7 6. Bb5 a6 7. Bxc6 Bxc6 8. N@g5 B@h5 9. d5 Bxf3) 3... Be7?! { (0.92 → 1.82) Inaccuracy. d5 was best. } { [%eval 1.82] } (3... d5 4. exd5) 4. Nf3 { [%eval 2.0] } 4... Nf6 { [%eval 1.98] } 5. Bc4?? { (1.98 → -0.67) Blunder. d4 was best. } { [%eval -0.67] } (5. d4 a6) 5... Nc6?? { (-0.67 → 1.42) Blunder. d5 was best. } { [%eval 1.42] } (5... d5 6. Bb5+) 6. Bb3?! { (1.42 → 0.47) Inaccuracy. d4 was best. } { [%eval 0.47] } (6. d4 Nxe4) 6... d5 { [%eval -0.11] } 7. O-O?? { (-0.11 → -4.30) Blunder. e5 was best. } { [%eval -4.3] } (7. e5 Ng4) 7... dxe4 { [%eval -4.0] } 8. Ng5 { [%eval -3.53] } 8... e5?? { (-3.53 → 9.23) Blunder. O-O was best. } { [%eval 9.23] } (8... O-O 9. d3 exd3 10. cxd3 P@g4 11. Re1 Nd4 12. Be3 P@f3 13. Bxd4 Qxd4 14. gxf3 Nd5 15. Re4) 9. Bxf7+?! { (9.23 → 5.33) Inaccuracy. Nxf7 was best. } { [%eval 5.33] } (9. Nxf7) 9... Kf8 { [%eval 4.85] } 10. Bb3? { (4.85 → 3.01) Mistake. P@e6 was best. } { [%eval 3.01] } (10. P@e6 P@f3) 10... Na5?? { (3.01 → 9.79) Blunder. P@f3 was best. } { [%eval 9.79] } (10... P@f3 11. gxf3) 11. Ncxe4? { (9.79 → 4.57) Mistake. d4 was best. } { [%eval 4.57] } (11. d4 exd3 12. Qxd3 Qxd3 13. cxd3 Q@g6 14. Q@f7+ Qxf7 15. Bxf7 P@h3 16. P@h6 gxh6 17. Bd5 Q@g6) 11... Nxb3? { (4.57 → 12.24) Mistake. Nxe4 was best. } { [%eval 12.24] } (11... Nxe4) 12. axb3 { [%eval 9.21] } 12... P@f7 { [%eval 10.43] } 13. Nxf7 { [%eval 10.4] } 13... Kxf7 { [%eval 12.25] } 14. N@g5+ { [%eval 13.77] } 14... Kf8 { [%eval 14.69] } 15. Nxf6 { [%eval 14.09] } 15... Bxf6 { [%eval 14.92] } 16. N@e6+ { [%eval 16.33] } 16... Bxe6 { [%eval 16.27] } 17. Nxe6+ { [%eval 15.56] } 17... Ke7 { [%eval 15.78] } 18. Nxd8 { [%eval 14.19] } 18... Kxd8 { [%eval 19.54] } 19. P@e7+ { [%eval 14.62] } 19... Bxe7 { [%eval 15.84] } 20. d4 { [%eval 12.48] } 20... e4 { [%eval 14.9] } 21. d5 { [%eval 8.67] } 21... P@f3 { [%eval 14.71] } 22. B@g5 { [%eval 14.32] } 22... B@f6 { [%eval 15.7] } 23. Bxf6 { [%eval 12.94] } 23... gxf6 { [%eval 29.41] } 24. d6 { [%eval 16.23] } 24... cxd6 { [%eval 20.49] } 25. P@c5?? { (20.49 → 2.85) Blunder. P@g7 was best. } { [%eval 2.85] } (25. P@g7) 25... N@e2+? { (2.85 → 4.55) Mistake. N@d4 was best. } { [%eval 4.55] } (25... N@d4 26. P@c7+) 26. Kh1?? { (4.55 → Mate in 5) Checkmate is now unavoidable. Qxe2 was best. } { [%eval #-5] } (26. Qxe2 fxe2) 26... fxg2+ { [%eval #-4] } 27. Kxg2 { [%eval #-4] } 27... B@f3+ { [%eval #-3] } 28. Kh3 { [%eval #-3] } 28... P@g4+ { [%eval #-2] } 29. Kh4 { [%eval #-2] } 29... P@g5+ { [%eval #-2] } 30. Kh5 { [%eval #-2] } 30... Nf4+ { [%eval #-2] } 31. Kh6 { [%eval #-1] } 31... Bxd1?! { (Mate in 1 → -41.70) Lost forced checkmate sequence. N@f5# was best. } { [%eval -41.7] } (31... N@f5#) 32. B@c7+ { [%eval -55.15] } 32... Kc8 { [%eval #-7] } 33. Q@d7+ { [%eval #-4] } { White wins on time. } 1-0