- Blind mode tutorial
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[Event "King of the Hill Shield Arena"] [Site "https://lichess.org/kwWW4Nzl"] [Date "2021.03.23"] [Round "-"] [White "WilsonWhite"] [Black "oceanbreath"] [Result "1-0"] [GameId "kwWW4Nzl"] [UTCDate "2021.03.23"] [UTCTime "19:37:36"] [WhiteElo "1645"] [BlackElo "2177"] [WhiteRatingDiff "+20"] [BlackRatingDiff "-11"] [BlackBerserk "true"] [Variant "King of the Hill"] [TimeControl "180+2"] [ECO "D31"] [Opening "Semi-Slav Defense: Accelerated Move Order"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4 { [%eval 0.79] } 1... d5 { [%eval 0.79] } 2. c4 { [%eval 0.94] } 2... c6 { [%eval 0.94] } 3. Nc3 { [%eval 0.95] } 3... e6 { [%eval 1.31] } { D31 Semi-Slav Defense: Accelerated Move Order } 4. c5? { (1.31 → -0.13) Mistake. Nf3 was best. } { [%eval -0.13] } (4. Nf3 Nf6) 4... e5?! { (-0.13 → 0.67) Inaccuracy. b6 was best. } { [%eval 0.67] } (4... b6 5. cxb6 axb6 6. Bf4 Nf6 7. e3 Bb4 8. Nf3 O-O 9. Qc2 c5 10. Bb5 Bd7 11. Bxd7) 5. e3?! { (0.67 → -0.42) Inaccuracy. e4 was best. } { [%eval -0.42] } (5. e4) 5... b6?! { (-0.42 → 0.66) Inaccuracy. Nd7 was best. } { [%eval 0.66] } (5... Nd7) 6. b4?! { (0.66 → -0.31) Inaccuracy. dxe5 was best. } { [%eval -0.31] } (6. dxe5 Bxc5) 6... a5 { [%eval 0.12] } 7. bxa5?? { (0.12 → -2.14) Blunder. b5 was best. } { [%eval -2.14] } (7. b5 exd4 8. exd4 bxc5 9. bxc6 Nxc6 10. Bb5 Bd7 11. Nf3 Nf6 12. O-O Nxd4 13. Nxd4 cxd4) 7... bxc5?? { (-2.14 → -0.16) Blunder. exd4 was best. } { [%eval -0.16] } (7... exd4 8. exd4 bxc5 9. Nf3 Nf6 10. Rb1 Qxa5 11. Bd2 Qc7 12. Be3 c4 13. g3 Bd6 14. Qc2) 8. f4?? { (-0.16 → -3.50) Blunder. dxe5 was best. } { [%eval -3.5] } (8. dxe5 Nh6 9. Be2 Rxa5 10. f4 c4 11. Rb1 Na6 12. Nf3 Bb4 13. Rxb4 Nxb4 14. a3 Nd3+) 8... cxd4 { [%eval -3.54] } 9. exd4 { [%eval -3.26] } 9... Qxa5 { [%eval -3.71] } 10. Qd2? { (-3.71 → -5.90) Mistake. Bd2 was best. } { [%eval -5.9] } (10. Bd2) 10... Bb4 { [%eval -6.17] } 11. Bb2 { [%eval -6.34] } 11... exd4 { [%eval -6.48] } 12. Qxd4 { [%eval -6.2] } 12... c5?? { (-6.20 → -1.56) Blunder. Nf6 was best. } { [%eval -1.56] } (12... Nf6) 13. Bb5+?? { (-1.56 → -5.07) Blunder. Qxg7 was best. } { [%eval -5.07] } (13. Qxg7 d4) 13... Qxb5 { [%eval -4.95] } 14. Qxd5 { [%eval -4.26] } 14... Bb7 { [%eval -4.51] } 15. Qe5+?! { (-4.51 → -6.14) Inaccuracy. O-O-O was best. } { [%eval -6.14] } (15. O-O-O Bxd5) 15... Ne7 { [%eval -6.25] } 16. Nf3 { [%eval -6.92] } 16... O-O?? { (-6.92 → -1.67) Blunder. Nc6 was best. } { [%eval -1.67] } (16... Nc6) 17. Kd2?? { (-1.67 → -9.49) Blunder. Kf2 was best. } { [%eval -9.49] } (17. Kf2 Qc4 18. Ne2 Nf5 19. Qxf5 Re8 20. Ne5 Qd5 21. Qh3 Nc6 22. Rhd1 Qe4 23. a3 Ba5) 17... Rd8+ { [%eval -7.71] } 18. Ke3 { [%eval -8.01] } 18... Qd3+ { [%eval -8.44] } 19. Kf2 { [%eval -7.86] } 19... Ng6 { [%eval -8.06] } 20. Qe3 { [%eval -8.47] } 20... Bxc3 { [%eval -7.86] } 21. Bxc3 { [%eval -8.54] } 21... Ra3 { [%eval -6.09] } 22. Qxd3 { [%eval -6.4] } 22... Rxd3 { [%eval -5.32] } 23. Bb2? { (-5.32 → -11.84) Mistake. Rhb1 was best. } { [%eval -11.84] } (23. Rhb1) 23... Ra6? { (-11.84 → -4.80) Mistake. Rxf3+ was best. } { [%eval -4.8] } (23... Rxf3+) 24. Rad1 { [%eval -6.14] } 24... Rad6 { [%eval -5.05] } 25. Be5? { (-5.05 → -10.60) Mistake. Rxd3 was best. } { [%eval -10.6] } (25. Rxd3 Rxd3) 25... Rxd1 { [%eval -7.28] } 26. Re1 { [%eval -13.45] } 26... Rxe1 { [%eval -9.79] } 27. Kxe1 { [%eval -22.86] } 27... Rd3 { [%eval -19.03] } 28. Ke2 { [%eval -54.16] } 28... c4 { [%eval -13.93] } 29. Ne1 { [%eval -15.81] } 29... Ra3 { [%eval -10.7] } 30. Bb2 { [%eval -16.84] } 30... f5 { [%eval -21.4] } 31. Bxa3?! { (-21.40 → Mate in 7) Checkmate is now unavoidable. g4 was best. } { [%eval #-7] } (31. g4 Kf7) 31... Kf7 { [%eval #-6] } 32. Ke3 { [%eval #-6] } 32... Ke6?? { (Mate in 6 → Mate in 1) Lost forced checkmate sequence. Nc6 was best. } { [%eval #1] } (32... Nc6 33. Nc2 Ke6 34. Nb4 Nxf4 35. Bb2 Nxg2+ 36. Kf2 Nxb4 37. Bxg7 Kd5#) 33. Kd4# { Game ends by variant rule. } 1-0