- Blind mode tutorial
lichess.org
Donate
FEN
[Event "rated rapid game"] [Site "https://lichess.org/kyjvl7qH"] [Date "2026.01.09"] [Round "-"] [White "BeBejmukij"] [Black "vishy1009"] [Result "0-1"] [GameId "kyjvl7qH"] [UTCDate "2026.01.09"] [UTCTime "14:11:03"] [WhiteElo "1986"] [BlackElo "1978"] [WhiteRatingDiff "-34"] [BlackRatingDiff "+11"] [Variant "Standard"] [TimeControl "900+10"] [ECO "D04"] [Opening "Queen's Pawn Game: Colle System, Anti-Colle"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4 { [%eval 0.17] } 1... d5 { [%eval 0.27] } 2. Nf3 { [%eval 0.08] } 2... Nf6 { [%eval 0.11] } 3. e3 { [%eval 0.0] } 3... Bf5 { [%eval 0.15] } { D04 Queen's Pawn Game: Colle System, Anti-Colle } 4. c4 { [%eval 0.13] } 4... e6 { [%eval 0.22] } 5. Qb3 { [%eval 0.0] } 5... Qc8 { [%eval 0.2] } 6. Nc3 { [%eval 0.48] } 6... c6 { [%eval 0.31] } 7. Bd2 { [%eval -0.05] } 7... Nbd7 { [%eval 0.14] } 8. Rc1 { [%eval -0.3] } 8... Be7?! { (-0.30 → 0.31) Inaccuracy. h6 was best. } { [%eval 0.31] } (8... h6 9. Na4 a5 10. c5 Qc7 11. Bd3 Bxd3 12. Qxd3 Be7 13. O-O Ne4 14. Be1) 9. cxd5 { [%eval -0.1] } 9... exd5 { [%eval -0.18] } 10. Ne5 { [%eval -0.34] } 10... O-O { [%eval -0.54] } 11. Be2 { [%eval -0.4] } 11... Re8 { [%eval -0.12] } 12. O-O { [%eval -0.14] } 12... Bd6 { [%eval 0.04] } 13. Nd3?! { (0.04 → -0.70) Inaccuracy. f4 was best. } { [%eval -0.7] } (13. f4 Ne4) 13... Qb8 { [%eval -0.46] } 14. h3 { [%eval -0.73] } 14... Nb6 { [%eval -0.69] } 15. Nc5 { [%eval -0.83] } 15... Nfd7?! { (-0.83 → -0.25) Inaccuracy. Qc8 was best. } { [%eval -0.25] } (15... Qc8) 16. N3a4 { [%eval -0.75] } 16... Nxc5 { [%eval -0.39] } 17. Nxc5 { [%eval -0.37] } 17... Qc7 { [%eval -0.16] } 18. Ba5 { [%eval -0.19] } 18... Qe7 { [%eval -0.21] } 19. a3?! { (-0.21 → -1.16) Inaccuracy. Rfe1 was best. } { [%eval -1.16] } (19. Rfe1) 19... Qg5?! { (-1.16 → -0.58) Inaccuracy. Nc4 was best. } { [%eval -0.58] } (19... Nc4 20. Bxc4) 20. f4 { [%eval -0.57] } 20... Qg6 { [%eval -0.47] } 21. Kh2?? { (-0.47 → -3.43) Blunder. Nxb7 was best. } { [%eval -3.43] } (21. Nxb7 Rab8 22. Nxd6 Nc4 23. Qa4 Nxd6 24. Qxc6 Rxb2 25. Bf3 h6 26. Rf2 Rb5) 21... Rab8?? { (-3.43 → -0.81) Blunder. Nc4 was best. } { [%eval -0.81] } (21... Nc4 22. Rxc4 dxc4 23. Bxc4 b6 24. Nb7 Bf8 25. Bb4 Rab8 26. g4 Bc2 27. Qc3) 22. Bxb6?? { (-0.81 → -2.88) Blunder. g4 was best. } { [%eval -2.88] } (22. g4) 22... axb6 { [%eval -2.38] } 23. Qxb6?? { (-2.38 → -6.31) Blunder. Na4 was best. } { [%eval -6.31] } (23. Na4 Re7 24. Rc3 Rbe8 25. Nxb6 Bc7 26. g4 Be4 27. Bf3 Bxf3 28. Rxf3 h5) 23... Rxe3 { [%eval -6.0] } 24. Bf3?! { (-6.00 → -9.80) Inaccuracy. Bh5 was best. } { [%eval -9.8] } (24. Bh5 Qxh5 25. Rc3 Rxc3 26. bxc3 Qh4 27. Nxb7 Bxf4+ 28. Rxf4 Qxf4+ 29. Kg1 Re8) 24... Bxf4+ { [%eval -9.51] } 25. Kh1? { (-9.51 → Mate in 7) Checkmate is now unavoidable. Kg1 was best. } { [%eval #-7] } (25. Kg1 Qg3 26. Rc3 Bxh3 27. Ne6 Qh2+ 28. Kf2 Rxe6 29. Bxd5 Rbe8 30. Re1 Rxe1) 25... Qg3 { [%eval #-6] } 26. Kg1 { [%eval #-6] } 26... Bxh3 { [%eval #-7] } 27. Rc2 { [%eval #-6] } 27... Qh2+ { [%eval #-6] } 28. Kf2 { [%eval #-6] } 28... Rxf3+ { [%eval #-5] } 29. Kxf3 { [%eval #-5] } 29... Qg3+ { [%eval #-5] } 30. Ke2 { [%eval #-5] } 30... Bg4+ { [%eval #-4] } 31. Rf3 { [%eval #-4] } 31... Qxg2+ { [%eval #-4] } 32. Kd1 { [%eval #-1] } 32... Bxf3+ { [%eval #-1] } 33. Ke1 { [%eval #-1] } 33... Qg1# { Black wins by checkmate. } 0-1