FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/lY84dvYr"]
[Date "2024.10.25"]
[Round "-"]
[White "TINTUKLM"]
[Black "IEPEIA"]
[Result "1-0"]
[GameId "lY84dvYr"]
[UTCDate "2024.10.25"]
[UTCTime "16:55:35"]
[WhiteElo "1662"]
[BlackElo "1696"]
[WhiteRatingDiff "+109"]
[BlackRatingDiff "-5"]
[Variant "Antichess"]
[TimeControl "240+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } { [%eval #-15] } (1. e3 e6 2. b4 Bxb4 3. a4 Bxd2 4. Bxd2 Na6 5. Bxa6 bxa6) 1... b5 { [%eval #-15] } 2. Bxb5 { [%eval #-14] } 2... d5 { [%eval #-15] } 3. exd5 { [%eval #-13] } 3... Qxd5 { [%eval #-14] } 4. Bxe8 { [%eval #-12] } 4... Qxg2 { [%eval #-13] } 5. Bxf7 { [%eval #-12] } 5... Qxf2 { [%eval #-12] } 6. Bxg8 { [%eval #-10] } 6... Rxg8 { [%eval #-10] } 7. Kxf2 { [%eval #-9] } 7... Bh3 { [%eval #-9] } 8. Nxh3 { [%eval #-8] } 8... Na6?? { (Mate in 8 → Mate in 17) Lost forced checkmate sequence. h5 was best. } { [%eval #17] } (8... h5 9. Qxh5 Rh8 10. Qxh8 g6 11. Qxf8 Nd7 12. Qxe7 Re8 13. Qxd7 Re4 14. Qxc7) 9. b4 { [%eval #17] } 9... Nxb4 { [%eval #20] } 10. Nf4?? { (Mate in 20 → Mate in 8) Lost forced checkmate sequence. Ng5 was best. } { [%eval #-8] } (10. Ng5 Nxa2 11. Nxh7 Nxc1 12. Rxa7 Rxa7 13. Nxf8 Rxf8 14. Qxc1 Rxf2 15. Qa3 Rxa3) 10... Nxa2 { [%eval #-8] } 11. Rxa2 { [%eval #-7] } 11... e6 { [%eval #-8] } 12. Rxa7 { [%eval #-7] } 12... Rxa7 { [%eval #-7] } 13. Nxe6 { [%eval #-6] } 13... Ra2?? { (Mate in 6 → 1.60) Lost forced checkmate sequence. Ba3 was best. } { [%eval 1.6] } (13... Ba3 14. Nxc7 Rxc7 15. Nxa3 Rxc2 16. Qxc2 g5 17. Qxh7 g4 18. Qxg8 g3 19. Qxg3#) 14. Nxg7?? { (1.60 → Mate in 5) Checkmate is now unavoidable. Nxf8 was best. } { [%eval #-5] } (14. Nxf8 Rxc2 15. Qxc2 Rxf8 16. Qxh7 Rxf2 17. Qxg7 Rxd2 18. Nxd2 c5 19. Nf3 c4) 14... Rxc2 { [%eval #-5] } 15. Qxc2 { [%eval #-4] } 15... Rxg7?? { (Mate in 4 → Mate in 7) Lost forced checkmate sequence. Bxg7 was best. } { [%eval #7] } (15... Bxg7 16. Qxh7 Rf8 17. Qxg7 Rxf2 18. Qxc7 Rxd2 19. Bxd2#) 16. Qxh7 { [%eval #7] } 16... Rxh7 { [%eval #6] } 17. Rd1 { [%eval #6] } 17... Rxh2 { [%eval #5] } 18. d4 { [%eval #5] } 18... Rxf2 { [%eval #4] } 19. Bf4 { [%eval #4] } 19... Rxf4 { [%eval #3] } 20. Re1 { [%eval #3] } 20... Rxd4 { [%eval #2] } 21. Rd1 { [%eval #2] } 21... Rxd1 { [%eval #1] } 22. Nd2 { [%eval #1] } 22... Rxd2# { Game ends by variant rule. } 1-0
