- Blind mode tutorial
lichess.org
Donate
FEN
[Event "Hourly Three-check Arena"] [Site "https://lichess.org/llmkkaUV"] [Date "2025.10.29"] [Round "-"] [White "Vitylob"] [Black "IlinPetr"] [Result "1-0"] [GameId "llmkkaUV"] [UTCDate "2025.10.29"] [UTCTime "12:34:14"] [WhiteElo "1382"] [BlackElo "1361"] [WhiteRatingDiff "+99"] [BlackRatingDiff "-10"] [Variant "Three-check"] [TimeControl "300+0"] [ECO "A00"] [Opening "Van't Kruijs Opening"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 0.0] } { A00 Van't Kruijs Opening } 1... e6?! { (0.00 → 0.64) Inaccuracy. Nf6 was best. } { [%eval 0.64] } (1... Nf6 2. f4 g6 3. Bc4 e6 4. Nf3 Bg7 5. O-O O-O 6. d4) 2. c3?! { (0.64 → -0.23) Inaccuracy. Nc3 was best. } { [%eval -0.23] } (2. Nc3 Nc6 3. d4 Nf6 4. Nf3 d5 5. Bd3 Bd6 6. O-O Bd7) 2... Bd6?? { (-0.23 → 1.68) Blunder. Nc6 was best. } { [%eval 1.68] } (2... Nc6 3. d4 Nf6 4. Nd2 d5 5. Bb5 Bd7 6. Ngf3 Bd6 7. e4) 3. Bd3? { (1.68 → 0.00) Mistake. d4 was best. } { [%eval 0.0] } (3. d4 Ne7) 3... Na6 { [%eval 0.51] } 4. Nf3 { [%eval 0.89] } 4... Nc5 { [%eval 0.46] } 5. Bc2 { [%eval 0.95] } 5... Nd3+?! { (0.95 → 1.65) Inaccuracy. f5 was best. } { [%eval 1.65] } (5... f5) 6. Bxd3 { [%eval 2.0] } 6... Nf6 { [%eval 1.89] } 7. Qc2?? { (1.89 → -0.37) Blunder. Ng5 was best. } { [%eval -0.37] } (7. Ng5 c6) 7... b6?? { (-0.37 → 1.75) Blunder. Ng4 was best. } { [%eval 1.75] } (7... Ng4 8. Rf1) 8. b3?? { (1.75 → -1.83) Blunder. Na3 was best. } { [%eval -1.83] } (8. Na3 Ng4) 8... Bb7? { (-1.83 → -0.51) Mistake. Ng4 was best. } { [%eval -0.51] } (8... Ng4 9. Rf1) 9. Rg1?? { (-0.51 → -14.12) Blunder. h3 was best. } { [%eval -14.12] } (9. h3 Qe7) 9... Qe7?? { (-14.12 → -2.31) Blunder. Ng4 was best. } { [%eval -2.31] } (9... Ng4) 10. Bb2?? { (-2.31 → -20.89) Blunder. Rf1 was best. } { [%eval -20.89] } (10. Rf1 e5) 10... O-O-O?? { (-20.89 → 0.34) Blunder. Ng4 was best. } { [%eval 0.34] } (10... Ng4) 11. a4?? { (0.34 → -2.00) Blunder. b4 was best. } { [%eval -2.0] } (11. b4) 11... Ng4? { (-2.00 → -0.59) Mistake. e5 was best. } { [%eval -0.59] } (11... e5 12. a5) 12. a5?? { (-0.59 → -48.30) Blunder. Rf1 was best. } { [%eval -48.3] } (12. Rf1) 12... bxa5?? { (-48.30 → 1.68) Blunder. Nxf2 was best. } { [%eval 1.68] } (12... Nxf2 13. Ke2) 13. Be4?? { (1.68 → -1.38) Blunder. Rf1 was best. } { [%eval -1.38] } (13. Rf1 Nxh2) 13... Nxh2?? { (-1.38 → 20.03) Blunder. c6 was best. } { [%eval 20.03] } (13... c6) 14. Nxh2? { (20.03 → 5.43) Mistake. Bxb7+ was best. } { [%eval 5.43] } (14. Bxb7+) 14... Bxe4? { (5.43 → 26.77) Mistake. c6 was best. } { [%eval 26.77] } (14... c6 15. Nf3) 15. Qxe4 { [%eval 24.69] } 15... c6?! { (24.69 → Mate in 6) Checkmate is now unavoidable. Kb8 was best. } { [%eval #6] } (15... Kb8 16. Rxa5 Qg5 17. Rxg5 f5 18. Qa4 Ka8 19. Rxg7 Rb8 20. Qxd7 Rb7 21. Qxe6) 16. Qc4?! { (Mate in 6 → 23.52) Lost forced checkmate sequence. Qd3 was best. } { [%eval 23.52] } (16. Qd3 Kb8 17. Rxa5 a6 18. Qxa6 Bxh2 19. Rb5+ cxb5 20. Qxb5+ Ka8 21. Qa4#) 16... Bxh2?! { (23.52 → Mate in 3) Checkmate is now unavoidable. Kb8 was best. } { [%eval #3] } (16... Kb8 17. Rxa5) 17. Qa6+ { [%eval #2] } 17... Kc7 { [%eval #2] } 18. Qxa7+ { [%eval #1] } 18... Kd6 { [%eval #1] } 19. Qc5# { Game ends by variant rule. } 1-0