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[Event "Hourly Antichess Arena"] [Site "https://lichess.org/lmDROClJ"] [Date "2026.02.01"] [Round "-"] [White "shpitz46"] [Black "Daniel08393"] [Result "0-1"] [GameId "lmDROClJ"] [UTCDate "2026.02.01"] [UTCTime "05:39:24"] [WhiteElo "949"] [BlackElo "1339"] [WhiteRatingDiff "-9"] [BlackRatingDiff "+25"] [BlackBerserk "true"] [Variant "Antichess"] [TimeControl "180+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 2.49] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... Bb7?? { (1.19 → 5.33) Blunder. e6 was best. } { [%eval 5.33] } (2... e6 3. Bxd7 Bxd7 4. a4 Bxa4 5. Rxa4 Qxd2 6. Kxd2 Ne7 7. Rxa7) 3. Bxd7 { [%eval 4.01] } 3... Bxg2 { [%eval 5.3] } 4. Bxe8 { [%eval 4.6] } 4... Bxh1 { [%eval 4.44] } 5. Bxf7 { [%eval 5.45] } 5... Qxd2 { [%eval 5.49] } 6. Bxg8?? { (5.49 → Mate in 11) Checkmate is now unavoidable. Kxd2 was best. } { [%eval #-11] } (6. Kxd2 Bd5 7. Bxg8 Bxa2 8. Rxa2 Rxg8 9. Rxa7 Rxa7 10. Qe1 Ra3) 6... Rxg8 { [%eval #-11] } 7. Kxd2 { [%eval #-10] } 7... h5 { [%eval #-10] } 8. Qxh5 { [%eval #-9] } 8... Rh8 { [%eval #-9] } 9. Qxh8 { [%eval #-8] } 9... g6 { [%eval #-8] } 10. Qxf8 { [%eval #-7] } 10... Nc6?? { (Mate in 7 → Mate in 12) Lost forced checkmate sequence. Bf3 was best. } { [%eval #12] } (10... Bf3 11. Nxf3 Nd7 12. Qxe7 Rg8 13. Qxd7 c5 14. Qxa7 Rh8 15. Qxc5 Rxh2 16. Nxh2) 11. Qxe7 { [%eval #12] } 11... Nxe7 { [%eval #11] } 12. Nf3 { [%eval #11] } 12... Bxf3 { [%eval #10] } 13. Ke2 { [%eval #10] } 13... Bxe2 { [%eval #9] } 14. c4?? { (Mate in 9 → 1.69) Lost forced checkmate sequence. f3 was best. } { [%eval 1.69] } (14. f3 Bxf3 15. e4 Bxe4 16. Nc3 Bxc2 17. Nd5 Nxd5 18. Bf4 Nxf4 19. Rb1 Bxb1) 14... Bxc4 { [%eval 1.02] } 15. b3?? { (1.02 → Mate in 6) Checkmate is now unavoidable. Na3 was best. } { [%eval #-6] } (15. Na3) 15... Bxb3 { [%eval #-6] } 16. axb3 { [%eval #-5] } 16... Re8 { [%eval #-5] } 17. Rxa7 { [%eval #-4] } 17... Rg8 { [%eval #-4] } 18. Rxc7 { [%eval #-3] } 18... Ra8?? { (Mate in 3 → 43.50) Lost forced checkmate sequence. g5 was best. } { [%eval 43.5] } (18... g5 19. Rxe7 Rg7 20. Rxg7 g4 21. Rxg4#) 19. Rxe7 { [%eval 45.31] } 19... Ra4 { [%eval 45.85] } 20. bxa4 { [%eval 2.59] } 20... g5 { [%eval 4.02] } 21. f4?? { (4.02 → Mate in 1) Checkmate is now unavoidable. h4 was best. } { [%eval #-1] } (21. h4) 21... gxf4 { [%eval #-1] } 22. exf4# { Game ends by variant rule. } 0-1