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[Event "rated variant:antichess game"] [Site "https://lichess.org/nlMpVKbT"] [Date "2023.11.10"] [Round "-"] [White "polinasirotenko"] [Black "Sel_San"] [Result "0-1"] [GameId "nlMpVKbT"] [UTCDate "2023.11.10"] [UTCTime "15:35:31"] [WhiteElo "1122"] [BlackElo "1438"] [WhiteRatingDiff "-2"] [BlackRatingDiff "+24"] [Variant "Antichess"] [TimeControl "600+10"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. d3?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (1. e3 e6 2. b4 Bxb4 3. Ba6 Nxa6 4. Qh5 Bxd2 5. Bxd2 Nb4) 1... d5?? { (Mate in 16 → 2.28) Lost forced checkmate sequence. g5 was best. } { [%eval 2.28] } (1... g5 2. Bxg5 Bg7 3. Bxe7 Bxb2 4. Bxd8 Bxa1 5. Bxc7 Bc3 6. Nxc3) 2. Bh6 { [%eval 2.69] } 2... gxh6?? { (2.69 → Mate in 18) Checkmate is now unavoidable. Nxh6 was best. } { [%eval #18] } (2... Nxh6 3. g4 Bxg4 4. Nd2 Bxe2 5. Nxe2 d4 6. Nxd4 Qxd4 7. Rg1) 3. e4?? { (Mate in 18 → Mate in 15) Lost forced checkmate sequence. h3 was best. } { [%eval #-15] } (3. h3 Bxh3 4. Nxh3 Qd6 5. Na3 Qxa3 6. bxa3 f6 7. Qd2 h5) 3... dxe4 { [%eval #-14] } 4. dxe4 { [%eval #-13] } 4... Qxd1 { [%eval #-13] } 5. Kxd1 { [%eval #-12] } 5... Bh3 { [%eval #-12] } 6. gxh3 { [%eval #-11] } 6... Nf6?? { (Mate in 11 → Mate in 10) Lost forced checkmate sequence. b5 was best. } { [%eval #10] } (6... b5 7. Bxb5 e5 8. Bxe8 Na6 9. Bxf7 Rb8 10. Bxg8 Rxb2 11. Bxh7 Rxa2 12. Rxa2 Rxh7 13. Rxa6) 7. Ba6?? { (Mate in 10 → Mate in 12) Lost forced checkmate sequence. h4 was best. } { [%eval #-12] } (7. h4 Nxe4 8. Ne2 Nxf2 9. Rg1 Nxd1 10. h5 Nxb2 11. Rg7 Bxg7 12. c4 Nxc4 13. h4 Bxa1) 7... Nxe4 { [%eval #-12] } 8. Bxb7 { [%eval #-11] } 8... Nxf2 { [%eval #-11] } 9. Bxa8 { [%eval #-10] } 9... Nxh3 { [%eval #-10] } 10. Nxh3 { [%eval #-9] } 10... Nc6 { [%eval #-9] } 11. Bxc6 { [%eval #-8] } 11... h5 { [%eval #-8] } 12. Bxe8 { [%eval #-7] } 12... Rg8 { [%eval #-7] } 13. Bxf7 { [%eval #-6] } 13... h4 { [%eval #-6] } 14. Bxg8 { [%eval #-5] } 14... Bh6 { [%eval #-5] } 15. Bxh7 { [%eval #-4] } 15... Bc1?? { (Mate in 4 → 8.20) Lost forced checkmate sequence. Bg5 was best. } { [%eval 8.2] } (15... Bg5 16. Nxg5 e6 17. Nxe6 a6 18. Nxc7 h3 19. Nxa6#) 16. Kxc1 { [%eval 7.84] } 16... e5 { [%eval 8.65] } 17. Nf4 { [%eval 8.25] } 17... exf4 { [%eval 7.73] } 18. Re1 { [%eval 7.54] } 18... h3? { (7.54 → Mate in 16) Checkmate is now unavoidable. f3 was best. } { [%eval #16] } (18... f3 19. a4) 19. Re3 { [%eval #11] } 19... fxe3 { [%eval #10] } 20. Nd2 { [%eval #12] } 20... exd2 { [%eval #11] } 21. Kxd2 { [%eval #11] } 21... a5 { [%eval #9] } 22. b4 { [%eval #9] } 22... axb4 { [%eval #8] } 23. Kc3?? { (Mate in 8 → 0.00) Lost forced checkmate sequence. c3 was best. } { [%eval 0.0] } (23. c3 bxc3 24. Kxc3 c6 25. Rc1 c5 26. Kb4 cxb4 27. a3 bxa3 28. Rc7 a2 29. Bb1 axb1=K) 23... bxc3 { [%eval 0.0] } 24. Rb1 { [%eval 0.0] } 24... c5 { [%eval 0.0] } 25. Rb2 { [%eval 0.0] } 25... cxb2 { [%eval 0.0] } 26. c4?? { (0.00 → Mate in 1) Checkmate is now unavoidable. Be4 was best. } { [%eval #-1] } (26. Be4 c4 27. Bh1 c3 28. a3 b1=R 29. a4 Rxh1 30. a5 Rxh2 31. a6 Rxc2 32. a7 Rg2) 26... b1=Q { [%eval #-1] } 27. Bxb1# { Game ends by variant rule. } 0-1