FEN
[Event "Hourly Three-check Arena"]
[Site "https://lichess.org/pEa4B9Qn"]
[Date "2022.10.24"]
[Round "-"]
[White "Tetiksh1Agrawal"]
[Black "TXB12"]
[Result "1-0"]
[GameId "pEa4B9Qn"]
[UTCDate "2022.10.24"]
[UTCTime "03:37:50"]
[WhiteElo "1888"]
[BlackElo "2217"]
[WhiteRatingDiff "+13"]
[BlackRatingDiff "-10"]
[Variant "Three-check"]
[TimeControl "60+0"]
[ECO "B15"]
[Opening "Caro-Kann Defense: Campomanes Attack"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 2.62] } 1... c6?! { (2.62 → 3.68) Inaccuracy. e6 was best. } { [%eval 3.68] } (1... e6 2. Nc3 c5 3. Nf3 Nc6 4. e5 d5 5. exd6 Qxd6 6. Be2) 2. Nc3 { [%eval 3.12] } 2... d5 { [%eval 3.74] } 3. d4 { [%eval 4.41] } 3... Nf6 { [%eval 4.33] } { B15 Caro-Kann Defense: Campomanes Attack } 4. e5 { [%eval 3.94] } 4... Ne4 { [%eval 3.15] } 5. Nxe4 { [%eval 3.04] } 5... dxe4 { [%eval 3.25] } 6. c3 { [%eval 2.88] } 6... Bf5 { [%eval 2.53] } 7. Bc4?! { (2.53 → 1.79) Inaccuracy. Qb3 was best. } { [%eval 1.79] } (7. Qb3 e6 8. Qxb7 Nd7 9. Qxc6 Rc8 10. Qa4 Be7 11. Bb5 O-O 12. Bxd7 Rb8 13. Ne2 e3) 7... e6 { [%eval 1.92] } 8. f3?? { (1.92 → -5.25) Blunder. Ne2 was best. } { [%eval -5.25] } (8. Ne2) 8... Qh4+ { [%eval -5.26] } 9. g3 { [%eval -5.4] } 9... Qd8?? { (-5.40 → -1.08) Blunder. Be7 was best. } { [%eval -1.08] } (9... Be7) 10. fxe4 { [%eval -1.54] } 10... Bxe4 { [%eval -1.18] } 11. Nh3?? { (-1.18 → -6.68) Blunder. Nf3 was best. } { [%eval -6.68] } (11. Nf3 Be7) 11... Bxh1 { [%eval -6.75] } 12. Bg5 { [%eval -8.11] } 12... Be7 { [%eval -7.54] } 13. Bxe7 { [%eval -8.56] } 13... Qxe7 { [%eval -8.61] } 14. Qh5 { [%eval -9.23] } 14... O-O?? { (-9.23 → Mate in 4) Checkmate is now unavoidable. Nd7 was best. } { [%eval #4] } (14... Nd7 15. Qh4 Qxh4 16. gxh4 Be4 17. Nf2 Bg6 18. Be2 O-O-O 19. Bf3 h5 20. a4 Kb8 21. Ne4) 15. Qxh7+ { [%eval #3] } 15... Kxh7 { [%eval #3] } 16. Bd3+ { [%eval #2] } 16... Kh8 { [%eval #2] } 17. O-O-O?? { (Mate in 2 → -7.64) Lost forced checkmate sequence. Nf4 was best. } { [%eval -7.64] } (17. Nf4 c5 18. Ng6+) 17... Bg2?? { (-7.64 → Mate in 9) Checkmate is now unavoidable. g5 was best. } { [%eval #9] } (17... g5) 18. Nf4 { [%eval #7] } 18... Qg5 { [%eval #8] } 19. Kb1 { [%eval #7] } 19... Qxf4 { [%eval #8] } 20. gxf4 { [%eval #6] } 20... f5 { [%eval #4] } 21. Rg1 { [%eval #3] } 21... Bf3 { [%eval #2] } 22. Rg5 { [%eval #1] } 22... Rf6 { [%eval #1] } 23. Rh5+ { Game ends by variant rule. } 1-0
