- Blind mode tutorial
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[Event "rated blitz game"] [Site "https://lichess.org/pZ85m8jX"] [Date "2026.01.19"] [Round "-"] [White "HaridasKesavan"] [Black "TG_KrIsH"] [Result "0-1"] [GameId "pZ85m8jX"] [UTCDate "2026.01.19"] [UTCTime "11:38:53"] [WhiteElo "2281"] [BlackElo "2194"] [WhiteRatingDiff "-7"] [BlackRatingDiff "+10"] [WhiteTitle "CM"] [Variant "Standard"] [TimeControl "180+2"] [ECO "B22"] [Opening "Sicilian Defense: Alapin Variation"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.18] } 1... c5 { [%eval 0.25] } 2. c3 { [%eval 0.0] } { B22 Sicilian Defense: Alapin Variation } 2... Nf6 { [%eval 0.02] } 3. d3 { [%eval -0.11] } 3... Nc6 { [%eval -0.1] } 4. Nf3 { [%eval -0.2] } 4... d6 { [%eval 0.0] } 5. Be2 { [%eval 0.0] } 5... Bg4 { [%eval 0.2] } 6. O-O { [%eval 0.1] } 6... g6 { [%eval 0.35] } 7. Nbd2 { [%eval 0.18] } 7... Bg7 { [%eval 0.26] } 8. h3 { [%eval 0.24] } 8... Bd7 { [%eval 0.3] } 9. d4 { [%eval 0.28] } 9... cxd4 { [%eval 0.3] } 10. cxd4 { [%eval 0.34] } 10... e6 { [%eval 0.81] } 11. Nc4?! { (0.81 → 0.20) Inaccuracy. b3 was best. } { [%eval 0.2] } (11. b3) 11... Nxe4 { [%eval 0.22] } 12. Bd3 { [%eval -0.28] } 12... d5 { [%eval -0.26] } 13. Bxe4 { [%eval -0.25] } 13... dxc4 { [%eval -0.28] } 14. d5 { [%eval -0.24] } 14... Ne7?! { (-0.24 → 0.31) Inaccuracy. exd5 was best. } { [%eval 0.31] } (14... exd5) 15. dxe6 { [%eval 0.0] } 15... Bxe6 { [%eval -0.08] } 16. Bxb7 { [%eval -0.43] } 16... Qxd1 { [%eval -0.52] } 17. Rxd1 { [%eval -0.59] } 17... Rb8 { [%eval -0.5] } 18. Be4 { [%eval -0.51] } 18... O-O { [%eval -0.57] } 19. Nd4 { [%eval -0.53] } 19... Bd5 { [%eval 0.01] } 20. Bxd5 { [%eval 0.1] } 20... Nxd5 { [%eval 0.1] } 21. Nc6 { [%eval 0.02] } 21... Rb6 { [%eval 0.0] } 22. Na5 { [%eval -0.35] } 22... c3 { [%eval -0.08] } 23. Rxd5 { [%eval -0.17] } 23... cxb2 { [%eval -0.27] } 24. Bxb2 { [%eval -0.49] } 24... Rxb2 { [%eval -0.53] } 25. a4?! { (-0.53 → -1.45) Inaccuracy. Nc6 was best. } { [%eval -1.45] } (25. Nc6 Ra8 26. g3 Re8 27. a3 Rc2 28. Nb4 Rxf2 29. Kxf2 Bxa1 30. Nc6 h5) 25... Re8 { [%eval -0.97] } 26. Rad1 { [%eval -1.27] } 26... Ree2 { [%eval -1.31] } 27. Rd8+ { [%eval -1.25] } 27... Bf8 { [%eval -1.24] } 28. Nc4 { [%eval -1.03] } 28... Ra2 { [%eval -1.31] } 29. Nd2 { [%eval -1.51] } 29... Kg7 { [%eval -1.48] } 30. Kf1 { [%eval -1.6] } 30... Re6 { [%eval -1.48] } 31. Rd4 { [%eval -1.81] } 31... Bc5 { [%eval -1.74] } 32. Rc4 { [%eval -2.21] } 32... Bb6 { [%eval -1.87] } 33. Ne4 { [%eval -1.88] } 33... f5?? { (-1.88 → -0.13) Blunder. Bxf2 was best. } { [%eval -0.13] } (33... Bxf2 34. Rd6 Rxd6 35. Nxd6 Bg3 36. Ne4 Bb8 37. g4 h6 38. Rb4 Be5 39. h4) 34. Ng5?? { (-0.13 → -3.95) Blunder. Rd7+ was best. } { [%eval -3.95] } (34. Rd7+) 34... Rxf2+ { [%eval -3.81] } 35. Kg1 { [%eval -3.7] } 35... Ree2 { [%eval -3.68] } 36. Rd7+? { (-3.68 → -6.15) Mistake. Kh1 was best. } { [%eval -6.15] } (36. Kh1 Kh6 37. Nf3 Re4 38. Rxe4 fxe4 39. Ne5 Kg5 40. a5 Bxa5 41. Ng4 Ra2) 36... Kh6 { [%eval -5.73] } 37. Nf7+ { [%eval -7.55] } 37... Kh5 { [%eval -10.69] } 38. g4+ { [%eval -8.13] } 38... Kh4 { [%eval -7.04] } 39. a5? { (-7.04 → Mate in 1) Checkmate is now unavoidable. Rdd4 was best. } { [%eval #-1] } (39. Rdd4 Rg2+ 40. Kh1 f4 41. Ne5 Bxd4 42. Rxd4 Rh2+ 43. Kg1 Reg2+ 44. Kf1 Rf2+) 39... Re1# { Black wins by checkmate. } 0-1