FEN
[Event "Antichess Shield Arena"]
[Site "https://lichess.org/qCw0IwSD"]
[Date "2022.04.21"]
[Round "-"]
[White "Naruto_5656"]
[Black "BESTMAN21"]
[Result "1-0"]
[GameId "qCw0IwSD"]
[UTCDate "2022.04.21"]
[UTCTime "19:20:48"]
[WhiteElo "1832"]
[BlackElo "2191"]
[WhiteRatingDiff "+11"]
[BlackRatingDiff "-10"]
[Variant "Antichess"]
[TimeControl "180+2"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 1.3] } 1... e6 { [%eval 2.62] } 2. Ba6 { [%eval 1.18] } 2... bxa6?? { (1.18 → 4.59) Blunder. Nxa6 was best. } { [%eval 4.59] } (2... Nxa6 3. b4 Bxb4 4. Qf3 Bxd2 5. Nxd2 Qh4 6. Qxf7 Qxf2 7. Kxf2) 3. b4?! { (4.59 → 3.39) Inaccuracy. a4 was best. } { [%eval 3.39] } (3. a4 Ba3 4. Rxa3 Nh6 5. Ne2 Qf6 6. Rc3 Qxf2 7. Rxc7 Qxe3) 3... Bxb4 { [%eval 0.79] } 4. h4?? { (0.79 → -3.41) Blunder. Qh5 was best. } { [%eval -3.41] } (4. Qh5 Bxd2 5. Qxh7 Rxh7 6. Kxd2 Rxh2 7. Rxh2 Nh6 8. Rxh6 gxh6) 4... Bxd2 { [%eval -3.41] } 5. Nxd2?? { (-3.41 → Mate in 15) Checkmate is now unavoidable. Qxd2 was best. } { [%eval #-15] } (5. Qxd2 Qxh4) 5... Qxh4 { [%eval #-15] } 6. Rxh4 { [%eval #-14] } 6... h5?? { (Mate in 14 → -0.28) Lost forced checkmate sequence. Bb7 was best. } { [%eval -0.28] } (6... Bb7 7. Rxh7 Bxg2 8. Rxg7 Rh5 9. Qxh5 Ne7 10. Rxf7 Kxf7 11. Qxf7 e5 12. Qxe7 Bd5 13. Qxe5) 7. Rxh5 { [%eval 0.08] } 7... Rxh5 { [%eval -0.18] } 8. Qxh5 { [%eval 0.18] } 8... Nc6 { [%eval 0.0] } 9. Qxf7 { [%eval 0.52] } 9... Kxf7 { [%eval 0.0] } 10. Ndf3?? { (0.00 → Mate in 9) Checkmate is now unavoidable. a4 was best. } { [%eval #-9] } (10. a4 a5 11. Ke2 Kf8 12. Ra3 Kf7 13. Ra1) 10... Nd4?? { (Mate in 9 → 1.30) Lost forced checkmate sequence. Ne5 was best. } { [%eval 1.3] } (10... Ne5 11. Nxe5 d6 12. Nxf7 c5 13. Nxd6 Bb7 14. Nxb7 e5 15. Nxc5 Rb8 16. Nxa6 Rb2 17. Bxb2) 11. exd4?? { (1.30 → Mate in 10) Checkmate is now unavoidable. Nxd4 was best. } { [%eval #-10] } (11. Nxd4 a5 12. Nxe6 Kxe6 13. Kd2 a4 14. a3 Ne7 15. Ne2 a5 16. c3 Ra6 17. Kc2 Kf7) 11... c5 { [%eval #-10] } 12. dxc5 { [%eval #-9] } 12... e5?? { (Mate in 9 → 10.03) Lost forced checkmate sequence. d5 was best. } { [%eval 10.03] } (12... d5 13. cxd6 e5 14. Nxe5 Be6 15. Nxf7 Bxa2 16. Rxa2 Rb8 17. Rxa6 g5 18. Rxa7 Rb5 19. Bxg5) 13. Nxe5 { [%eval 10.1] } 13... g5 { [%eval 9.69] } 14. Bxg5 { [%eval 10.04] } 14... Nh6?! { (10.04 → Mate in 9) Checkmate is now unavoidable. d5 was best. } { [%eval #9] } (14... d5) 15. Bxh6?! { (Mate in 9 → 10.61) Lost forced checkmate sequence. Nxf7 was best. } { [%eval 10.61] } (15. Nxf7 Nxf7 16. Rb1 Nxg5 17. Rb5 axb5 18. c4 bxc4 19. c6 dxc6 20. g4 Bxg4 21. Kd1 Bxd1) 15... Kg7?! { (10.61 → Mate in 19) Checkmate is now unavoidable. d5 was best. } { [%eval #19] } (15... d5) 16. Bxg7 { [%eval 11.23] } 16... d6 { [%eval 12.52] } 17. cxd6 { [%eval 10.38] } 17... Bd7 { [%eval 11.42] } 18. Nxd7 { [%eval #16] } 18... Rb8 { [%eval #13] } 19. Nxb8 { [%eval #13] } 19... a5 { [%eval #12] } 20. Na6 { [%eval #12] } 20... a4 { [%eval #11] } 21. Rb1 { [%eval #11] } 21... a3 { [%eval #10] } 22. Rb6 { [%eval #12] } 22... axb6 { [%eval #9] } 23. Nc5 { [%eval #9] } 23... bxc5 { [%eval #8] } 24. Bd4 { [%eval #8] } 24... cxd4 { [%eval #7] } 25. c3 { [%eval #7] } 25... dxc3 { [%eval #6] } 26. Kd2 { [%eval #6] } 26... cxd2 { [%eval #5] } 27. Ne2 { [%eval #8] } 27... d1=N { [%eval #7] } 28. d7 { [%eval #7] } 28... Nxf2 { [%eval #6] } 29. g4 { [%eval #6] } 29... Nxg4 { [%eval #5] } 30. d8=R { [%eval #5] } 30... Nh6 { [%eval #3] } 31. Rg8 { [%eval #3] } 31... Nxg8 { [%eval #2] } 32. Nf4 { [%eval #3] } 32... Nh6 { [%eval #2] } 33. Ng6 { [%eval #2] } 33... Nf7 { [%eval #1] } 34. Nh8 { [%eval #1] } 34... Nxh8# { Game ends by variant rule. } 1-0