FEN
[Event "rated correspondence game"]
[Site "https://lichess.org/qg0MDUfN"]
[Date "2022.08.06"]
[Round "-"]
[White "Naruto_5656"]
[Black "markliest"]
[Result "1-0"]
[GameId "qg0MDUfN"]
[UTCDate "2022.08.06"]
[UTCTime "07:35:59"]
[WhiteElo "1829"]
[BlackElo "1844"]
[WhiteRatingDiff "+31"]
[BlackRatingDiff "-9"]
[Variant "Standard"]
[TimeControl "2 days per move"]
[ECO "C47"]
[Opening "Four Knights Game"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.33] } 1... e5 { [%eval 0.12] } 2. Nf3 { [%eval 0.19] } 2... Nc6 { [%eval 0.32] } 3. Nc3 { [%eval 0.17] } 3... Nf6 { [%eval 0.13] } { C47 Four Knights Game } 4. d3 { [%eval -0.25] } 4... Bb4 { [%eval -0.12] } 5. Be2 { [%eval -0.48] } 5... h6?! { (-0.48 → 0.16) Inaccuracy. d5 was best. } { [%eval 0.16] } (5... d5 6. exd5 Nxd5 7. Bd2 Nxc3 8. Bxc3 Bxc3+ 9. bxc3 O-O 10. O-O) 6. Bd2 { [%eval -0.25] } 6... O-O { [%eval -0.17] } 7. O-O { [%eval -0.25] } 7... d6 { [%eval 0.11] } 8. a3 { [%eval 0.25] } 8... Ba5 { [%eval 0.19] } 9. Na2 { [%eval -0.27] } 9... Bb6 { [%eval -0.33] } 10. h3 { [%eval -0.5] } 10... Nh7 { [%eval -0.37] } 11. Nc3 { [%eval -0.29] } 11... a6 { [%eval 0.12] } 12. Be3 { [%eval -0.04] } 12... Nd4 { [%eval -0.09] } 13. Nd5 { [%eval 0.04] } 13... Ba7 { [%eval 0.39] } 14. Nxd4 { [%eval 0.42] } 14... exd4 { [%eval 0.77] } 15. Bd2 { [%eval 0.63] } 15... f5?! { (0.63 → 1.34) Inaccuracy. c6 was best. } { [%eval 1.34] } (15... c6 16. Nf4) 16. Kh1?! { (1.34 → 0.37) Inaccuracy. Ba5 was best. } { [%eval 0.37] } (16. Ba5) 16... c6 { [%eval 0.34] } 17. Nb4?? { (0.34 → -1.75) Blunder. Nf4 was best. } { [%eval -1.75] } (17. Nf4 Nf6 18. Nh5 Nxh5 19. Bxh5 f4 20. Qf3 Qg5 21. a4 Bd7 22. Bg4 Bxg4 23. Qxg4 Qxg4) 17... fxe4? { (-1.75 → -0.20) Mistake. a5 was best. } { [%eval -0.2] } (17... a5 18. Na2) 18. dxe4 { [%eval -0.45] } 18... Qh4?! { (-0.45 → 0.52) Inaccuracy. Nf6 was best. } { [%eval 0.52] } (18... Nf6 19. f3) 19. Bc4+?? { (0.52 → -2.21) Blunder. f4 was best. } { [%eval -2.21] } (19. f4) 19... Kh8?? { (-2.21 → 0.00) Blunder. d5 was best. } { [%eval 0.0] } (19... d5 20. exd5) 20. Kh2?? { (0.00 → -2.91) Blunder. f4 was best. } { [%eval -2.91] } (20. f4 a5 21. Nd3 Bxh3 22. gxh3 Qxh3+ 23. Kg1 Qg3+ 24. Kh1 d5 25. exd5 Qh3+ 26. Kg1 Qg3+) 20... d3?? { (-2.91 → 0.66) Blunder. Nf6 was best. } { [%eval 0.66] } (20... Nf6) 21. Nxd3?? { (0.66 → -1.61) Blunder. f4 was best. } { [%eval -1.61] } (21. f4 dxc2) 21... Ng5?! { (-1.61 → -0.92) Inaccuracy. d5 was best. } { [%eval -0.92] } (21... d5 22. f4 dxc4 23. Ne5 Qf6 24. Bc3 Bb8 25. Qf3 Bxe5 26. Bxe5 Qh4 27. f5 Ng5 28. Qc3) 22. Bxg5 { [%eval -1.29] } 22... hxg5 { [%eval -1.34] } 23. Nc1?? { (-1.34 → -7.16) Blunder. Ba2 was best. } { [%eval -7.16] } (23. Ba2 g4) 23... Rxf2?? { (-7.16 → 0.28) Blunder. d5 was best. } { [%eval 0.28] } (23... d5) 24. Rxf2 { [%eval 0.37] } 24... Bxf2 { [%eval 0.25] } 25. Nd3?? { (0.25 → -7.07) Blunder. Qf3 was best. } { [%eval -7.07] } (25. Qf3 d5) 25... Qg3+?? { (-7.07 → 3.16) Blunder. Bxh3 was best. } { [%eval 3.16] } (25... Bxh3 26. Nxf2 Bg4+ 27. Nh3 Bxd1 28. Rxd1 g4 29. Rf1 d5 30. Bd3 dxe4 31. Be2 Qh5 32. b4) 26. Kh1 { [%eval 3.36] } 26... Bxh3?? { (3.36 → Mate in 1) Checkmate is now unavoidable. g4 was best. } { [%eval #1] } (26... g4 27. Nxf2 b5 28. Bxb5 axb5 29. Nxg4 Bxg4 30. Qxg4 Qxg4 31. hxg4 Kg8 32. Rd1 Rd8 33. Kg1) 27. Qh5# { White wins by checkmate. } 1-0