- Blind mode tutorial
lichess.org
Donate
FEN
[Event "rated variant:kingOfTheHill game"] [Site "https://lichess.org/rvY3IEog"] [Date "2022.05.31"] [Round "-"] [White "Naruto_5656"] [Black "Matej-Mydlar"] [Result "1-0"] [GameId "rvY3IEog"] [UTCDate "2022.05.31"] [UTCTime "12:22:36"] [WhiteElo "1669"] [BlackElo "1930"] [WhiteRatingDiff "+26"] [BlackRatingDiff "-13"] [Variant "King of the Hill"] [TimeControl "30+0"] [ECO "A00"] [Opening "Van't Kruijs Opening"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 0.4] } { A00 Van't Kruijs Opening } 1... c5 { [%eval 0.64] } 2. Be2? { (0.64 → -0.61) Mistake. Nf3 was best. } { [%eval -0.61] } (2. Nf3 d5 3. d4 Nf6 4. c4 e6 5. Nc3 Nc6 6. Bd3 Be7) 2... a6?! { (-0.61 → 0.30) Inaccuracy. d5 was best. } { [%eval 0.3] } (2... d5) 3. f4?! { (0.30 → -0.37) Inaccuracy. c4 was best. } { [%eval -0.37] } (3. c4) 3... e6?! { (-0.37 → 0.21) Inaccuracy. d5 was best. } { [%eval 0.21] } (3... d5 4. Nf3) 4. Nf3 { [%eval 0.23] } 4... d5 { [%eval 0.12] } 5. O-O { [%eval 0.23] } 5... d4?! { (0.23 → 0.88) Inaccuracy. Nc6 was best. } { [%eval 0.88] } (5... Nc6 6. c4) 6. d3 { [%eval 0.82] } 6... dxe3?! { (0.82 → 1.39) Inaccuracy. Nc6 was best. } { [%eval 1.39] } (6... Nc6 7. c4 Be7 8. g3 f5 9. exd4 Nf6 10. Nbd2 cxd4 11. Ne5 Nxe5 12. fxe5 Nd7 13. Nf3) 7. Bxe3 { [%eval 1.13] } 7... Nc6 { [%eval 1.36] } 8. Bf2 { [%eval 0.82] } 8... Nd4? { (0.82 → 2.22) Mistake. Bd6 was best. } { [%eval 2.22] } (8... Bd6 9. g3) 9. Nxd4 { [%eval 2.37] } 9... cxd4 { [%eval 2.21] } 10. Nd2?! { (2.21 → 1.53) Inaccuracy. c3 was best. } { [%eval 1.53] } (10. c3 Bc5 11. Nd2 Ba7 12. Bf3 Ne7 13. Nb3 dxc3 14. bxc3 f5 15. Bxa7 Rxa7 16. Qe2 Qd6) 10... Nf6? { (1.53 → 3.52) Mistake. g6 was best. } { [%eval 3.52] } (10... g6 11. Bf3 Ne7 12. Nc4 Bg7 13. Qe1 O-O 14. Qa5 Qxa5 15. Nxa5 Bd7 16. Rae1 Rfb8 17. g4) 11. Ne4? { (3.52 → 1.73) Mistake. Nb3 was best. } { [%eval 1.73] } (11. Nb3) 11... Nxe4?! { (1.73 → 3.00) Inaccuracy. Bd7 was best. } { [%eval 3.0] } (11... Bd7 12. c3 dxc3 13. bxc3 Bc6 14. Bf3 Nxe4 15. dxe4 Qc7 16. Bd4 Rd8 17. Qb3 Qxf4 18. Rad1) 12. dxe4 { [%eval 3.15] } 12... Bd6? { (3.15 → 5.90) Mistake. e5 was best. } { [%eval 5.9] } (12... e5 13. fxe5 Be6 14. Bxd4 Qc7 15. c3 h5 16. Qa4+ Qd7 17. Qa5 Be7 18. Rad1 Qc6 19. Bb6) 13. e5 { [%eval 5.62] } 13... Bc7?! { (5.62 → 7.69) Inaccuracy. Bc5 was best. } { [%eval 7.69] } (13... Bc5 14. c3) 14. Bf3 { [%eval 6.04] } 14... O-O { [%eval 7.07] } 15. Be3?? { (7.07 → -3.59) Blunder. Qxd4 was best. } { [%eval -3.59] } (15. Qxd4 g5 16. Rfd1 Qe7 17. fxg5 Qxg5 18. Bh4 Qxe5 19. Qxe5 Bxe5 20. Kf2 f5 21. Ke3 Kg7) 15... b5?? { (-3.59 → 11.27) Blunder. dxe3 was best. } { [%eval 11.27] } (15... dxe3 16. Qxd8) 16. Bxd4 { [%eval 9.01] } 16... Rb8 { [%eval 9.37] } 17. Bf2? { (9.37 → 4.26) Mistake. Kf2 was best. } { [%eval 4.26] } (17. Kf2) 17... Bb6?? { (4.26 → 17.49) Blunder. Qe7 was best. } { [%eval 17.49] } (17... Qe7 18. Bd4) 18. Qxd8 { [%eval 16.38] } 18... Rxd8 { [%eval 24.07] } 19. Bxb6 { [%eval 23.74] } 19... Rxb6 { [%eval 27.74] } 20. Be4 { [%eval 12.4] } 20... Rd4 { [%eval 16.21] } 21. Bd3 { [%eval 11.61] } 21... Bb7 { [%eval 17.92] } 22. f5?? { (17.92 → -2.53) Blunder. Kf2 was best. } { [%eval -2.53] } (22. Kf2) 22... exf5?? { (-2.53 → 1.47) Blunder. f6 was best. } { [%eval 1.47] } (22... f6 23. Kf2 Kf7 24. Rad1 fxe5 25. Ke3 Rbd6 26. f6 gxf6 27. c3 Rg4 28. Bxb5 Re4+ 29. Kf2) 23. Bxf5 { [%eval 1.48] } 23... Rc6?? { (1.48 → 9.28) Blunder. Rd2 was best. } { [%eval 9.28] } (23... Rd2) 24. Rfe1?? { (9.28 → 0.83) Blunder. Kf2 was best. } { [%eval 0.83] } (24. Kf2) 24... Rxc2?? { (0.83 → 14.01) Blunder. g6 was best. } { [%eval 14.01] } (24... g6 25. c3) 25. Bxc2 { [%eval 15.24] } 25... Rd5?! { (15.24 → Mate in 8) Checkmate is now unavoidable. Rd2 was best. } { [%eval #8] } (25... Rd2 26. Rad1) 26. e6?! { (Mate in 8 → 21.55) Lost forced checkmate sequence. Kf2 was best. } { [%eval 21.55] } (26. Kf2 Rd4 27. Rad1 Rf4+ 28. Ke3 g5 29. Rd4 f6 30. exf6 Rf3+ 31. gxf3 Kf7 32. Rd6 b4) 26... fxe6 { [%eval 21.56] } 27. Rxe6 { [%eval 19.65] } 27... Rd6?! { (19.65 → Mate in 4) Checkmate is now unavoidable. Kf7 was best. } { [%eval #4] } (27... Kf7 28. Rae1) 28. Bb3 { [%eval #4] } 28... Kf7 { [%eval #3] } 29. Rxd6+ { [%eval #4] } 29... Ke7 { [%eval #4] } 30. Rad1 { [%eval #4] } 30... g6 { [%eval #3] } 31. Kf2 { [%eval #2] } 31... g5 { [%eval #2] } 32. Ke3 { [%eval #1] } 32... Bd5 { [%eval #1] } 33. Kd4# { Game ends by variant rule. } 1-0