- Blind mode tutorial
lichess.org
Donate
FEN
[Event "casual correspondence game"] [Site "https://lichess.org/sD3YqoEZ"] [Date "2025.01.04"] [Round "-"] [White "JoeF56"] [Black "lichess AI level 1"] [Result "1-0"] [GameId "sD3YqoEZ"] [UTCDate "2025.01.04"] [UTCTime "13:35:43"] [WhiteElo "1500"] [BlackElo "?"] [Variant "Standard"] [TimeControl "-"] [ECO "C29"] [Opening "Vienna Game: Vienna Gambit"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.18] } 1... e5 { [%eval 0.21] } 2. Nc3 { [%eval 0.06] } 2... Nf6 { [%eval 0.03] } 3. f4 { [%eval -0.25] } { C29 Vienna Game: Vienna Gambit } 3... d6?! { (-0.25 → 0.37) Inaccuracy. d5 was best. } { [%eval 0.37] } (3... d5 4. fxe5 Nxe4 5. Nf3 Bc5 6. d4 Bb4 7. Bd2 c5 8. Bd3) 4. f5? { (0.37 → -0.88) Mistake. Nf3 was best. } { [%eval -0.88] } (4. Nf3 Nc6 5. Bb5 exf4 6. d4 a6 7. Be2 Ne7 8. Bxf4 Ng6) 4... d5 { [%eval -0.95] } 5. d3 { [%eval -0.89] } 5... Bc5 { [%eval -0.36] } 6. Bg5 { [%eval -0.35] } 6... Qd7? { (-0.35 → 1.13) Mistake. c6 was best. } { [%eval 1.13] } (6... c6 7. Nf3 h6 8. Bh4 Qb6 9. Nd2 Be3 10. Rb1 g5 11. Bg3) 7. exd5?? { (1.13 → -1.34) Blunder. Bxf6 was best. } { [%eval -1.34] } (7. Bxf6 gxf6) 7... h6?? { (-1.34 → 1.13) Blunder. Nxd5 was best. } { [%eval 1.13] } (7... Nxd5 8. g4 Nxc3 9. bxc3 Qa4 10. Bg2 Nc6 11. Be4 Bd7 12. Qf3 f6 13. Bd2) 8. Bxf6 { [%eval 1.2] } 8... Bxg1?? { (1.20 → 4.71) Blunder. gxf6 was best. } { [%eval 4.71] } (8... gxf6 9. g3) 9. Bxg7 { [%eval 4.77] } 9... Rh7 { [%eval 5.15] } 10. Bxe5 { [%eval 5.05] } 10... Bb6 { [%eval 5.48] } 11. Be2 { [%eval 4.51] } 11... Ba5?! { (4.51 → 6.36) Inaccuracy. Qe7 was best. } { [%eval 6.36] } (11... Qe7 12. d4 Bxf5 13. Rf1 Bg6 14. Bf6 Qb4 15. Bd3 Nd7 16. Bxg6 Kf8 17. Qd3) 12. O-O { [%eval 6.3] } 12... Na6 { [%eval 7.48] } 13. Re1 { [%eval 6.1] } 13... Bxc3 { [%eval 6.68] } 14. Bxc3 { [%eval 6.74] } 14... Qb5 { [%eval 9.57] } 15. d4 { [%eval 9.41] } 15... Qb6 { [%eval 9.26] } 16. Bxa6+ { [%eval 8.11] } 16... Kd8 { [%eval 10.39] } 17. Bf1 { [%eval 8.1] } 17... Bd7 { [%eval 8.89] } 18. Re2 { [%eval 7.19] } 18... Bxf5 { [%eval 7.91] } 19. Qe1 { [%eval 7.7] } 19... Bd7 { [%eval 7.8] } 20. g3 { [%eval 6.81] } 20... Rg7 { [%eval 6.89] } 21. Bh3 { [%eval 7.02] } 21... f6 { [%eval 7.44] } 22. Bxd7 { [%eval 6.33] } 22... Rxg3+?! { (6.33 → 11.65) Inaccuracy. Kxd7 was best. } { [%eval 11.65] } (22... Kxd7 23. Re6 Qb5 24. Qf1 Qxd5 25. Rxf6 Re8 26. Qf5+ Qxf5 27. Rxf5 h5 28. Re1) 23. Kf2 { [%eval 8.92] } 23... Rxc3? { (8.92 → Mate in 2) Checkmate is now unavoidable. Qd6 was best. } { [%eval #2] } (23... Qd6 24. hxg3 Qxd7 25. Kg1 b5 26. Ba5 f5 27. Bxc7+ Kc8 28. Bf4 Qxd5 29. Qc3+) 24. bxc3? { (Mate in 2 → 7.55) Lost forced checkmate sequence. Re8+ was best. } { [%eval 7.55] } (24. Re8+ Kxd7 25. Qe7#) 24... Qb2? { (7.55 → Mate in 2) Checkmate is now unavoidable. Qd6 was best. } { [%eval #2] } (24... Qd6 25. Re8+ Kxd7 26. Qe6+ Qxe6 27. Rxe6 Rg8 28. Rxf6 Rg5 29. Rxh6 Rxd5 30. Rf1) 25. Ba4 { [%eval #4] } 25... Qxc2 { [%eval #4] } 26. Bxc2 { [%eval #3] } 26... a6 { [%eval #2] } 27. Bf5 { [%eval #2] } 27... a5 { [%eval #1] } 28. Re8# { White wins by checkmate. } 1-0