FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/szzAKF1b"]
[Date "2018.04.11"]
[Round "-"]
[White "Lakritze"]
[Black "acals"]
[Result "1-0"]
[GameId "szzAKF1b"]
[UTCDate "2018.04.11"]
[UTCTime "10:40:15"]
[WhiteElo "1618"]
[BlackElo "1874"]
[WhiteRatingDiff "+54"]
[BlackRatingDiff "-18"]
[Variant "Antichess"]
[TimeControl "120+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. f3?? { (0.15 → -2.65) Blunder. e3 was best. } { [%eval -2.65] } (1. e3 b5 2. Bxb5 e6 3. Bxd7 Bxd7 4. b4 Bxb4 5. Qh5 Bxd2 6. Nxd2 Qg5 7. Qxh7 Rxh7) 1... Nh6?! { (-2.65 → -1.57) Inaccuracy. d6 was best. } { [%eval -1.57] } (1... d6 2. f4) 2. c3?? { (-1.57 → -4.51) Blunder. g4 was best. } { [%eval -4.51] } (2. g4 Nxg4) 2... Ng4? { (-4.51 → -2.71) Mistake. e6 was best. } { [%eval -2.71] } (2... e6 3. g4 Nxg4 4. fxg4 Ba3 5. bxa3 Qh4 6. Qa4 Qxe1 7. Qxa7 Qxc1 8. Qxb7 Bxb7 9. g5) 3. fxg4 { [%eval -2.93] } 3... f5?? { (-2.93 → 0.31) Blunder. e5 was best. } { [%eval 0.31] } (3... e5 4. g5 Qxg5 5. Qa4 Qxd2 6. Kxd2 a6 7. Qxd7 Kxd7 8. e3 Bc5 9. Bxa6 Nxa6 10. a3) 4. gxf5 { [%eval 0.3] } 4... g6? { (0.30 → 1.53) Mistake. e6 was best. } { [%eval 1.53] } (4... e6 5. fxe6 dxe6 6. Qa4 Qxd2 7. Kxd2 Ba3 8. Qxa3 Kf7 9. Qxa7 Rxa7 10. a4 Rxa4 11. Rxa4) 5. fxg6 { [%eval 1.28] } 5... hxg6 { [%eval 1.21] } 6. Qb3?? { (1.21 → Mate in 13) Checkmate is now unavoidable. Qa4 was best. } { [%eval #-13] } (6. Qa4 Rxh2) 6... Rxh2 { [%eval #-12] } 7. Rxh2 { [%eval #-12] } 7... b6?? { (Mate in 12 → Mate in 13) Lost forced checkmate sequence. b5 was best. } { [%eval #13] } (7... b5 8. Qxb5 Bh6 9. Rxh6 Nc6 10. Rxg6 Nd4 11. cxd4 Ba6 12. Rxa6 Rc8 13. Rxa7 e6 14. Qxd7) 8. Qxb6 { [%eval #13] } 8... cxb6 { [%eval #12] } 9. Rh6 { [%eval #11] } 9... Bxh6 { [%eval #11] } 10. d4 { [%eval #10] } 10... Bxc1 { [%eval #10] } 11. e4 { [%eval #9] } 11... Bxb2 { [%eval #9] } 12. Nd2 { [%eval #8] } 12... Bxc3 { [%eval #8] } 13. Kf2 { [%eval #7] } 13... Bxd2 { [%eval #7] } 14. Ke3 { [%eval #6] } 14... Bxe3 { [%eval #6] } 15. Nh3 { [%eval #6] } 15... Bxd4 { [%eval #6] } 16. a4 { [%eval #5] } 16... Bxa1 { [%eval #5] } 17. e5 { [%eval #4] } 17... Bxe5 { [%eval #4] } 18. Nf4 { [%eval #3] } 18... Bxf4 { [%eval #3] } 19. g3 { [%eval #2] } 19... Bxg3 { [%eval #2] } 20. a5 { [%eval #1] } 20... bxa5 { [%eval #1] } 21. Ba6 Nxa6# { Game ends by variant rule. } 1-0