FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/t2ouWXKP"]
[Date "2025.01.27"]
[Round "-"]
[White "i_SaId_I_aM_hIm"]
[Black "Red_torre"]
[Result "1-0"]
[GameId "t2ouWXKP"]
[UTCDate "2025.01.27"]
[UTCTime "13:54:46"]
[WhiteElo "1500"]
[BlackElo "1860"]
[WhiteRatingDiff "+700"]
[BlackRatingDiff "-7"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... e6?? { (Mate in 16 → Mate in 15) Lost forced checkmate sequence. b5 was best. } { [%eval #15] } (1... b5 2. Bxb5 d5 3. Bxe8 dxe4 4. Bxf7 Qxd2 5. Bxd2 h5 6. Bxh5) 2. d4?? { (Mate in 15 → Mate in 15) Lost forced checkmate sequence. b4 was best. } { [%eval #-15] } (2. b4 Bxb4 3. Qg4 Bxd2 4. Qxg7 Bxe1 5. Qxf7 Bxf2 6. Qxh7 Rxh7) 2... Ba3 { [%eval #-15] } 3. Nxa3 { [%eval #-14] } 3... c5 { [%eval #-15] } 4. dxc5 { [%eval #-14] } 4... b5?? { (Mate in 14 → -0.77) Lost forced checkmate sequence. d6 was best. } { [%eval -0.77] } (4... d6 5. cxd6 Qxd6 6. Qxd6 g5 7. Bxg5 Nf6 8. Bxf6 Nd7 9. Bxh8 e5 10. Bxe5) 5. cxb6 { [%eval -1.03] } 5... Qxb6?? { (-1.03 → 0.83) Blunder. axb6 was best. } { [%eval 0.83] } (5... axb6 6. Qxd7) 6. Qxd7 { [%eval 0.85] } 6... Qxb2 { [%eval 1.05] } 7. Qxe6?? { (1.05 → Mate in 9) Checkmate is now unavoidable. Qxe8 was best. } { [%eval #-9] } (7. Qxe8 Qxa1) 7... fxe6 { [%eval #-9] } 8. Bxb2 { [%eval #-8] } 8... g5 { [%eval #-8] } 9. Bxh8 { [%eval #-7] } 9... Nf6 { [%eval #-7] } 10. Bxf6 { [%eval #-6] } 10... h5?? { (Mate in 6 → 5.20) Lost forced checkmate sequence. Ke7 was best. } { [%eval 5.2] } (10... Ke7 11. Bxg5 e5 12. Bxe7 Bh3 13. gxh3 Na6 14. Bxa6 Rf8 15. Bxf8 h6 16. Bxh6#) 11. Bxg5 { [%eval 4.7] } 11... h4 { [%eval 4.46] } 12. Bxh4 { [%eval 3.47] } 12... Ke7?? { (3.47 → Mate in 14) Checkmate is now unavoidable. Ba6 was best. } { [%eval #14] } (12... Ba6 13. Bxa6) 13. Bxe7 { [%eval #16] } 13... Ba6 { [%eval #12] } 14. Bxa6 { [%eval #12] } 14... Nxa6 { [%eval #11] } 15. Bc5 { [%eval #11] } 15... Nxc5 { [%eval #10] } 16. Nb5 { [%eval #10] } 16... Nxe4 { [%eval #9] } 17. Nxa7 { [%eval #9] } 17... Nxf2 { [%eval #8] } 18. Kxf2 { [%eval #8] } 18... Rxa7 { [%eval #7] } 19. Rb1 { [%eval #7] } 19... Rxa2 { [%eval #6] } 20. Rb2 { [%eval #7] } 20... Rxb2 { [%eval #6] } 21. Nf3 { [%eval #6] } 21... Rxc2 { [%eval #5] } 22. Ne5 { [%eval #5] } 22... Rxf2 { [%eval #4] } 23. Rf1?? { (Mate in 4 → Mate in 10) Lost forced checkmate sequence. Rd1 was best. } { [%eval #-10] } (23. Rd1 Rxg2 24. Rg1 Rxg1 25. Ng4 Rxg4 26. h4 Rxh4#) 23... Rxg2?? { (Mate in 10 → Mate in 3) Lost forced checkmate sequence. Rxf1 was best. } { [%eval #3] } (23... Rxf1 24. Nf7 Rxf7 25. g4 e5 26. g5 e4 27. g6 e3 28. gxf7 e2 29. f8=K) 24. Rg1 { [%eval #3] } 24... Rxh2 { [%eval #2] } 25. Rg2 { [%eval #2] } 25... Rxg2 { [%eval #1] } 26. Ng4 { [%eval #1] } 26... Rxg4# { Game ends by variant rule. } 1-0

