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[Event "rated variant:antichess game"] [Site "https://lichess.org/t5gqNExj"] [Date "2024.12.21"] [Round "-"] [White "Transformers123"] [Black "Kanza_9002"] [Result "0-1"] [GameId "t5gqNExj"] [UTCDate "2024.12.21"] [UTCTime "06:02:02"] [WhiteElo "1046"] [BlackElo "766"] [WhiteRatingDiff "-8"] [BlackRatingDiff "+183"] [Variant "Antichess"] [TimeControl "300+3"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 2.07] } 1... e5?? { (2.07 → 6.34) Blunder. b5 was best. } { [%eval 6.34] } (1... b5 2. Bxb5 e6 3. Bxd7 Nxd7 4. b4 Bxb4 5. Qh5 Bxd2 6. Qxh7) 2. Ba6 { [%eval 4.85] } 2... bxa6 { [%eval 1.44] } 3. Qh5 { [%eval 0.96] } 3... Ba3?? { (0.96 → Mate in 17) Checkmate is now unavoidable. Bc5 was best. } { [%eval #17] } (3... Bc5 4. Qxh7 Rxh7 5. d4 exd4 6. exd4 Bxd4 7. Be3 Rxh2 8. Rxh2) 4. Qxh7?? { (Mate in 17 → Mate in 15) Lost forced checkmate sequence. Qxe5 was best. } { [%eval #-15] } (4. Qxe5 Bxb2 5. Qxg7 Bxc1 6. Qxh8 Bxd2 7. Qxg8 Bxe1 8. Qxh7 Bxf2) 4... Bxb2?? { (Mate in 15 → Mate in 14) Lost forced checkmate sequence. Rxh7 was best. } { [%eval #14] } (4... Rxh7 5. bxa3 Rxh2 6. Rxh2 Qh4 7. Rxh4 e4 8. Rxe4 Nh6 9. Rxe8) 5. Qxg7 { [%eval #14] } 5... Bxc1 { [%eval #13] } 6. Qxf7 { [%eval #13] } 6... Kxf7 { [%eval #11] } 7. e4?? { (Mate in 11 → Mate in 11) Lost forced checkmate sequence. Nf3 was best. } { [%eval #-11] } (7. Nf3 Bxd2 8. Nxe5 Bxe1 9. Nxf7 Bxf2 10. Nxh8 Bxe3 11. Rg1 Bxg1 12. Nc3 Bxh2) 7... Bxd2 { [%eval #-11] } 8. Kxd2 { [%eval #-10] } 8... Rxh2 { [%eval #-10] } 9. Rxh2 { [%eval #-9] } 9... d5?? { (Mate in 9 → Mate in 10) Lost forced checkmate sequence. Qh4 was best. } { [%eval #10] } (9... Qh4 10. Rxh4 d5 11. exd5 Nc6 12. dxc6 Nh6 13. Rxh6 Bh3 14. Rxh3 Rh8 15. Rxh8) 10. exd5 { [%eval #10] } 10... Qxd5 { [%eval #9] } 11. Rh6 { [%eval #9] } 11... Qxa2 { [%eval #7] } 12. Rxa6?? { (Mate in 7 → Mate in 8) Lost forced checkmate sequence. Rxa2 was best. } { [%eval #-8] } (12. Rxa2 Nxh6 13. Rxa6 Nxa6 14. g4 Bxg4 15. Kd1 Bxd1 16. Nd2 Bxc2 17. Ne4 Bxe4) 12... Nxa6 { [%eval #-8] } 13. Rxa2 { [%eval #-7] } 13... Bh3?? { (Mate in 7 → Mate in 5) Lost forced checkmate sequence. Bd7 was best. } { [%eval #5] } (13... Bd7 14. Rxa6 Rd8 15. Rxa7 Bc6 16. Rxc7 Bxg2 17. Rxf7 Rxd2 18. Nxd2 Be4 19. Nxe4) 14. gxh3?? { (Mate in 5 → Mate in 6) Lost forced checkmate sequence. Rxa6 was best. } { [%eval #-6] } (14. Rxa6 Bxg2 15. Rxa7 Rxa7 16. Nf3 Bxf3 17. Na3 Rxa3 18. Kc3 Rxc3#) 14... Rd8?? { (Mate in 6 → -0.77) Lost forced checkmate sequence. Ne7 was best. } { [%eval -0.77] } (14... Ne7 15. Rxa6 Re8 16. Rxa7 e4 17. Rxc7 Nd5 18. Rxf7 Rf8 19. Rxf8 Ne3 20. fxe3#) 15. Rxa6 { [%eval -0.76] } 15... Rxd2 { [%eval -0.89] } 16. Nxd2?? { (-0.89 → Mate in 4) Checkmate is now unavoidable. Rxa7 was best. } { [%eval #-4] } (16. Rxa7 Rxf2) 16... e4 { [%eval #-5] } 17. Nxe4 { [%eval #-4] } 17... Kf6?? { (Mate in 4 → 4.49) Lost forced checkmate sequence. Kg7 was best. } { [%eval 4.49] } (17... Kg7 18. Rxa7 Ne7 19. Rxc7 Kg6 20. Rxe7 Kg5 21. Nxg5#) 18. Nxf6?? { (4.49 → Mate in 3) Checkmate is now unavoidable. Rxf6 was best. } { [%eval #-3] } (18. Rxf6 Nxf6 19. Nxf6 a5 20. h4 a4 21. h5 a3 22. h6 a2 23. Ng4 a1=N) 18... Nxf6 { [%eval #-3] } 19. Rxf6 { [%eval #-2] } 19... c5?? { (Mate in 2 → 3.53) Lost forced checkmate sequence. a6 was best. } { [%eval 3.53] } (19... a6 20. Rxa6 c6 21. Rxc6#) 20. Rb6?? { (3.53 → 1.09) Blunder. Rf8 was best. } { [%eval 1.09] } (20. Rf8 a5) 20... axb6 { [%eval 0.69] } 21. Nf3?! { (0.69 → 0.00) Inaccuracy. h4 was best. } { [%eval 0.0] } (21. h4) 21... c4 { [%eval 0.0] } 22. h4 { [%eval 0.0] } 22... b5 { [%eval 0.44] } 23. Nd4?? { (0.44 → Mate in 1) Checkmate is now unavoidable. h5 was best. } { [%eval #-1] } (23. h5 b4) 23... c3 { [%eval #-1] } 24. Nxb5# { Game ends by variant rule. } 0-1