- Blind mode tutorial
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[Event "Blitz Titled Arena June '24"] [Site "https://lichess.org/thuVINRZ"] [Date "2024.06.08"] [Round "-"] [White "Erebuni91"] [Black "satranc777"] [Result "1/2-1/2"] [GameId "thuVINRZ"] [UTCDate "2024.06.08"] [UTCTime "18:54:28"] [WhiteElo "2712"] [BlackElo "2560"] [WhiteRatingDiff "-2"] [BlackRatingDiff "+3"] [WhiteTitle "GM"] [BlackTitle "CM"] [WhiteBerserk "true"] [Variant "Standard"] [TimeControl "180+0"] [ECO "C47"] [Opening "Four Knights Game: Scotch Variation Accepted, Main Line"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.15] } 1... e5 { [%eval 0.17] } 2. Nc3 { [%eval 0.1] } 2... Nf6 { [%eval 0.11] } 3. Nf3 { [%eval 0.13] } 3... Nc6 { [%eval 0.16] } 4. d4 { [%eval 0.18] } 4... exd4 { [%eval 0.17] } 5. Nxd4 { [%eval 0.16] } 5... Bb4 { [%eval 0.1] } 6. Nxc6 { [%eval 0.2] } 6... bxc6 { [%eval 0.11] } 7. Bd3 { [%eval 0.06] } 7... d5 { [%eval 0.18] } 8. exd5 { [%eval 0.18] } 8... O-O { [%eval 0.17] } 9. O-O { [%eval 0.08] } { C47 Four Knights Game: Scotch Variation Accepted, Main Line } 9... Bg4 { [%eval 0.16] } 10. f3 { [%eval 0.2] } 10... Bh5 { [%eval 0.17] } 11. dxc6 { [%eval 0.18] } 11... Qd4+ { [%eval 0.2] } 12. Kh1 { [%eval 0.13] } 12... Bxc3 { [%eval 0.13] } 13. bxc3 { [%eval 0.15] } 13... Qxc3 { [%eval 0.16] } 14. Bg5 { [%eval 0.07] } 14... Qxc6 { [%eval 0.1] } 15. Rb1 { [%eval 0.01] } 15... Bg6 { [%eval -0.01] } 16. Bxg6 { [%eval -0.32] } 16... hxg6 { [%eval -0.22] } 17. Bxf6?! { (-0.22 → -0.77) Inaccuracy. Qd3 was best. } { [%eval -0.77] } (17. Qd3) 17... Qxf6?! { (-0.77 → -0.11) Inaccuracy. gxf6 was best. } { [%eval -0.11] } (17... gxf6 18. Qd3) 18. Qd7 { [%eval -0.19] } 18... Qc3 { [%eval -0.09] } 19. Qd3 { [%eval -0.08] } 19... Qc6 { [%eval -0.07] } 20. h3 { [%eval -0.24] } 20... Rad8 { [%eval -0.17] } 21. Qa3 { [%eval -0.17] } 21... Rd2 { [%eval 0.0] } 22. Qxa7 { [%eval -0.05] } 22... Qxc2 { [%eval 0.04] } 23. Rg1?? { (0.04 → -2.36) Blunder. Rfc1 was best. } { [%eval -2.36] } (23. Rfc1) 23... Kh7?? { (-2.36 → 0.00) Blunder. Rxg2 was best. } { [%eval 0.0] } (23... Rxg2 24. Rxg2 Qxb1+ 25. Kh2 Qd1 26. Qxc7 Qxf3 27. Rd2 Qf6 28. a4 Re8 29. a5) 24. Rbc1 { [%eval 0.0] } 24... Qxa2 { [%eval 0.01] } 25. Qxa2 { [%eval 0.0] } 25... Rxa2 { [%eval 0.01] } 26. Rxc7 { [%eval 0.0] } 26... f6 { [%eval 0.01] } 27. Rd1 { [%eval 0.0] } 27... Re8 { [%eval 0.0] } 28. Rdd7 { [%eval 0.0] } 28... Ree2?? { (0.00 → 4.03) Blunder. Rg8 was best. } { [%eval 4.03] } (28... Rg8 29. Rc4 g5 30. Kh2 Kg6 31. Re7 Kh6 32. Rcc7 Rb8 33. Rxg7 Rbb2 34. Rh7+) 29. Rxg7+ { [%eval 3.91] } 29... Kh6?? { (3.91 → Mate in 13) Checkmate is now unavoidable. Kh8 was best. } { [%eval #13] } (29... Kh8 30. Rxg6 Re6 31. Rf7 Ra1+ 32. Kh2 Raa6 33. Rg4 Re8 34. Rf4 Ree6 35. Rc4) 30. h4?? { (Mate in 13 → 0.93) Lost forced checkmate sequence. f4 was best. } { [%eval 0.93] } (30. f4 Ra1+ 31. Kh2 Rxg2+ 32. Kxg2 Ra2+ 33. Kf3 g5 34. f5 g4+ 35. Rxg4 Ra3+) 30... g5 { [%eval 0.92] } 31. Rh7+?! { (0.92 → 0.00) Inaccuracy. hxg5+ was best. } { [%eval 0.0] } (31. hxg5+) 31... Kg6 { [%eval 0.0] } 32. h5+ { [%eval 0.0] } 32... Kf5 { [%eval 0.0] } 33. Rc5+ { [%eval 0.0] } 33... Ke6 { [%eval 0.0] } 34. Rc6+ { [%eval 0.0] } 34... Kd5 { [%eval 0.0] } 35. Rxf6 { [%eval 0.0] } 35... Rxg2 { [%eval 0.0] } 36. Rb7 { [%eval 0.0] } 36... Rh2+ { [%eval 0.0] } 37. Kg1 { [%eval 0.0] } 37... Rag2+ { [%eval 0.0] } 38. Kf1 { [%eval 0.0] } 38... Rc2 { [%eval 0.0] } 39. Kg1 { [%eval 0.0] } 39... Rcg2+ { [%eval 0.0] } 40. Kf1 { [%eval 0.0] } 40... Ra2 { [%eval 0.0] } 41. Kg1 { [%eval 0.0] } 41... Rxh5 { [%eval 0.0] } 42. Rb5+ { [%eval 0.0] } 42... Kc4 { [%eval 0.0] } 43. Rbf5 { [%eval 0.0] } 43... Kd4 { [%eval 0.0] } 44. Rg6 { [%eval 0.0] } 44... Rh8 { [%eval 0.0] } 45. Rgxg5 { [%eval 0.0] } 45... Rb8 { [%eval 0.0] } 46. Rg4+ { [%eval 0.0] } 46... Ke3 { [%eval 0.0] } 47. Re4+ { [%eval 0.0] } 47... Kd3 { [%eval 0.0] } 48. Rd5+ { [%eval 0.0] } 48... Kc3 { [%eval 0.0] } 49. Re1 { [%eval 0.0] } 49... Rg8+ { [%eval 0.0] } 50. Kf1 { [%eval 0.0] } 50... Rgg2 { [%eval 0.06] } 51. Re8 { [%eval 0.0] } 51... Raf2+ { [%eval 0.0] } 52. Ke1 { [%eval 0.0] } 52... Rxf3 { [%eval 0.0] } 53. Rc8+ { [%eval 0.0] } 53... Kb4 { [%eval 0.0] } 54. Rd7 { [%eval 0.0] } 54... Rf5 { [%eval 0.0] } 55. Rb7+ { [%eval 0.01] } 55... Rb5 { [%eval -0.02] } 56. Rxb5+ { [%eval 0.0] } 56... Kxb5 { [%eval 0.07] } 57. Rc1 { [%eval 0.0] } 57... Rb2 { [%eval 0.01] } 58. Rd1 { [%eval 0.02] } 58... Kc4 { [%eval 0.0] } 59. Rd2 { [%eval 0.0] } 59... Rb1+ { [%eval -0.02] } 60. Ke2 { [%eval -0.05] } 60... Kc3 { [%eval 0.0] } 61. Rd3+ { [%eval 0.0] } 61... Kc4 { [%eval -0.01] } 62. Rd2 { [%eval 0.05] } 62... Rb6 { [%eval 0.02] } 63. Rc2+ { [%eval 0.01] } 63... Kd4 { [%eval -0.02] } 64. Rd2+ { [%eval 0.0] } 64... Ke4 { [%eval 0.02] } 65. Kf2 { [%eval 0.0] } 65... Rf6+ { [%eval 0.0] } 66. Ke2 { [%eval 0.0] } 66... Rh6 { [%eval 0.0] } 67. Rd8 { [%eval 0.0] } 67... Rh2+ { [%eval 0.04] } 68. Kf1 { [%eval 0.02] } 68... Ke3 { [%eval 0.02] } 69. Re8+ { [%eval 0.04] } 69... Kf4 { [%eval 0.05] } 70. Rf8+ { [%eval 0.02] } 70... Ke5 { [%eval 0.0] } 71. Re8+ { [%eval 0.0] } 71... Kf6 { [%eval 0.05] } 72. Rf8+ { [%eval 0.0] } 72... Ke7 { [%eval 0.0] } 73. Rf2 { [%eval 0.0] } 73... Rh1+ { [%eval -0.02] } 74. Kg2 { [%eval 0.0] } 74... Ra1 { [%eval 0.05] } 75. Re2+ { [%eval 0.08] } 75... Kf6 { [%eval 0.0] } 76. Re3 { [%eval 0.0] } 76... Kg5 { [%eval 0.0] } 77. Kf3 { [%eval 0.02] } 77... Kf5 { [%eval 0.04] } 78. Re2 { [%eval 0.0] } 78... Ra3+ { [%eval 0.0] } 79. Kf2 { [%eval 0.0] } 79... Kf4 { [%eval 0.0] } 80. Re8 { [%eval 0.0] } 80... Ra2+ { [%eval -0.05] } 81. Ke1 { [%eval 0.0] } 81... Kf3 { [%eval 0.0] } 82. Rf8+ { [%eval 0.0] } 82... Ke3 { [%eval 0.0] } 83. Re8+ { [%eval 0.0] } 83... Kd3 { [%eval 0.01] } 84. Rd8+ { [%eval -0.02] } 84... Ke3 { [%eval -0.08] } 85. Re8+ { [%eval 0.0] } 85... Kf3 { [%eval -0.02] } 86. Kd1 { [%eval 0.02] } 86... Ra1+ { [%eval 0.0] } 87. Kc2 { [%eval 0.02] } 87... Ra2+ { [%eval 0.0] } 88. Kd3 { [%eval -0.01] } 88... Ra3+ { [%eval -0.01] } 89. Kd4 { [%eval 0.12] } 89... Ra4+ { [%eval 0.0] } 90. Kd3 { [%eval 0.0] } 90... Ra5 { [%eval 0.0] } 91. Rf8+ { [%eval 0.06] } 91... Kg4 { [%eval 0.0] } 92. Rg8+ { [%eval -0.03] } 92... Kf5 { [%eval 0.0] } 93. Rf8+ { [%eval 0.03] } 93... Ke6 { [%eval 0.01] } 94. Rb8 { [%eval 0.01] } 94... Kd6 { [%eval 0.0] } 95. Rb6+ { [%eval 0.0] } 95... Kc5 { [%eval 0.0] } 96. Rb1 { [%eval 0.05] } 96... Ra3+ { [%eval -0.01] } 97. Kc2 { [%eval 0.0] } 97... Ra4 { [%eval 0.0] } 98. Rf1 { [%eval 0.0] } 98... Rc4+ { [%eval 0.0] } 99. Kb3 { [%eval 0.0] } 99... Rb4+ { [%eval 0.0] } 100. Kc3 { [%eval 0.0] } 100... Rc4+ { [%eval 0.0] } 101. Kd3 { [%eval 0.0] } 101... Rd4+ { [%eval 0.0] } 102. Ke3 { [%eval 0.0] } 102... Rd5 { [%eval 0.0] } 103. Rc1+ { [%eval 0.0] } 103... Kd6 { [%eval 0.0] } 104. Ke4 { [%eval 0.0] } 104... Rh5 { [%eval 0.0] } 105. Kd4 { [%eval 0.0] } 105... Ke6 { [%eval 0.0] } 106. Rc6+ { [%eval 0.0] } 106... Kd7 { [%eval 0.0] } { The game is a draw. } 1/2-1/2