- Blind mode tutorial
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[Event "Elite Bullet Arena"] [Site "https://lichess.org/tnFJjTv8"] [Date "2020.05.03"] [Round "-"] [White "Chess_MC"] [Black "ChessSkill_81"] [Result "0-1"] [GameId "tnFJjTv8"] [UTCDate "2020.05.03"] [UTCTime "15:23:21"] [WhiteElo "2226"] [BlackElo "2377"] [WhiteRatingDiff "-3"] [BlackRatingDiff "+3"] [BlackTitle "NM"] [Variant "Standard"] [TimeControl "60+0"] [ECO "A00"] [Opening "Van't Kruijs Opening"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 0.0] } { A00 Van't Kruijs Opening } 1... d5 { [%eval 0.14] } 2. d3 { [%eval -0.31] } 2... e5 { [%eval -0.24] } 3. c3?! { (-0.24 → -0.89) Inaccuracy. d4 was best. } { [%eval -0.89] } (3. d4 Nc6 4. Nf3 Bg4 5. dxe5 Nxe5 6. Be2 Nxf3+ 7. Bxf3 Bxf3) 3... Bd6 { [%eval -0.71] } 4. f3?! { (-0.71 → -1.52) Inaccuracy. d4 was best. } { [%eval -1.52] } (4. d4 e4 5. c4 c6 6. Nc3 Nf6 7. Bd2 O-O 8. Rc1 dxc4) 4... e4 { [%eval -1.34] } 5. g3 { [%eval -1.36] } 5... h5?! { (-1.36 → -0.66) Inaccuracy. exd3 was best. } { [%eval -0.66] } (5... exd3 6. Nh3) 6. fxe4 { [%eval -0.15] } 6... dxe4 { [%eval 0.23] } 7. dxe4?? { (0.23 → -1.88) Blunder. Qa4+ was best. } { [%eval -1.88] } (7. Qa4+) 7... Nf6? { (-1.88 → -0.30) Mistake. Bg4 was best. } { [%eval -0.3] } (7... Bg4) 8. Bg2?? { (-0.30 → -2.39) Blunder. e5 was best. } { [%eval -2.39] } (8. e5 Bxe5) 8... h4?? { (-2.39 → -0.45) Blunder. Nc6 was best. } { [%eval -0.45] } (8... Nc6) 9. Ne2?? { (-0.45 → -2.97) Blunder. e5 was best. } { [%eval -2.97] } (9. e5 Bxe5) 9... Bg4?? { (-2.97 → 1.45) Blunder. Nc6 was best. } { [%eval 1.45] } (9... Nc6 10. h3) 10. O-O?? { (1.45 → -4.10) Blunder. e5 was best. } { [%eval -4.1] } (10. e5 Bxe5) 10... Qe7?? { (-4.10 → -1.76) Blunder. hxg3 was best. } { [%eval -1.76] } (10... hxg3) 11. Qd2?? { (-1.76 → -5.93) Blunder. h3 was best. } { [%eval -5.93] } (11. h3 Bxe2 12. Qxe2 hxg3 13. e5 Qxe5 14. Nd2 Nbd7 15. Nc4 Qe6 16. Bd2 Bc5 17. b4 Rh4) 11... Nc6 { [%eval -4.89] } 12. Nf4?! { (-4.89 → -6.90) Inaccuracy. h3 was best. } { [%eval -6.9] } (12. h3 Nxe4) 12... hxg3 { [%eval -6.89] } 13. hxg3 { [%eval -8.64] } 13... O-O-O { [%eval -7.64] } 14. Nd5 { [%eval -12.94] } 14... Nxd5 { [%eval -12.73] } 15. exd5 { [%eval -14.03] } 15... Bxg3 { [%eval -11.39] } 16. e4 { [%eval -14.57] } 16... Qh4 { [%eval -13.74] } 17. Rxf7?! { (-13.74 → Mate in 9) Checkmate is now unavoidable. Rf4 was best. } { [%eval #-9] } (17. Rf4 f5) 17... Qh2+ { [%eval #-9] } 18. Kf1 { [%eval #-9] } 18... Rdf8 { [%eval #-8] } 19. Rf5 { [%eval #-8] } 19... g6?! { (Mate in 8 → -24.61) Lost forced checkmate sequence. Bxf5 was best. } { [%eval -24.61] } (19... Bxf5 20. exf5 Rxf5+ 21. Qf4 Bxf4 22. Nd2 Bxd2+ 23. Ke2 Qxg2+ 24. Kd3 Rh4 25. dxc6 Qe4+ 26. Kxd2) 20. Qg5?! { (-24.61 → Mate in 7) Checkmate is now unavoidable. dxc6 was best. } { [%eval #-7] } (20. dxc6 gxf5) 20... gxf5 { [%eval #-6] } 21. e5 { [%eval #-5] } 21... Nxe5 { [%eval #-8] } 22. Be3 { [%eval #-4] } 22... Bh3 { [%eval #-5] } 23. Qxg3 { [%eval #-5] } 23... Qxg3 { [%eval #-4] } 24. Bxh3 { [%eval #-4] } 24... Rxh3 { [%eval #-3] } 25. Bf2 { [%eval #-3] } 25... Qf3 { [%eval #-3] } 26. Nd2 { [%eval #-1] } 26... Rh1# { Black wins by checkmate. } 0-1