FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/tsMungPL"]
[Date "2022.12.07"]
[Round "-"]
[White "Kanza_9002"]
[Black "NS-nguyengiabao2013"]
[Result "1-0"]
[GameId "tsMungPL"]
[UTCDate "2022.12.07"]
[UTCTime "10:46:01"]
[WhiteElo "930"]
[BlackElo "1013"]
[WhiteRatingDiff "+223"]
[BlackRatingDiff "-13"]
[Variant "Antichess"]
[TimeControl "300+3"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 1.3] } 1... e6 { [%eval 1.3] } 2. Ba6 { [%eval 1.58] } 2... Nxa6 { [%eval 2.11] } 3. b4 { [%eval 1.25] } 3... Bxb4 { [%eval 2.03] } 4. Bb2?? { (2.03 → Mate in 17) Checkmate is now unavoidable. Qh5 was best. } { [%eval #-17] } (4. Qh5 Bxd2 5. Bxd2 Nb4 6. Bxb4 c5 7. Bxc5 Ke7 8. Bxa7 Rxa7) 4... Bxd2 { [%eval #-16] } 5. Qxd2 { [%eval #-14] } 5... Nb4 { [%eval #-15] } 6. Qxb4 { [%eval #-13] } 6... c5?? { (Mate in 13 → Mate in 12) Lost forced checkmate sequence. b6 was best. } { [%eval #12] } (6... b6 7. Bxg7 h5 8. Bxh8 e5 9. Qxb6 cxb6 10. Bxe5 Rb8 11. Bxb8 d5 12. Bxa7 Qd7 13. Bxb6) 7. Qxb7 { [%eval #12] } 7... Bxb7 { [%eval #11] } 8. Bxg7 { [%eval #11] } 8... Bxg2 { [%eval #10] } 9. Bxh8 { [%eval #10] } 9... Bxh1 { [%eval #9] } 10. Bf6 { [%eval #10] } 10... Qxf6 { [%eval #9] } 11. Ne2?? { (Mate in 9 → -0.92) Lost forced checkmate sequence. f3 was best. } { [%eval -0.92] } (11. f3 Qxf3 12. Nxf3 Bxf3 13. e4 Bxe4 14. a4 Bxc2 15. Na3 Bxa4 16. Nb5 Bxb5 17. Rxa7 Rxa7) 11... Qxf2 { [%eval -0.16] } 12. Kxf2 { [%eval -0.89] } 12... Bg2 { [%eval -1.32] } 13. Kxg2 { [%eval -0.58] } 13... f6? { (-0.58 → 1.05) Mistake. c4 was best. } { [%eval 1.05] } (13... c4 14. Nc1) 14. Nbc3 { [%eval 1.21] } 14... Nh6?? { (1.21 → Mate in 7) Checkmate is now unavoidable. Rd8 was best. } { [%eval #7] } (14... Rd8 15. a4 Ke7 16. Na2 Kd6 17. c4 Kc6 18. Nec3 Ne7 19. Nb5 Kxb5 20. axb5 d6 21. b6) 15. Nd5 { [%eval #7] } 15... exd5 { [%eval #6] } 16. e4 { [%eval #6] } 16... dxe4 { [%eval #5] } 17. Nd4?? { (Mate in 5 → -6.08) Lost forced checkmate sequence. Kf3 was best. } { [%eval -6.08] } (17. Kf3 exf3 18. Rb1 fxe2 19. Rb6 axb6 20. h4 Rxa2 21. h5 Rxc2#) 17... cxd4 { [%eval -4.71] } 18. c3 { [%eval -5.95] } 18... dxc3 { [%eval -5.8] } 19. a4 { [%eval -6.37] } 19... e3 { [%eval -6.29] } 20. Kf2?! { (-6.29 → -13.78) Inaccuracy. Rg1 was best. } { [%eval -13.78] } (20. Rg1 e2) 20... exf2 { [%eval #-17] } 21. Re1 { [%eval #-14] } 21... fxe1=K?! { (Mate in 14 → -10.40) Lost forced checkmate sequence. fxe1=R was best. } { [%eval -10.4] } (21... fxe1=R 22. a5 Nf7 23. h3 c2 24. h4 Nd6 25. h5 Rc8 26. h6 Kf8 27. a6 Kg7 28. hxg7) 22. a5 { [%eval #-14] } 22... Rb8? { (Mate in 14 → -9.93) Lost forced checkmate sequence. Nf7 was best. } { [%eval -9.93] } (22... Nf7 23. h3 Nd6 24. h4 Kf8 25. h5 Kf7 26. a6 Kf8 27. h6 Kg7 28. hxg7 Ne8 29. g8=Q) 23. a6 { [%eval -11.98] } 23... Rb7 { [%eval -9.12] } 24. axb7 { [%eval -8.88] } 24... Kd8 { [%eval -7.34] } 25. b8=B? { (-7.34 → Mate in 7) Checkmate is now unavoidable. b8=K was best. } { [%eval #-7] } (25. b8=K c2) 25... Kc7?? { (Mate in 7 → -6.93) Lost forced checkmate sequence. d5 was best. } { [%eval -6.93] } (25... d5 26. Bxa7 d4 27. Bxd4 c2 28. Bxf6 c1=Q 29. Bxd8 Qg5 30. Bxg5 Kf2 31. Bxh6 Kg3 32. hxg3#) 26. Bxc7?? { (-6.93 → Mate in 7) Checkmate is now unavoidable. Bxa7 was best. } { [%eval #-7] } (26. Bxa7 d5) 26... Kf2?? { (Mate in 7 → 2.08) Lost forced checkmate sequence. a5 was best. } { [%eval 2.08] } (26... a5 27. Bxa5 Kf2 28. Bxc3 d5 29. Bxf6 d4 30. Bxd4 Nf5 31. Bxf2 Ne3 32. Bxe3 h6 33. Bxh6#) 27. Bg3?? { (2.08 → -0.40) Blunder. Bb6 was best. } { [%eval -0.4] } (27. Bb6) 27... Kxg3 { [%eval -0.16] } 28. hxg3 { [%eval -0.81] } 28... Nf5?? { (-0.81 → Mate in 2) Checkmate is now unavoidable. Nf7 was best. } { [%eval #2] } (28... Nf7 29. g4 h5 30. gxh5 Nd8 31. h6 f5 32. h7 a5 33. h8=N Nc6 34. Ng6 Na7 35. Ne5) 29. g4 { [%eval #2] } 29... d5 { [%eval #1] } 30. gxf5 { [%eval #1] } 30... h5# { Game ends by variant rule. } 1-0
