- Blind mode tutorial
lichess.org
Donate
FEN
[Event "Hourly King of the Hill Arena"] [Site "https://lichess.org/ulsvgnTw"] [Date "2025.09.01"] [Round "-"] [White "Mariel-08"] [Black "Puyan92"] [Result "1-0"] [GameId "ulsvgnTw"] [UTCDate "2025.09.01"] [UTCTime "10:00:05"] [WhiteElo "1491"] [BlackElo "1500"] [WhiteRatingDiff "+10"] [BlackRatingDiff "-243"] [Variant "King of the Hill"] [TimeControl "300+0"] [ECO "C00"] [Opening "French Defense: Knight Variation"] [Termination "Normal"] [Annotator "lichess.org"] 1. Nf3 { [%eval 0.66] } 1... e6 { [%eval 0.75] } 2. e4 { [%eval 0.35] } { C00 French Defense: Knight Variation } 2... Ke7?? { (0.35 → 3.14) Blunder. d5 was best. } { [%eval 3.14] } (2... d5 3. e5 c5 4. d4 Nc6 5. Bb5 Bd7 6. Bxc6 Bxc6 7. Nc3) 3. d4 { [%eval 3.09] } 3... d5 { [%eval 3.07] } 4. Bg5+?? { (3.07 → 0.96) Blunder. exd5 was best. } { [%eval 0.96] } (4. exd5 exd5) 4... f6 { [%eval 0.38] } 5. Bf4? { (0.38 → -0.76) Mistake. Be3 was best. } { [%eval -0.76] } (5. Be3) 5... e5?? { (-0.76 → 5.46) Blunder. dxe4 was best. } { [%eval 5.46] } (5... dxe4) 6. Be3?? { (5.46 → 1.00) Blunder. dxe5 was best. } { [%eval 1.0] } (6. dxe5 dxe4) 6... dxe4 { [%eval 1.13] } 7. Nfd2?? { (1.13 → -7.93) Blunder. Nc3 was best. } { [%eval -7.93] } (7. Nc3 Nc6 8. d5 exf3 9. dxc6 Qxd1+ 10. Rxd1 bxc6 11. gxf3 Be6 12. f4 Bd5) 7... exd4 { [%eval -6.95] } 8. Bf4 { [%eval -7.59] } 8... Ke6?? { (-7.59 → 1.42) Blunder. g5 was best. } { [%eval 1.42] } (8... g5) 9. Bc4+ { [%eval 1.0] } 9... Kf5 { [%eval 1.84] } 10. g3?? { (1.84 → -0.69) Blunder. Qe2 was best. } { [%eval -0.69] } (10. Qe2 Qe7 11. Bxc7 Kg6 12. Qxe4+ Qxe4+ 13. Nxe4 f5 14. Ng3 Nf6 15. Nd2 Nc6) 10... e3?? { (-0.69 → 19.55) Blunder. g5 was best. } { [%eval 19.55] } (10... g5) 11. fxe3? { (19.55 → 5.15) Mistake. Qh5+ was best. } { [%eval 5.15] } (11. Qh5+) 11... dxe3? { (5.15 → 21.49) Mistake. h5 was best. } { [%eval 21.49] } (11... h5 12. O-O) 12. Qh5+ { [%eval 19.83] } 12... g5 { [%eval 16.46] } 13. Qh3+?? { (16.46 → -3.91) Blunder. O-O was best. } { [%eval -3.91] } (13. O-O) 13... Kg6 { [%eval -4.0] } 14. Ke2?? { (-4.00 → -21.46) Blunder. Qg2 was best. } { [%eval -21.46] } (14. Qg2 exd2+) 14... Bxh3 { [%eval -18.5] } 15. Kxe3 { [%eval -22.98] } 15... gxf4+?? { (-22.98 → Mate in 1) Checkmate is now unavoidable. f5 was best. } { [%eval #1] } (15... f5) 16. Ke4# { Game ends by variant rule. } 1-0