- Blind mode tutorial
lichess.org
Donate
FEN
[Event "DUSSH7 Arena"] [Site "https://lichess.org/vGua7BOM"] [Date "2019.04.29"] [Round "-"] [White "Greg_EV"] [Black "Pyavko_Anna"] [Result "0-1"] [GameId "vGua7BOM"] [UTCDate "2019.04.29"] [UTCTime "14:18:44"] [WhiteElo "1335"] [BlackElo "1121"] [WhiteRatingDiff "-42"] [BlackRatingDiff "+61"] [Variant "Antichess"] [TimeControl "420+5"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } { [%eval #-15] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Qxd7 4. Qe2 Bxe2 5. Nxe2 Qxd2 6. Nxd2 Nd7 7. c4 Nb6) 1... d5?? { (Mate in 15 → -0.46) Lost forced checkmate sequence. b5 was best. } { [%eval -0.46] } (1... b5 2. Bxb5 Nf6 3. Bxd7 Nxe4 4. Bxe8 Qxd2 5. Qxd2 Nxd2 6. Bxf7 Nxb1 7. Rxb1 Rg8 8. Bxg8) 2. exd5 { [%eval 1.61] } 2... Qxd5 { [%eval 1.12] } 3. c4?? { (1.12 → Mate in 14) Checkmate is now unavoidable. Ba6 was best. } { [%eval #-14] } (3. Ba6 Qxg2 4. Bxb7 Bxb7 5. Qh5 Qxg1 6. Rxg1 g5 7. Rxg5 f5 8. Qxh7 Rxh7 9. Rxf5 Rxh2) 3... Qxc4 { [%eval #-15] } 4. Bxc4 { [%eval #-14] } 4... b5?? { (Mate in 14 → Mate in 14) Lost forced checkmate sequence. Kd8 was best. } { [%eval #14] } (4... Kd8 5. Bxf7 h5 6. Bxg8 Rxg8 7. Qxh5 Bh3 8. gxh3 Rh8 9. Qxh8 g5 10. Qxf8 e5 11. Qxd8) 5. Bxf7 { [%eval #14] } 5... Kxf7 { [%eval #13] } 6. Qc2?? { (Mate in 13 → -1.56) Lost forced checkmate sequence. Qa4 was best. } { [%eval -1.56] } (6. Qa4 bxa4 7. g4 Bxg4 8. Nf3 Bxf3 9. b4 Bxh1 10. f3 Bxf3 11. Ke2 Bxe2 12. d3 Bxd3) 6... Bf5?? { (-1.56 → 3.41) Blunder. h5 was best. } { [%eval 3.41] } (6... h5 7. Qxc7) 7. Qxf5 { [%eval 2.45] } 7... Nc6?? { (2.45 → Mate in 13) Checkmate is now unavoidable. Ke8 was best. } { [%eval #13] } (7... Ke8 8. Qxh7) 8. Qxh7 { [%eval #13] } 8... Rxh7 { [%eval #12] } 9. b4 { [%eval #12] } 9... Nxb4 { [%eval #11] } 10. Bb2?? { (Mate in 11 → Mate in 10) Lost forced checkmate sequence. Nc3 was best. } { [%eval #-10] } (10. Nc3 Nxa2 11. Nxb5 Nxc1 12. Rxa7 Rxa7 13. Nxc7 Rxc7 14. d3 Nxd3 15. Kd2 Nxf2 16. g4 Nxg4) 10... Nxa2 { [%eval #-11] } 11. Bxg7 { [%eval #-9] } 11... Bxg7 { [%eval #-9] } 12. Rxa2 { [%eval #-8] } 12... Rxh2 { [%eval #-8] } 13. Rxa7 { [%eval #-7] } 13... Rxa7 { [%eval #-7] } 14. Rxh2 { [%eval #-6] } 14... Ra3 { [%eval #-6] } 15. Nxa3 { [%eval #-5] } 15... Bc3?? { (Mate in 5 → Mate in 6) Lost forced checkmate sequence. Bf6 was best. } { [%eval #6] } (15... Bf6 16. Nxb5 Bg5 17. Nxc7 Bxd2 18. Kxd2 Nh6 19. Rxh6 Ke6 20. Rxe6#) 16. dxc3?? { (Mate in 6 → Mate in 4) Lost forced checkmate sequence. Nxb5 was best. } { [%eval #-4] } (16. Nxb5 Bxd2 17. Nxc7 Bxe1 18. Ne2 Bxf2 19. Ne8 Kxe8 20. Rh6 Nxh6 21. Ng3 Bxg3#) 16... Nh6 { [%eval #-4] } 17. Rxh6 { [%eval #-3] } 17... Kg6 { [%eval #-4] } 18. Nxb5 { [%eval #-3] } 18... Kxh6 { [%eval #-3] } 19. Nxc7 { [%eval #-2] } 19... e6 { [%eval #-2] } 20. Nxe6 { [%eval #-1] } 20... Kg7 { [%eval #-1] } 21. Nxg7# { Game ends by variant rule. } 0-1