- Blind mode tutorial
lichess.org
Donate
FEN
[Event "casual rapid game"] [Site "https://lichess.org/vk1GQcTc"] [Date "2023.07.08"] [Round "-"] [White "Ruben23785"] [Black "Xokut"] [Result "0-1"] [GameId "vk1GQcTc"] [UTCDate "2023.07.08"] [UTCTime "16:55:51"] [WhiteElo "1198"] [BlackElo "2060"] [Variant "Standard"] [TimeControl "600+0"] [ECO "B08"] [Opening "Pirc Defense: Classical Variation"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4 { [%eval 0.0] } 1... Nf6 { [%eval 0.28] } 2. Nf3 { [%eval 0.12] } 2... g6 { [%eval 0.21] } 3. Nc3 { [%eval 0.0] } 3... Bg7 { [%eval 0.39] } 4. e4 { [%eval 0.15] } 4... d6 { [%eval 0.64] } { B08 Pirc Defense: Classical Variation } 5. Bc4 { [%eval 0.28] } 5... O-O { [%eval 0.3] } 6. O-O { [%eval 0.13] } 6... Nbd7?? { (0.13 → 2.36) Blunder. Nxe4 was best. } { [%eval 2.36] } (6... Nxe4 7. Nxe4 d5 8. Bd3 dxe4 9. Bxe4 Nd7 10. c3 c5 11. Bc2) 7. Re1?? { (2.36 → 0.51) Blunder. e5 was best. } { [%eval 0.51] } (7. e5 Nh5 8. e6 Nb6 9. exf7+ Kh8 10. Bd3 Bg4 11. h3 Bxf3) 7... e5 { [%eval 0.85] } 8. d5?! { (0.85 → 0.09) Inaccuracy. dxe5 was best. } { [%eval 0.09] } (8. dxe5 Nxe5 9. Nxe5 dxe5 10. Bg5 h6 11. Qxd8 Rxd8 12. Bxf6 Bxf6) 8... a5 { [%eval 0.06] } 9. a4 { [%eval -0.04] } 9... Nc5 { [%eval 0.0] } 10. b3 { [%eval -0.13] } 10... Bg4 { [%eval 0.0] } 11. h3 { [%eval -0.15] } 11... Bd7 { [%eval 0.07] } 12. Be3?? { (0.07 → -1.91) Blunder. Bb5 was best. } { [%eval -1.91] } (12. Bb5 Bc8) 12... Nfxe4 { [%eval -1.9] } 13. Nxe4 { [%eval -1.85] } 13... Nxe4 { [%eval -1.95] } 14. Qd3 { [%eval -1.88] } 14... Bf5 { [%eval -1.6] } 15. Qe2 { [%eval -1.74] } 15... Nf6 { [%eval -1.78] } 16. Qd2 { [%eval -1.78] } 16... Re8 { [%eval -1.59] } 17. Bh6 { [%eval -1.82] } 17... c6 { [%eval -1.5] } 18. Bxg7 { [%eval -1.41] } 18... Kxg7 { [%eval -1.43] } 19. dxc6 { [%eval -1.87] } 19... bxc6 { [%eval -1.71] } 20. Ng5? { (-1.71 → -3.17) Mistake. Bf1 was best. } { [%eval -3.17] } (20. Bf1) 20... d5 { [%eval -3.39] } 21. Be2 { [%eval -3.83] } 21... h6 { [%eval -3.04] } 22. Nf3 { [%eval -3.0] } 22... Qb6 { [%eval -2.82] } 23. Nh2?! { (-2.82 → -4.15) Inaccuracy. Bf1 was best. } { [%eval -4.15] } (23. Bf1 Ne4 24. Qe2 f6 25. Nh4 Be6 26. c4 Bf7 27. Rac1 Rac8 28. Qf3 Qb8 29. cxd5 cxd5) 23... Ne4 { [%eval -3.57] } 24. Qc1?? { (-3.57 → Mate in 2) Checkmate is now unavoidable. Qe3 was best. } { [%eval #-2] } (24. Qe3 d4) 24... Qxf2+ { [%eval #-1] } 25. Kh1 { [%eval #-1] } 25... Ng3# { Black wins by checkmate. } 0-1