FEN
[Event "Hourly Three-check Arena"]
[Site "https://lichess.org/w3yrlSiu"]
[Date "2025.07.24"]
[Round "-"]
[White "CalmFearlessTent"]
[Black "JoseDias-M7R"]
[Result "0-1"]
[GameId "w3yrlSiu"]
[UTCDate "2025.07.24"]
[UTCTime "21:16:48"]
[WhiteElo "1158"]
[BlackElo "1380"]
[WhiteRatingDiff "-62"]
[BlackRatingDiff "+15"]
[Variant "Three-check"]
[TimeControl "180+0"]
[ECO "C00"]
[Opening "French Defense: Knight Variation"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 1.68] } 1... e6 { [%eval 1.99] } 2. Nf3 { [%eval 1.53] } { C00 French Defense: Knight Variation } 2... Bc5 { [%eval 1.7] } 3. d4?? { (1.70 → -9.54) Blunder. Nc3 was best. } { [%eval -9.54] } (3. Nc3 Bxf2+ 4. Kxf2 Nf6 5. Kg1 c6 6. d4 e5 7. h4 d6) 3... Bb4+ { [%eval -5.65] } 4. c3 { [%eval -9.29] } 4... Bxc3+ { [%eval -5.97] } 5. Nxc3 { [%eval -3.91] } 5... Ne7 { [%eval -8.21] } 6. Bd3 { [%eval -8.37] } 6... a6 { [%eval -6.75] } 7. O-O { [%eval -7.05] } 7... c6?? { (-7.05 → 1.02) Blunder. Nbc6 was best. } { [%eval 1.02] } (7... Nbc6 8. Bg5) 8. d5?? { (1.02 → -11.96) Blunder. Ng5 was best. } { [%eval -11.96] } (8. Ng5) 8... Qc7?? { (-11.96 → -1.76) Blunder. Ng6 was best. } { [%eval -1.76] } (8... Ng6 9. dxe6) 9. e5?? { (-1.76 → -6.21) Blunder. d6 was best. } { [%eval -6.21] } (9. d6) 9... cxd5 { [%eval -6.47] } 10. Bf4 { [%eval -7.4] } 10... Nbc6 { [%eval -8.22] } 11. Be4 { [%eval -14.69] } 11... Ng6 { [%eval -8.59] } 12. Bxd5? { (-8.59 → Mate in 5) Checkmate is now unavoidable. Nxd5 was best. } { [%eval #-5] } (12. Nxd5 exd5) 12... Nxf4 { [%eval #-4] } 13. Kh1 { [%eval #-4] } 13... exd5?! { (Mate in 4 → -15.15) Lost forced checkmate sequence. Nh5 was best. } { [%eval -15.15] } (13... Nh5 14. Kg1 Qxe5 15. Nxe5 Nxe5 16. Qxh5 Nf3#) 14. Nxd5 { [%eval -15.08] } 14... Nxd5 { [%eval -14.9] } 15. Qxd5 { [%eval -14.77] } 15... O-O { [%eval -15.46] } 16. Qxf7+ { [%eval -60.61] } 16... Rxf7 { [%eval -40.82] } 17. Rad1?! { (-40.82 → Mate in 5) Checkmate is now unavoidable. Rg1 was best. } { [%eval #-5] } (17. Rg1 Qb6) 17... Rxf3 { [%eval #-4] } 18. gxf3 { [%eval #-2] } 18... Qxe5 { [%eval #-1] } 19. f4 { [%eval #-1] } 19... Qxf4 { [%eval #-1] } 20. Rg1 { [%eval #-1] } 20... Qxh2# { Game ends by variant rule. } 0-1
