FEN
[Event "13k Members Arena"]
[Site "https://lichess.org/x7FQcdWc"]
[Date "2024.10.20"]
[Round "-"]
[White "DemoDed"]
[Black "Jhun_410"]
[Result "1-0"]
[GameId "x7FQcdWc"]
[UTCDate "2024.10.20"]
[UTCTime "15:29:52"]
[WhiteElo "1066"]
[BlackElo "1500"]
[WhiteRatingDiff "+196"]
[BlackRatingDiff "-587"]
[Variant "Antichess"]
[TimeControl "120+2"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. h3?! { (0.15 → -0.42) Inaccuracy. e3 was best. } { [%eval -0.42] } (1. e3 e6 2. b4 Bxb4 3. a4 Bxd2 4. Bxd2 Na6 5. Bxa6 bxa6) 1... e5?? { (-0.42 → Mate in 16) Checkmate is now unavoidable. d6 was best. } { [%eval #16] } (1... d6 2. e3 Bxh3 3. Rxh3 b5 4. Bxb5 d5 5. Rxh7 Rxh7 6. Bxe8) 2. f4 { [%eval #16] } 2... exf4 { [%eval #15] } 3. e3?? { (Mate in 15 → Mate in 16) Lost forced checkmate sequence. g4 was best. } { [%eval #-16] } (3. g4 fxg3 4. b4 Bxb4 5. Bg2 Bxd2 6. Bxb7 Bxc1 7. Qxc1 Bxb7) 3... fxe3 { [%eval #-16] } 4. dxe3 { [%eval #-16] } 4... Qf6?? { (Mate in 16 → 5.41) Lost forced checkmate sequence. b5 was best. } { [%eval 5.41] } (4... b5 5. Bxb5 Bb7 6. Bxd7 Bxg2 7. Bxe8 Qxd1 8. Kxd1 Bxh3 9. Bxf7 Nf6 10. Rxh3) 5. Qxd7 { [%eval 4.98] } 5... Bxd7 { [%eval 5.15] } 6. Kf2?? { (5.15 → Mate in 14) Checkmate is now unavoidable. b4 was best. } { [%eval #-14] } (6. b4 Qxa1) 6... Qxf2?? { (Mate in 14 → -6.31) Lost forced checkmate sequence. Bxh3 was best. } { [%eval -6.31] } (6... Bxh3 7. Rxh3 Qxf2 8. Rxh7 Qxc2 9. Rxh8 Qxb2 10. Bxb2 Bb4 11. Rxg8 g5 12. Rxg5) 7. b3?? { (-6.31 → Mate in 13) Checkmate is now unavoidable. a3 was best. } { [%eval #-13] } (7. a3 Bxa3) 7... Qxg2 { [%eval #-13] } 8. Bxg2 { [%eval #-13] } 8... Bxh3 { [%eval #-13] } 9. Bxh3 { [%eval #-11] } 9... Ba3 { [%eval #-11] } 10. Bxa3 { [%eval #-8] } 10... Nd7?? { (Mate in 8 → Mate in 10) Lost forced checkmate sequence. Kf8 was best. } { [%eval #10] } (10... Kf8 11. Bxf8 h5 12. Bxg7 Na6 13. Bxh8 Rc8 14. Bxc8 b5 15. Bxa6 b4 16. Rxh5) 11. Bxd7 { [%eval #10] } 11... Kxd7 { [%eval #9] } 12. Rxh7 { [%eval #9] } 12... Rxh7 { [%eval #8] } 13. Bd6 { [%eval #8] } 13... cxd6 { [%eval #7] } 14. Nh3 { [%eval #7] } 14... Rxh3 { [%eval #6] } 15. Nc3 { [%eval #6] } 15... Rxe3 { [%eval #5] } 16. Re1 { [%eval #5] } 16... Rxe1 { [%eval #4] } 17. Ne4 { [%eval #4] } 17... Rxe4 { [%eval #3] } 18. c4?? { (Mate in 3 → -4.48) Lost forced checkmate sequence. b4 was best. } { [%eval -4.48] } (18. b4 Rxb4 19. a4 Rxa4 20. c4 Rxc4#) 18... Rxc4 { [%eval #-14] } 19. bxc4 { [%eval #-13] } 19... d5?? { (Mate in 13 → -2.85) Lost forced checkmate sequence. b5 was best. } { [%eval -2.85] } (19... b5 20. cxb5 Rd8 21. b6 axb6 22. a3 Ke8 23. a4 b5 24. axb5 Ra8 25. b6) 20. cxd5 { [%eval -4.9] } 20... Ke6?? { (-4.90 → -1.67) Blunder. a6 was best. } { [%eval -1.67] } (20... a6 21. a4) 21. dxe6 { [%eval -1.73] } 21... fxe6 { [%eval -1.47] } 22. a3 { [%eval -1.43] } 22... e5? { (-1.43 → -0.29) Mistake. a5 was best. } { [%eval -0.29] } (22... a5) 23. a4 { [%eval -1.48] } 23... b5?? { (-1.48 → Mate in 2) Checkmate is now unavoidable. a6 was best. } { [%eval #2] } (23... a6 24. a5) 24. axb5 { [%eval #2] } 24... a5 { [%eval #1] } 25. bxa6 { [%eval #1] } 25... Rxa6# { Game ends by variant rule. } 1-0
