- Blind mode tutorial
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[Event "rated blitz game"] [Site "https://lichess.org/xQ7PBer2"] [Date "2022.03.09"] [Round "-"] [White "M_Dumanoglu"] [Black "Der_Bergi"] [Result "1/2-1/2"] [GameId "xQ7PBer2"] [UTCDate "2022.03.09"] [UTCTime "01:00:53"] [WhiteElo "1389"] [BlackElo "1340"] [WhiteRatingDiff "-4"] [BlackRatingDiff "+0"] [Variant "Standard"] [TimeControl "300+0"] [ECO "C47"] [Opening "Four Knights Game: Italian Variation"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.28] } 1... e5 { [%eval 0.12] } 2. Nf3 { [%eval 0.19] } 2... Nc6 { [%eval 0.35] } 3. Nc3 { [%eval 0.17] } 3... Nf6 { [%eval 0.13] } 4. Bc4 { [%eval 0.0] } { C47 Four Knights Game: Italian Variation } 4... h6?! { (0.00 → 0.86) Inaccuracy. Nxe4 was best. } { [%eval 0.86] } (4... Nxe4 5. Nxe4 d5 6. Bd3 dxe4 7. Bxe4 Bd6 8. O-O O-O 9. Re1) 5. d4 { [%eval 0.61] } 5... d6? { (0.61 → 2.17) Mistake. exd4 was best. } { [%eval 2.17] } (5... exd4 6. Nxd4 Bb4 7. Nxc6 bxc6 8. e5 d5 9. exf6 Qxf6 10. Bd3) 6. dxe5 { [%eval 1.84] } 6... dxe5 { [%eval 2.06] } 7. Bb5?? { (2.06 → -0.38) Blunder. Qxd8+ was best. } { [%eval -0.38] } (7. Qxd8+ Kxd8 8. Bxf7 Bb4 9. Bd2 Bg4 10. Bc4 Rf8 11. a3 Ba5) 7... Qxd1+ { [%eval -0.26] } 8. Nxd1 { [%eval -0.43] } 8... Bd7 { [%eval -0.5] } 9. Nxe5?? { (-0.50 → -8.07) Blunder. O-O was best. } { [%eval -8.07] } (9. O-O Bd6) 9... Nxe5 { [%eval -8.15] } 10. Bxd7+ { [%eval -8.09] } 10... Nexd7 { [%eval -7.74] } 11. O-O { [%eval -8.22] } 11... O-O-O { [%eval -8.15] } 12. Nc3 { [%eval -8.3] } 12... Nc5 { [%eval -7.38] } 13. Be3 { [%eval -7.9] } 13... Ncxe4 { [%eval -7.82] } 14. Nxe4 { [%eval -7.77] } 14... Nxe4 { [%eval -7.76] } 15. Bxa7 { [%eval -8.06] } 15... Rd2 { [%eval -7.29] } 16. Rac1 { [%eval -8.51] } 16... Bc5 { [%eval -7.46] } 17. Bxc5 { [%eval -7.46] } 17... Nxc5 { [%eval -7.66] } 18. Rfe1 { [%eval -7.25] } 18... Rhd8 { [%eval -7.51] } 19. h3 { [%eval -7.77] } 19... Na4 { [%eval -7.36] } 20. b3 { [%eval -7.75] } 20... Nb2 { [%eval -6.37] } 21. Re7 { [%eval -6.22] } 21... Rd1+? { (-6.22 → -3.49) Mistake. R2d7 was best. } { [%eval -3.49] } (21... R2d7) 22. Rxd1 { [%eval -3.62] } 22... Rxd1+ { [%eval -3.05] } 23. Kh2 { [%eval -3.49] } 23... Rd7 { [%eval -3.25] } 24. Re3? { (-3.25 → -6.06) Mistake. Re8+ was best. } { [%eval -6.06] } (24. Re8+) 24... Nd1 { [%eval -6.77] } 25. Rf3 { [%eval -6.03] } 25... f6 { [%eval -6.16] } 26. Kg1 { [%eval -6.38] } 26... Rd2 { [%eval -5.92] } 27. c4 { [%eval -6.47] } 27... Rxa2 { [%eval -5.94] } 28. Rg3 { [%eval -5.66] } 28... g5 { [%eval -5.84] } 29. h4 { [%eval -8.0] } 29... gxh4 { [%eval -6.95] } 30. Rg6 { [%eval -7.38] } 30... Rxf2 { [%eval -7.08] } 31. Rxh6 { [%eval -7.22] } 31... Rf4 { [%eval -7.09] } 32. Kh2 { [%eval -7.37] } 32... Ne3 { [%eval -7.38] } 33. Rh8+ { [%eval -7.14] } 33... Kd7 { [%eval -7.66] } 34. Rb8 { [%eval -8.67] } 34... Kc6 { [%eval -7.45] } 35. Re8 { [%eval -7.46] } 35... Ng4+ { [%eval -7.33] } 36. Kh3 { [%eval -7.54] } 36... Nf2+ { [%eval -7.32] } 37. Kh2 { [%eval -7.31] } 37... Ng4+ { [%eval -7.23] } 38. Kh3 { [%eval -7.45] } 38... Nf2+ { [%eval -7.44] } 39. Kh2 { [%eval -7.37] } 39... Rg4 { [%eval -6.06] } 40. Kg1 { [%eval -7.46] } 40... b5?! { (-7.46 → -4.70) Inaccuracy. Ne4 was best. } { [%eval -4.7] } (40... Ne4) 41. cxb5+ { [%eval -6.0] } 41... Kxb5?? { (-6.00 → -1.17) Blunder. Kd7 was best. } { [%eval -1.17] } (41... Kd7 42. Rf8 Ne4 43. Kh2 Kd6 44. Rb8 Rg3 45. b6 cxb6 46. Rxb6+ Ke5 47. Ra6 Nf2 48. Ra5+) 42. Re6?? { (-1.17 → -7.99) Blunder. Rb8+ was best. } { [%eval -7.99] } (42. Rb8+ Ka5) 42... h3 { [%eval -7.84] } 43. Kxf2 { [%eval -7.65] } 43... Rxg2+ { [%eval -7.58] } 44. Kf3 { [%eval -8.14] } 44... Kb4 { [%eval -7.3] } 45. Rxf6 { [%eval -7.15] } 45... Kxb3 { [%eval -7.0] } 46. Rf7 { [%eval -8.29] } 46... Kb4?? { (-8.29 → 0.00) Blunder. c5 was best. } { [%eval 0.0] } (46... c5) 47. Rxc7 { [%eval 0.0] } 47... Kb3 { [%eval 0.0] } 48. Rb7+ { [%eval 0.0] } 48... Kc3 { [%eval 0.0] } 49. Rc7+ { [%eval 0.0] } 49... Kd2 { [%eval 0.0] } 50. Re7 { [%eval 0.0] } 50... Kd3 { [%eval 0.0] } 51. Rh7 { [%eval 0.0] } 51... Rh2 { [%eval 0.0] } 52. Kg3 { [%eval 0.0] } 52... Rh1 { [%eval 0.0] } 53. Rxh3 { [%eval 0.0] } 53... Rxh3+ { [%eval 0.0] } 54. Kxh3 { [%eval 0.0] } { The game is a draw. } 1/2-1/2