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[Event "rated variant:antichess game"] [Site "https://lichess.org/xd0x7sYw"] [Date "2025.12.13"] [Round "-"] [White "CHESS_city10"] [Black "Maha2202"] [Result "1-0"] [GameId "xd0x7sYw"] [UTCDate "2025.12.13"] [UTCTime "10:07:05"] [WhiteElo "1500"] [BlackElo "1500"] [WhiteRatingDiff "+246"] [BlackRatingDiff "-242"] [Variant "Antichess"] [TimeControl "10800+180"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 2.49] } 1... e5?? { (2.49 → 6.34) Blunder. b5 was best. } { [%eval 6.34] } (1... b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Na3 Bxa2 6. Rxa2) 2. Ba6 { [%eval 4.85] } 2... bxa6 { [%eval 2.89] } 3. b4?? { (2.89 → 0.14) Blunder. Qh5 was best. } { [%eval 0.14] } (3. Qh5 Qf6 4. Qxh7 Rxh7 5. a4 Qxf2 6. Kxf2 Rxh2 7. Rxh2 Ba3) 3... Bxb4 { [%eval 0.66] } 4. d4? { (0.66 → -0.62) Mistake. Qg4 was best. } { [%eval -0.62] } (4. Qg4 Bxd2 5. Qxg7 Bxe3 6. Qxe5 Bxf2 7. Qxe8 Qxe8 8. Kxf2 Qe1) 4... exd4?? { (-0.62 → Mate in 12) Checkmate is now unavoidable. Bxe1 was best. } { [%eval #12] } (4... Bxe1 5. Qxe1 exd4 6. exd4 c5 7. dxc5 Qh4 8. Qxe8 Qxh2 9. Qxf7) 5. Qxd4 { [%eval #12] } 5... Bxe1 { [%eval #11] } 6. Qxa7?? { (Mate in 11 → -2.39) Lost forced checkmate sequence. Qxg7 was best. } { [%eval -2.39] } (6. Qxg7 Bxf2 7. Qxh7 Bxe3 8. Bxe3 Rxh7 9. Bxa7 Rxa7 10. h4 Rxh4 11. Rxh4 Qxh4) 6... Rxa7?? { (-2.39 → Mate in 10) Checkmate is now unavoidable. Bxf2 was best. } { [%eval #10] } (6... Bxf2) 7. Nf3 { [%eval #10] } 7... Bxf2 { [%eval #9] } 8. Nbd2 { [%eval #10] } 8... Bxe3 { [%eval #9] } 9. Rg1?? { (Mate in 9 → -3.30) Lost forced checkmate sequence. Nh4 was best. } { [%eval -3.3] } (9. Nh4 Qxh4 10. Rd1 Qxh2 11. Ba3 Bxd2 12. Rxd2 Qxg2 13. Rxd7 Bxd7 14. Re1 Qxc2) 9... Bxg1?? { (-3.30 → 0.00) Blunder. Bxd2 was best. } { [%eval 0.0] } (9... Bxd2) 10. Nxg1 { [%eval -0.84] } 10... Qe7?? { (-0.84 → Mate in 7) Checkmate is now unavoidable. Ne7 was best. } { [%eval #7] } (10... Ne7 11. Ndf3 g5 12. Bxg5 f6 13. Bxf6 Rg8 14. Bxe7 Rxg2 15. Bxd8 Rxc2 16. Bxc7) 11. Ba3 { [%eval #8] } 11... Qxa3 { [%eval #7] } 12. Rc1 { [%eval #7] } 12... Qxc1 { [%eval #5] } 13. Ne2 { [%eval #5] } 13... Qxd2 { [%eval #4] } 14. Nc3 { [%eval #5] } 14... Qxc2 { [%eval #4] } 15. h4?? { (Mate in 4 → Mate in 16) Lost forced checkmate sequence. Ne2 was best. } { [%eval #-16] } (15. Ne2 Qxa2 16. g4 Qxe2 17. h4 Qxg4 18. h5 Qxh5#) 15... Qxa2 { [%eval -6.02] } 16. Nxa2 { [%eval -4.9] } 16... Rb7?? { (-4.90 → Mate in 4) Checkmate is now unavoidable. g5 was best. } { [%eval #4] } (16... g5 17. hxg5) 17. Nb4 { [%eval #4] } 17... Rxb4 { [%eval #3] } 18. g4 { [%eval #3] } 18... Rxg4 { [%eval #2] } 19. h5 { [%eval #2] } 19... g6 { [%eval #1] } 20. hxg6 { [%eval #1] } 20... fxg6# { Game ends by variant rule. } 1-0