- Blind mode tutorial
lichess.org
Donate
FEN
[Event "rated rapid game"] [Site "https://lichess.org/zKq602Ag"] [Date "2024.03.17"] [Round "-"] [White "Vlad2016Vlad2016"] [Black "LTTR"] [Result "0-1"] [GameId "zKq602Ag"] [UTCDate "2024.03.17"] [UTCTime "08:54:03"] [WhiteElo "1460"] [BlackElo "1931"] [Variant "Standard"] [TimeControl "600+5"] [ECO "A05"] [Opening "King's Indian Attack"] [Termination "Normal"] [Annotator "lichess.org"] 1. Nf3 { [%eval 0.2] } 1... Nf6 { [%eval 0.29] } 2. g3 { [%eval 0.03] } 2... d5 { [%eval 0.33] } { A05 King's Indian Attack } 3. Bg2 { [%eval 0.19] } 3... h6 { [%eval 0.42] } 4. d3 { [%eval 0.14] } 4... Bf5?! { (0.14 → 0.78) Inaccuracy. e6 was best. } { [%eval 0.78] } (4... e6 5. c4 Be7 6. O-O O-O 7. d4 dxc4 8. Qc2 c5 9. dxc5) 5. Nbd2?! { (0.78 → 0.01) Inaccuracy. c4 was best. } { [%eval 0.01] } (5. c4 dxc4 6. Ne5 Qc8 7. Nxc4 g6 8. Bd2 Bg7 9. Bc3 Bh3) 5... c6 { [%eval 0.22] } 6. b3 { [%eval 0.26] } 6... e6 { [%eval 0.03] } 7. Bb2 { [%eval 0.0] } 7... Bh7 { [%eval 0.03] } 8. O-O { [%eval 0.12] } 8... Be7 { [%eval 0.16] } 9. Re1 { [%eval -0.02] } 9... O-O { [%eval 0.02] } 10. e4 { [%eval -0.01] } 10... dxe4 { [%eval 0.25] } 11. dxe4 { [%eval 0.22] } 11... Qc7 { [%eval 0.19] } 12. e5 { [%eval 0.16] } 12... Nd5 { [%eval 0.22] } 13. c4?! { (0.22 → -0.69) Inaccuracy. Ne4 was best. } { [%eval -0.69] } (13. Ne4) 13... Nb6? { (-0.69 → 0.52) Mistake. Nb4 was best. } { [%eval 0.52] } (13... Nb4 14. Ne4 Rd8 15. Nd4 Bxe4 16. Bxe4 Bc5 17. a3 N4a6 18. Qd3 Bxd4 19. Bxd4 Nc5 20. Bxc5) 14. Bc3 { [%eval 0.12] } 14... N8d7 { [%eval 0.37] } 15. Ba5 { [%eval 0.17] } 15... Qb8 { [%eval 0.7] } 16. Bc3?! { (0.70 → -0.17) Inaccuracy. b4 was best. } { [%eval -0.17] } (16. b4 Rc8) 16... Qc7 { [%eval 0.26] } 17. Ba5 { [%eval 0.27] } 17... Qb8 { [%eval 0.71] } 18. Bc3?! { (0.71 → 0.00) Inaccuracy. b4 was best. } { [%eval 0.0] } (18. b4 Rc8) 18... a5 { [%eval 0.19] } 19. Bd4?! { (0.19 → -0.42) Inaccuracy. Ne4 was best. } { [%eval -0.42] } (19. Ne4 Rd8 20. Qd4 Bxe4 21. Qxe4 Bb4 22. Qe3 Nc8 23. a3 Bxc3 24. Qxc3 Ne7 25. b4 axb4) 19... c5?! { (-0.42 → 0.26) Inaccuracy. Rd8 was best. } { [%eval 0.26] } (19... Rd8 20. Qe2) 20. Bc3 { [%eval 0.34] } 20... Rd8 { [%eval 0.4] } 21. Qc1 { [%eval 0.3] } 21... Nf8?! { (0.30 → 0.91) Inaccuracy. a4 was best. } { [%eval 0.91] } (21... a4 22. Ne4 axb3 23. axb3 Rxa1 24. Qxa1 Nc8 25. Nfd2 Qc7 26. Nb1 Qb6 27. Qb2 Bg6 28. Na3) 22. Qb2 { [%eval 0.48] } 22... Ng6?! { (0.48 → 1.04) Inaccuracy. a4 was best. } { [%eval 1.04] } (22... a4 23. h4 axb3 24. axb3 Rxa1 25. Rxa1 Nc8 26. Nh2 Na7 27. Ng4 Bg6 28. f4 b5 29. cxb5) 23. h4 { [%eval 0.79] } 23... a4 { [%eval 1.03] } 24. h5 { [%eval 1.07] } 24... Nf8 { [%eval 1.03] } 25. g4? { (1.03 → -0.08) Mistake. Nh2 was best. } { [%eval -0.08] } (25. Nh2 axb3 26. axb3 Rxa1 27. Rxa1 Nfd7 28. Ne4 Bf5 29. f4 Nc8 30. Ra2 Bh7 31. Ng4 Na7) 25... axb3 { [%eval 0.1] } 26. axb3 { [%eval 0.14] } 26... Rxa1 { [%eval 0.11] } 27. Rxa1 { [%eval 0.06] } 27... Nfd7 { [%eval 0.6] } 28. Ba5 { [%eval 0.18] } 28... Qc7 { [%eval 0.22] } 29. Re1?! { (0.22 → -0.34) Inaccuracy. Nb1 was best. } { [%eval -0.34] } (29. Nb1 Be4 30. Bc3 Nc8 31. Qe2 Bxb1 32. Rxb1 Na7 33. Qe3 Nc6 34. Rb2 Ndb8 35. Rd2 Rxd2) 29... Nb8 { [%eval -0.42] } 30. Nh2 { [%eval -0.87] } 30... Nc6 { [%eval -0.91] } 31. Bc3 { [%eval -0.87] } 31... Nd7 { [%eval -0.89] } 32. f4 { [%eval -0.88] } 32... Nb4 { [%eval -0.76] } 33. Bxb4?? { (-0.76 → -2.62) Blunder. Be4 was best. } { [%eval -2.62] } (33. Be4) 33... cxb4 { [%eval -2.58] } 34. Be4 { [%eval -2.88] } 34... Bxe4 { [%eval -2.94] } 35. Nxe4 { [%eval -2.86] } 35... Nc5 { [%eval -2.69] } 36. Qc2?! { (-2.69 → -3.55) Inaccuracy. Qg2 was best. } { [%eval -3.55] } (36. Qg2 Rd3 37. g5 Nxe4 38. Qxe4 Rxb3 39. gxh6 gxh6 40. Kh1 Rg3 41. Nf1 Rc3 42. Ra1 Qc6) 36... Rd3 { [%eval -3.32] } 37. Nxc5 { [%eval -3.98] } 37... Bxc5+ { [%eval -3.74] } 38. Kg2?? { (-3.74 → Mate in 6) Checkmate is now unavoidable. Kh1 was best. } { [%eval #-6] } (38. Kh1 Qc6+ 39. Qg2 Rxb3 40. Qxc6 bxc6 41. Kg2 Rc3 42. Rb1 Rxc4 43. g5 Kh7 44. Kf3 Rc3+) 38... Qc6+ { [%eval #-5] } 39. Kf1 { [%eval #-4] } 39... Qh1+ { [%eval #-3] } 40. Ke2 { [%eval #-3] } 40... Re3+ { [%eval #-2] } 41. Kd1 { [%eval #-1] } 41... Qxe1# { Black wins by checkmate. } 0-1