FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/0XJIPKUh"]
[Date "2024.12.11"]
[Round "-"]
[White "arthur_pc"]
[Black "ZAXAP_2015"]
[Result "0-1"]
[GameId "0XJIPKUh"]
[UTCDate "2024.12.11"]
[UTCTime "11:50:42"]
[WhiteElo "688"]
[BlackElo "949"]
[WhiteRatingDiff "-27"]
[BlackRatingDiff "+12"]
[Variant "Antichess"]
[TimeControl "600+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } { [%eval #-15] } (1. e3 e6 2. b4 Bxb4 3. a4 Bxd2 4. Bxd2 Na6 5. Bxa6 bxa6) 1... d5?? { (Mate in 15 → 0.38) Lost forced checkmate sequence. b5 was best. } { [%eval 0.38] } (1... b5 2. Bxb5 Nf6 3. Bxd7 Nxe4 4. Bxe8 Qxd2 5. Bxd2 Nxf2 6. Bxf7) 2. exd5 { [%eval 0.4] } 2... Qxd5 { [%eval 0.27] } 3. Ba6 { [%eval 0.11] } 3... Qxd2?? { (0.11 → Mate in 13) Checkmate is now unavoidable. Qxg2 was best. } { [%eval #13] } (3... Qxg2 4. Bxb7 Bxb7 5. h4 Qxg1 6. Rxg1 g5 7. Rxg5 Be4 8. Rxg8) 4. Bxb7 { [%eval #14] } 4... Qxc2 { [%eval #13] } 5. Bxc8?? { (Mate in 13 → Mate in 12) Lost forced checkmate sequence. Qxc2 was best. } { [%eval #-12] } (5. Qxc2 Bxb7 6. Qxc7 Bxg2 7. Qxe7 Kxe7 8. Na3 Bxh1 9. Nf3 Bxf3 10. Kd1 Bxd1) 5... Qxb2 { [%eval #-12] } 6. Bxb2 { [%eval #-11] } 6... Kd7?? { (Mate in 11 → Mate in 12) Lost forced checkmate sequence. g5 was best. } { [%eval #12] } (6... g5 7. Bxh8 Na6 8. Bxa6 e5 9. Bxe5 Bc5 10. Bxc7 Bxf2 11. Kxf2 Kd8 12. Bxd8) 7. Qxd7?? { (Mate in 12 → 1.92) Lost forced checkmate sequence. Bxd7 was best. } { [%eval 1.92] } (7. Bxd7 Nxd7 8. Bxg7 Bxg7 9. Qxd7 Bxa1 10. Qxe7 Nxe7 11. Nc3 Bxc3 12. g4 Bxe1) 7... Nxd7 { [%eval 1.78] } 8. Bxg7 { [%eval 0.92] } 8... Bxg7?? { (0.92 → Mate in 10) Checkmate is now unavoidable. Rxc8 was best. } { [%eval #10] } (8... Rxc8 9. Bxf8 Rxf8 10. Nc3 e6 11. Nh3 Nc5 12. Ne4 Nxe4 13. a4 Nxf2 14. Nxf2) 9. Bxd7 { [%eval #10] } 9... Bxa1 { [%eval #9] } 10. Nc3 { [%eval #9] } 10... Bxc3 { [%eval #8] } 11. Kd2?? { (Mate in 8 → -1.38) Lost forced checkmate sequence. h3 was best. } { [%eval -1.38] } (11. h3 Bxe1 12. Ba4 Bxf2 13. Rh2 Bxg1 14. Bc2 Bxh2 15. Bxh7 Rxh7 16. h4 Rxh4) 11... Bxd2 { [%eval -0.71] } 12. Nf3?? { (-0.71 → Mate in 8) Checkmate is now unavoidable. Be6 was best. } { [%eval #-8] } (12. Be6 fxe6) 12... Rc8 { [%eval #-9] } 13. Nxd2 { [%eval #-8] } 13... f5 { [%eval #-8] } 14. Bxf5 { [%eval #-7] } 14... h5 { [%eval #-7] } 15. Bxc8 { [%eval #-6] } 15... e6 { [%eval #-6] } 16. Bxe6 { [%eval #-5] } 16... Rh7 { [%eval #-5] } 17. Bxg8 { [%eval #-4] } 17... h4?? { (Mate in 4 → Mate in 16) Lost forced checkmate sequence. Rf7 was best. } { [%eval #16] } (17... Rf7 18. Bxf7 c5 19. Bxh5 c4 20. Nxc4 a5 21. Nxa5#) 18. Bxh7 { [%eval 2.25] } 18... h3?? { (2.25 → Mate in 14) Checkmate is now unavoidable. c5 was best. } { [%eval #14] } (18... c5) 19. gxh3 { [%eval #14] } 19... c5 { [%eval #13] } 20. Nf3 { [%eval #12] } 20... c4 { [%eval #11] } 21. Rd1 { [%eval #11] } 21... c3 { [%eval #10] } 22. Bg8 { [%eval #10] } 22... c2 { [%eval #7] } 23. Ne5?? { (Mate in 7 → -2.13) Lost forced checkmate sequence. a4 was best. } { [%eval -2.13] } (23. a4 cxd1=B 24. Ng5 Bxa4 25. Bb3 Bxb3 26. Ne6 Bxe6 27. f4 Bxh3 28. f5 Bxf5) 23... cxd1=K { [%eval -1.65] } 24. a4?? { (-1.65 → Mate in 8) Checkmate is now unavoidable. Nd3 was best. } { [%eval #-8] } (24. Nd3 Kc1 25. Nxc1 a5 26. Nd3 a4 27. f4 a3 28. Nb2 axb2 29. a3 b1=B) 24... Kc2?? { (Mate in 8 → -0.29) Lost forced checkmate sequence. a5 was best. } { [%eval -0.29] } (24... a5 25. f4 Ke2 26. Nd3 Kxd3 27. Bc4 Kxc4 28. f5 Kd5 29. f6 Ke5 30. f7) 25. Nd3?? { (-0.29 → Mate in 5) Checkmate is now unavoidable. Bb3 was best. } { [%eval #-5] } (25. Bb3 Kxb3 26. h4 Kxa4 27. Ng6 Kb5 28. f4 a5 29. h5 a4 30. h6 a3) 25... Kxd3 { [%eval #-5] } 26. Bc4 { [%eval #-4] } 26... Kxc4 { [%eval #-4] } 27. a5 { [%eval #-3] } 27... Kc5 { [%eval #-4] } 28. a6 { [%eval #-2] } 28... Kc6 { [%eval #-4] } 29. f3 { [%eval #-2] } 29... Kb7?? { (Mate in 2 → 1.69) Lost forced checkmate sequence. Kd5 was best. } { [%eval 1.69] } (29... Kd5 30. h4 Ke4 31. fxe4#) 30. axb7 { [%eval 1.12] } 30... a6 { [%eval 0.4] } 31. f4 { [%eval 0.58] } 31... a5 { [%eval 0.67] } 32. f5 { [%eval 0.84] } 32... a4 { [%eval 2.12] } 33. f6?? { (2.12 → 0.00) Blunder. b8=R was best. } { [%eval 0.0] } (33. b8=R a3 34. Rb5 a2 35. Rd5 a1=K 36. f6 Kb2 37. Rg5 Kc3 38. h4 Kd4) 33... a3 { [%eval 0.51] } 34. f7?? { (0.51 → Mate in 16) Checkmate is now unavoidable. h4 was best. } { [%eval #-16] } (34. h4 a2) 34... a2 { [%eval #-21] } 35. f8=Q { [%eval -6.56] } 35... a1=K { [%eval -5.95] } 36. Qh6?? { (-5.95 → Mate in 13) Checkmate is now unavoidable. h4 was best. } { [%eval #-13] } (36. h4 Kb2) 36... Ka2 { [%eval #-13] } 37. Qh4 { [%eval #-12] } 37... Kb2 { [%eval #-13] } 38. b8=K { [%eval #-6] } 38... Kb3 { [%eval #-8] } 39. Kc8 { [%eval #-1] } 39... Kc4 { [%eval #-1] } 40. Qxc4# { Game ends by variant rule. } 0-1