FEN
[Event "rated variant:racingKings game"]
[Site "https://lichess.org/2VNDpJCU"]
[Date "2024.12.27"]
[Round "-"]
[White "bijiy"]
[Black "CyberShredder"]
[Result "0-1"]
[GameId "2VNDpJCU"]
[UTCDate "2024.12.27"]
[UTCTime "05:00:37"]
[WhiteElo "2537"]
[BlackElo "2469"]
[WhiteRatingDiff "-7"]
[BlackRatingDiff "+7"]
[WhiteTitle "FM"]
[Variant "Racing Kings"]
[TimeControl "30+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. Bd4 { [%eval 0.0] } 1... Kb3 { [%eval 0.39] } 2. Nxc2 { [%eval 0.2] } 2... Kc4 { [%eval 0.34] } 3. Rg8 { [%eval 0.12] } 3... Qa3 { [%eval 0.16] } 4. R1g3 { [%eval 0.0] } 4... Qd6 { [%eval 0.0] } 5. Kh3 { [%eval 0.0] } 5... Rxc2 { [%eval 0.0] } 6. Kg4 { [%eval 0.0] } 6... Rb5 { [%eval 0.0] } 7. Rg6 { [%eval 0.0] } 7... Qc7 { [%eval 0.0] } 8. Bg2 { [%eval 0.08] } 8... Nb3 { [%eval 0.0] } 9. Rxb3 { [%eval 0.0] } 9... Rxb3 { [%eval 0.0] } 10. Kf5 { [%eval 0.0] } 10... Rxe2 { [%eval 0.49] } 11. Be5 { [%eval 0.28] } 11... Qb6?? { (0.28 → 3.53) Blunder. Rb5 was best. } { [%eval 3.53] } (11... Rb5 12. Ke6) 12. Qxd1?? { (3.53 → 0.00) Blunder. Re6 was best. } { [%eval 0.0] } (12. Re6) 12... Rxg2 { [%eval 0.0] } 13. Rxg2 { [%eval 0.0] } 13... Kc5? { (0.00 → 1.20) Mistake. Kb5 was best. } { [%eval 1.2] } (13... Kb5 14. Rg8 Ka6 15. Bd4 Kb7 16. Qxb3 Qxb3 17. Kg6 Qh3 18. Kg7 Qc8 19. Kh8) 14. Rg6 { [%eval 1.25] } 14... Ra3? { (1.25 → 2.48) Mistake. Rb4 was best. } { [%eval 2.48] } (14... Rb4) 15. Rxb6?? { (2.48 → 0.00) Blunder. Re6 was best. } { [%eval 0.0] } (15. Re6 Ra7 16. Kg6 Qc6 17. Qd8 Qd5 18. Kf6 Bh6 19. Rd6 Rb7 20. Qe7 Ra7) 15... Kxb6 { [%eval 0.0] } 16. Qd7 { [%eval 0.0] } 16... Ra7 { [%eval 0.0] } 17. Qc8 { [%eval 0.0] } 17... Rc7 { [%eval 0.0] } 18. Qd8 { [%eval 0.0] } 18... Ba3 { [%eval 0.0] } 19. Ke6 { [%eval 0.0] } 19... Bb4 { [%eval 0.0] } 20. Bf4 { [%eval 0.0] } 20... Ba5 { [%eval 0.0] } 21. Bd6 { [%eval 0.0] } 21... Bc3 { [%eval 0.0] } 22. Kd5?? { (0.00 → Mate in 6) Checkmate is now unavoidable. Bh2 was best. } { [%eval #-6] } (22. Bh2 Ba5 23. Be5 Kb7 24. Bxc7 Bxc7 25. Ke7 Bb8 26. Ke8 Ka8) 22... Kb7 { [%eval #-5] } 23. Bxc7 { [%eval #-5] } 23... Ba5?? { (Mate in 5 → Mate in 3) Lost forced checkmate sequence. Bf6 was best. } { [%eval #3] } (23... Bf6 24. Qf8 Kxc7 25. Qa8 Kd7 26. Qh8 Bd8 27. Qh4 Kc8#) 24. Qe8?? { (Mate in 3 → Mate in 3) Lost forced checkmate sequence. Kd6 was best. } { [%eval #-3] } (24. Kd6 Bd2 25. Kd7 Bf4 26. Ke8#) 24... Bxc7 { [%eval #-2] } 25. Ke6 { [%eval #-2] } 25... Bb8 { [%eval #-1] } 26. Qa4 { [%eval #-1] } 26... Kc8# { Game ends by variant rule. } 0-1

