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[Event "casual blitz game"] [Site "https://lichess.org/2qdnjKXn"] [Date "2026.01.02"] [Round "-"] [White "ChessDoctorATX"] [Black "Rakhmanov_Aleksandr"] [Result "0-1"] [GameId "2qdnjKXn"] [UTCDate "2026.01.02"] [UTCTime "15:02:23"] [WhiteElo "1626"] [BlackElo "2831"] [BlackTitle "GM"] [Variant "Standard"] [TimeControl "300+3"] [ECO "A59"] [Opening "Benko Gambit Accepted: King Walk Variation"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4 { [%eval 0.17] } 1... Nf6 { [%eval 0.15] } 2. c4 { [%eval 0.17] } 2... c5 { [%eval 0.56] } 3. d5 { [%eval 0.46] } 3... b5 { [%eval 0.47] } 4. cxb5 { [%eval 0.47] } 4... a6 { [%eval 0.6] } 5. bxa6 { [%eval 0.52] } 5... Bxa6 { [%eval 0.69] } 6. Nc3 { [%eval 0.7] } 6... g6 { [%eval 0.71] } 7. e4 { [%eval 0.79] } 7... Bxf1 { [%eval 0.84] } 8. Kxf1 { [%eval 0.85] } 8... d6 { [%eval 0.85] } 9. Nf3 { [%eval 0.86] } 9... Bg7 { [%eval 0.85] } 10. g3 { [%eval 0.79] } 10... O-O { [%eval 0.81] } 11. Kg2 { [%eval 0.86] } { A59 Benko Gambit Accepted: King Walk Variation } 11... Na6 { [%eval 0.82] } 12. Nd2 { [%eval 0.65] } 12... e6 { [%eval 1.01] } 13. Nc4 { [%eval 1.26] } 13... exd5 { [%eval 1.3] } 14. exd5 { [%eval 1.34] } 14... Re8 { [%eval 1.57] } 15. Bf4 { [%eval 1.4] } 15... Ne4 { [%eval 1.15] } 16. Nxe4 { [%eval 1.17] } 16... Rxe4 { [%eval 0.94] } 17. Qc2 { [%eval 0.56] } 17... Rxf4 { [%eval 1.1] } 18. gxf4 { [%eval 1.38] } 18... Qh4 { [%eval 1.27] } 19. Qe4? { (1.27 → 0.03) Mistake. Qd3 was best. } { [%eval 0.03] } (19. Qd3 Nb4 20. Qg3 Qe7 21. Rac1 Nxd5 22. Qf3 Qb7 23. Kg3 Rxa2 24. Ra1 Rxa1) 19... Qg4+ { [%eval 0.0] } 20. Kf1 { [%eval 0.0] } 20... Qh3+ { [%eval -0.05] } 21. Kg1?! { (-0.05 → -0.63) Inaccuracy. Ke2 was best. } { [%eval -0.63] } (21. Ke2) 21... Nc7 { [%eval -0.54] } 22. a3?! { (-0.54 → -1.20) Inaccuracy. Re1 was best. } { [%eval -1.2] } (22. Re1 Re8) 22... Qg4+ { [%eval -1.13] } 23. Kf1 { [%eval -0.81] } 23... Re8 { [%eval -0.73] } 24. Qd3?! { (-0.73 → -1.35) Inaccuracy. Ne3 was best. } { [%eval -1.35] } (24. Ne3 Qh5 25. Qg2 Bxb2 26. Rb1 Bd4 27. Qg4 Qxg4 28. Nxg4 Nxd5 29. Rg1 h5) 24... Qxf4 { [%eval -1.76] } 25. Rd1?! { (-1.76 → -2.81) Inaccuracy. Rg1 was best. } { [%eval -2.81] } (25. Rg1 Bd4 26. Qg3 Qf6 27. Kg2 Re2 28. Rgf1 Nxd5 29. Qf3 Qe6 30. a4 Re4) 25... Bd4 { [%eval -2.28] } 26. Rd2 { [%eval -2.16] } 26... Nxd5 { [%eval -2.11] } 27. Kg2?! { (-2.11 → -3.29) Inaccuracy. Rg1 was best. } { [%eval -3.29] } (27. Rg1 Re6) 27... Qg5+ { [%eval -2.91] } 28. Kf1 { [%eval -2.92] } 28... Nf4 { [%eval -3.09] } 29. Qf3 { [%eval -2.83] } 29... d5 { [%eval -2.66] } 30. Rg1?? { (-2.66 → Mate in 2) Checkmate is now unavoidable. h4 was best. } { [%eval #-2] } (30. h4 Qf6 31. Ne3 Re5 32. Ng4 Qa6+ 33. Kg1 Re4 34. h5 g5 35. Ne3 h6) 30... Qf5?? { (Mate in 2 → 2.22) Lost forced checkmate sequence. Re1+ was best. } { [%eval 2.22] } (30... Re1+ 31. Kxe1 Qxg1#) 31. Ne3?? { (2.22 → -1.24) Blunder. Nd6 was best. } { [%eval -1.24] } (31. Nd6) 31... Qe5? { (-1.24 → 0.00) Mistake. Qf6 was best. } { [%eval 0.0] } (31... Qf6) 32. Ng4?? { (0.00 → Mate in 1) Checkmate is now unavoidable. Rg4 was best. } { [%eval #-1] } (32. Rg4 Ne6 33. Nxd5 f5 34. Rgxd4 Nxd4 35. Qe3 Kf7 36. Qxe5 Rxe5 37. Nc3 Re7) 32... Qe1# { Black wins by checkmate. } 0-1