- Blind mode tutorial
lichess.org
Donate
FEN
[Event "rated variant:antichess game"] [Site "https://lichess.org/3ZIbNzUq"] [Date "2026.01.16"] [Round "-"] [White "Amiral_JFK"] [Black "CrabDabGO"] [Result "1-0"] [GameId "3ZIbNzUq"] [UTCDate "2026.01.16"] [UTCTime "23:11:39"] [WhiteElo "1738"] [BlackElo "1606"] [WhiteRatingDiff "+4"] [BlackRatingDiff "-9"] [Variant "Antichess"] [TimeControl "60+0"] [ECO "?"] [Opening "?"] [Termination "Time forfeit"] [Annotator "lichess.org"] 1. b3 { [%eval -0.19] } 1... e6 { [%eval -1.61] } 2. Ba3 { [%eval -1.37] } 2... Bxa3 { [%eval -2.22] } 3. Nxa3 { [%eval -0.67] } 3... b5 { [%eval -1.9] } 4. Nxb5 { [%eval -0.38] } 4... Qh4?! { (-0.38 → 0.28) Inaccuracy. Nc6 was best. } { [%eval 0.28] } (4... Nc6 5. Nxc7 Qxc7 6. d4 Nxd4 7. Qxd4 Qxc2 8. Qxg7 Qxa2 9. Rxa2) 5. Nxa7 { [%eval 0.24] } 5... Qxh2 { [%eval 0.2] } 6. Rxh2 { [%eval 0.52] } 6... Rxa7 { [%eval 0.35] } 7. Rxh7 { [%eval 0.13] } 7... Rxa2?! { (0.13 → 0.87) Inaccuracy. Rxh7 was best. } { [%eval 0.87] } (7... Rxh7 8. c4 Rxa2 9. Rxa2 Rh3 10. Nxh3 g5 11. Nxg5 Kd8 12. Nxe6) 8. Rxa2 { [%eval 0.76] } 8... Rxh7 { [%eval 0.88] } 9. Ra6? { (0.88 → -0.75) Mistake. c4 was best. } { [%eval -0.75] } (9. c4 Kf8) 9... Bxa6?? { (-0.75 → Mate in 10) Checkmate is now unavoidable. Nxa6 was best. } { [%eval #10] } (9... Nxa6 10. Qc1) 10. e3?? { (Mate in 10 → Mate in 10) Lost forced checkmate sequence. Qa1 was best. } { [%eval #-10] } (10. Qa1 Bxe2 11. Qxg7 Rxg7 12. Bxe2 Rxg2 13. Ba6 Nxa6 14. b4 Nxb4 15. Nh3 Nxc2) 10... Bxf1 { [%eval #-10] } 11. Kxf1 { [%eval #-9] } 11... Rh3?? { (Mate in 9 → -1.05) Lost forced checkmate sequence. Rh5 was best. } { [%eval -1.05] } (11... Rh5 12. Qxh5 f6 13. Qxe8 d5 14. Qxg8 e5 15. Qxg7 e4 16. Qxf6 Na6 17. Qxa6) 12. gxh3 { [%eval -1.21] } 12... Ne7 { [%eval -0.78] } 13. Kg2 { [%eval -0.5] } 13... d6 { [%eval 0.0] } 14. d3? { (0.00 → -1.50) Mistake. h4 was best. } { [%eval -1.5] } (14. h4 d5) 14... Nd7 { [%eval -1.17] } 15. Qc1 { [%eval -1.35] } 15... f6 { [%eval -1.41] } 16. e4?! { (-1.41 → -2.12) Inaccuracy. Qf1 was best. } { [%eval -2.12] } (16. Qf1 e5) 16... f5 { [%eval -2.07] } 17. exf5 { [%eval -2.22] } 17... exf5 { [%eval -2.05] } 18. Qh6 { [%eval -2.49] } 18... gxh6 { [%eval -1.88] } 19. Kf1? { (-1.88 → -3.32) Mistake. Nf3 was best. } { [%eval -3.32] } (19. Nf3 Kf7 20. Nd2 Kg6 21. d4 Nc8 22. f4 d5 23. Kf3 c6 24. Kg3 h5) 19... Kf7?! { (-3.32 → -2.19) Inaccuracy. h5 was best. } { [%eval -2.19] } (19... h5 20. d4) 20. f3?? { (-2.19 → -4.97) Blunder. Nf3 was best. } { [%eval -4.97] } (20. Nf3 f4) 20... Nc6?? { (-4.97 → Mate in 6) Checkmate is now unavoidable. Nf6 was best. } { [%eval #6] } (20... Nf6) 21. b4 { [%eval #6] } 21... Nxb4 { [%eval #5] } 22. c3 { [%eval #6] } 22... Nxd3 { [%eval #5] } 23. f4?? { (Mate in 5 → -1.65) Lost forced checkmate sequence. Ke1 was best. } { [%eval -1.65] } (23. Ke1 Nxe1 24. Ne2 Nxf3 25. Ng1 Nxg1 26. c4 Nxh3 27. c5 dxc5#) 23... Nxf4 { [%eval -1.3] } 24. Nf3 { [%eval -1.68] } 24... Nxh3 { [%eval -1.0] } 25. Ne5? { (-1.00 → -2.41) Mistake. Nd2 was best. } { [%eval -2.41] } (25. Nd2 h5) 25... dxe5 { [%eval -1.83] } 26. Kf2?? { (-1.83 → Mate in 11) Checkmate is now unavoidable. Kg2 was best. } { [%eval #-11] } (26. Kg2) 26... Nxf2 { [%eval #-11] } 27. c4 { [%eval #-10] } 27... Nb6 { [%eval #-10] } 28. c5 { [%eval #-9] } 28... c6?! { (Mate in 9 → -11.95) Lost forced checkmate sequence. Nd7 was best. } { [%eval -11.95] } (28... Nd7 29. c6 Ng4 30. cxd7 Ne3 31. d8=K Nc4 32. Kxc7 Nd6 33. Kxd6 Kg6 34. Kxe5) 29. cxb6 { [%eval -11.94] } 29... Nd3 { [%eval -9.6] } 30. b7 { [%eval -5.96] } 30... e4?? { (-5.96 → Mate in 13) Checkmate is now unavoidable. h5 was best. } { [%eval #13] } (30... h5) 31. b8=K { [%eval #13] } 31... f4 { [%eval #12] } 32. Ka7 { [%eval #12] } 32... c5 { [%eval #11] } 33. Ka6 { [%eval #11] } 33... c4 { [%eval #10] } 34. Ka5 { [%eval #10] } 34... Nb4 { [%eval #9] } 35. Kxb4 { [%eval #9] } 35... e3 { [%eval #8] } 36. Kxc4 { [%eval #8] } 36... e2 { [%eval #7] } 37. Kc3 { [%eval #8] } 37... e1=R { [%eval #7] } 38. Kc2 { [%eval #8] } 38... Rd1 { [%eval #3] } 39. Kxd1 { [%eval #3] } 39... f3 { [%eval #1] } 40. Ke2 { [%eval #1] } { White wins on time. } 1-0