- Blind mode tutorial
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[Event "rated blitz game"] [Site "https://lichess.org/3xuGxRtE"] [Date "2024.03.30"] [Round "-"] [White "AkibaRubi"] [Black "ekfj4cxjx8vkco0acjx2"] [Result "1-0"] [GameId "3xuGxRtE"] [UTCDate "2024.03.30"] [UTCTime "17:33:28"] [WhiteElo "2678"] [BlackElo "2815"] [WhiteRatingDiff "+8"] [BlackRatingDiff "-8"] [WhiteTitle "FM"] [Variant "Standard"] [TimeControl "180+0"] [ECO "A10"] [Opening "English Opening: Great Snake Variation"] [Termination "Time forfeit"] [Annotator "lichess.org"] 1. c4 { [%eval 0.16] } 1... g6 { [%eval 0.25] } { A10 English Opening: Great Snake Variation } 2. g3 { [%eval 0.11] } 2... Bg7 { [%eval 0.17] } 3. Bg2 { [%eval 0.06] } 3... Nf6 { [%eval 0.47] } 4. Nf3 { [%eval 0.23] } 4... O-O { [%eval 0.21] } 5. b3 { [%eval 0.0] } 5... d6 { [%eval 0.23] } 6. d4 { [%eval 0.0] } 6... e5 { [%eval -0.02] } 7. dxe5?! { (-0.02 → -0.75) Inaccuracy. Nc3 was best. } { [%eval -0.75] } (7. Nc3 c6 8. dxe5 dxe5 9. Qxd8 Rxd8 10. Bd2 Re8 11. Ng5 Nbd7) 7... Ng4? { (-0.75 → 0.70) Mistake. dxe5 was best. } { [%eval 0.7] } (7... dxe5 8. Qxd8 Rxd8 9. Bb2 Nc6 10. Na3 Ne8 11. Ng5 Nb4 12. O-O) 8. Bb2 { [%eval 0.17] } 8... Nc6?! { (0.17 → 0.82) Inaccuracy. dxe5 was best. } { [%eval 0.82] } (8... dxe5 9. O-O) 9. Nc3 { [%eval 0.67] } 9... Ncxe5 { [%eval 0.88] } 10. O-O { [%eval 0.81] } 10... Re8 { [%eval 0.95] } 11. Qd2 { [%eval 0.75] } 11... Nxf3+ { [%eval 0.76] } 12. exf3 { [%eval 0.59] } 12... Ne5?! { (0.59 → 1.72) Inaccuracy. Nf6 was best. } { [%eval 1.72] } (12... Nf6 13. Rad1 Bd7 14. Qc1 Bc6 15. Qa1 Nh5 16. b4 a6 17. a4 b6 18. Rc1 Be5 19. Rfe1) 13. f4 { [%eval 1.14] } 13... Nc6? { (1.14 → 2.36) Mistake. Ng4 was best. } { [%eval 2.36] } (13... Ng4) 14. Nd5 { [%eval 2.35] } 14... Be6 { [%eval 2.39] } 15. Bxg7 { [%eval 2.45] } 15... Kxg7 { [%eval 2.33] } 16. Qc3+ { [%eval 2.3] } 16... f6 { [%eval 2.4] } 17. Rac1 { [%eval 2.01] } 17... Rb8 { [%eval 2.61] } 18. Rfe1 { [%eval 2.57] } 18... Bxd5 { [%eval 2.79] } 19. cxd5 { [%eval 2.57] } 19... Rxe1+ { [%eval 2.51] } 20. Rxe1 { [%eval 2.64] } 20... Ne7 { [%eval 2.49] } 21. Re6 { [%eval 2.32] } 21... Qd7?? { (2.32 → Mate in 18) Checkmate is now unavoidable. Ng8 was best. } { [%eval #18] } (21... Ng8 22. Bh3 a5 23. Re2 c5 24. dxc6 Qc7 25. Rc2 Ne7 26. cxb7 Qxc3 27. Rxc3 Rxb7 28. Bg2) 22. Qxf6+ { [%eval 8.5] } { Black left the game. } 1-0