FEN
[Event "casual blitz game"]
[Site "https://lichess.org/6DIo7cfF"]
[Date "2023.06.10"]
[Round "-"]
[White "derekw"]
[Black "TheLastStyleBender"]
[Result "0-1"]
[GameId "6DIo7cfF"]
[UTCDate "2023.06.10"]
[UTCTime "01:10:43"]
[WhiteElo "1448"]
[BlackElo "2220"]
[Variant "Standard"]
[TimeControl "180+2"]
[ECO "A48"]
[Opening "London System"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. d4 { [%eval 0.0] } 1... Nf6 { [%eval 0.28] } 2. Bf4 { [%eval 0.0] } 2... g6 { [%eval 0.13] } 3. Nf3 { [%eval 0.0] } { A48 London System } 3... Bg7 { [%eval 0.16] } 4. Qd2 { [%eval -0.25] } 4... O-O { [%eval 0.0] } 5. Bh6 { [%eval -0.24] } 5... d6 { [%eval 0.24] } 6. Bxg7 { [%eval 0.31] } 6... Kxg7 { [%eval 0.24] } 7. Qd1?! { (0.24 → -0.71) Inaccuracy. Nc3 was best. } { [%eval -0.71] } (7. Nc3 c5 8. O-O-O cxd4 9. Nxd4 Nc6 10. h3 Bd7 11. g4 Nxd4) 7... Nc6 { [%eval -0.28] } 8. Nbd2?! { (-0.28 → -0.97) Inaccuracy. e3 was best. } { [%eval -0.97] } (8. e3 e5 9. c4 exd4 10. Nxd4 Nxd4 11. Qxd4 d5 12. Qc3 Be6 13. cxd5 Qxd5 14. f3 b5) 8... e5 { [%eval -0.86] } 9. dxe5 { [%eval -0.87] } 9... dxe5 { [%eval -0.82] } 10. c3?? { (-0.82 → -3.82) Blunder. e4 was best. } { [%eval -3.82] } (10. e4 Nd4 11. c3 Nxf3+ 12. Qxf3 Qe7 13. Qe3 Ng4 14. Qg3 h5 15. Nf3 Rh8 16. Qh4 Qc5) 10... Bf5?? { (-3.82 → -1.02) Blunder. e4 was best. } { [%eval -1.02] } (10... e4 11. Ng1) 11. Nc4 { [%eval -1.23] } 11... Qe7 { [%eval -1.6] } 12. e3 { [%eval -2.03] } 12... Rad8 { [%eval -1.77] } 13. Qb3 { [%eval -1.64] } 13... e4 { [%eval -1.1] } 14. Nfe5?? { (-1.10 → -7.32) Blunder. Nd4 was best. } { [%eval -7.32] } (14. Nd4 Nxd4 15. cxd4 c5 16. dxc5 Qxc5 17. Qa3 Qxa3 18. Nxa3 Rc8 19. Bc4 Rc6 20. O-O Rfc8) 14... Nxe5 { [%eval -7.31] } 15. Nxe5 { [%eval -7.51] } 15... Qxe5 { [%eval -7.12] } 16. Be2 { [%eval -7.9] } 16... Bg4 { [%eval -7.78] } 17. Qc2 { [%eval -7.17] } 17... Bxe2 { [%eval -7.4] } 18. Qxe2 { [%eval -7.68] } 18... Rd3 { [%eval -7.81] } 19. O-O { [%eval -7.62] } 19... Rfd8 { [%eval -7.76] } 20. Qc2 { [%eval -11.36] } 20... Ng4 { [%eval -10.41] } 21. Rad1?! { (-10.41 → Mate in 1) Checkmate is now unavoidable. g3 was best. } { [%eval #-1] } (21. g3 Rd2) 21... Qxh2# { Black wins by checkmate. } 0-1
