FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/7gB8NLp2"]
[Date "2023.07.16"]
[Round "-"]
[White "harsith1507"]
[Black "MHAs"]
[Result "1-0"]
[GameId "7gB8NLp2"]
[UTCDate "2023.07.16"]
[UTCTime "16:40:51"]
[WhiteElo "1306"]
[BlackElo "1773"]
[WhiteRatingDiff "+30"]
[BlackRatingDiff "-10"]
[Variant "Antichess"]
[TimeControl "60+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. g3 { [%eval 0.0] } 1... Nh6 { [%eval 0.0] } 2. g4 { [%eval -0.08] } 2... Nxg4 { [%eval 0.09] } 3. h3 { [%eval -0.31] } 3... Nxf2 { [%eval -0.19] } 4. Kxf2 { [%eval -0.43] } 4... d6?? { (-0.43 → 3.08) Blunder. g5 was best. } { [%eval 3.08] } (4... g5 5. Qe1 g4 6. hxg4 Bh6 7. Rxh6 Rg8 8. Rxh7 Rxg4 9. Rxf7) 5. Ke1?? { (3.08 → -2.53) Blunder. Kg2 was best. } { [%eval -2.53] } (5. Kg2 Bxh3 6. Rxh3 Rg8 7. Rxh7 g6 8. Rxf7 Kxf7 9. Kg3 Kf6) 5... Bxh3 { [%eval -1.24] } 6. Rxh3?? { (-1.24 → Mate in 15) Checkmate is now unavoidable. Nxh3 was best. } { [%eval #-15] } (6. Nxh3 g5) 6... Qc8?? { (Mate in 15 → -0.02) Lost forced checkmate sequence. g5 was best. } { [%eval -0.02] } (6... g5 7. Rxh7 Rxh7 8. d4 Qd7 9. Bxg5 Qb5 10. Bxe7 Qxb2 11. Bxd6 Qxc2 12. Bxf8 Kxf8 13. Qxc2) 7. Rxh7 { [%eval 0.07] } 7... Rxh7 { [%eval 0.06] } 8. Nh3 { [%eval 0.15] } 8... Qxh3 { [%eval 0.6] } 9. Bxh3 { [%eval 0.54] } 9... Rxh3 { [%eval 0.14] } 10. e3?? { (0.14 → -1.82) Blunder. d3 was best. } { [%eval -1.82] } (10. d3 Rxd3) 10... Rxe3 { [%eval -1.66] } 11. dxe3 { [%eval -1.48] } 11... d5?? { (-1.48 → 0.28) Blunder. Nd7 was best. } { [%eval 0.28] } (11... Nd7 12. Qxd6) 12. Qxd5 { [%eval 0.0] } 12... Kd8?? { (0.00 → Mate in 12) Checkmate is now unavoidable. Na6 was best. } { [%eval #12] } (12... Na6 13. Qxf7 Kxf7 14. Nd2 Rd8 15. b4 Nxb4 16. a3 Nxc2 17. Ra2 Nxa3 18. Bxa3 Rxd2 19. Rxd2) 13. Qxf7?? { (Mate in 12 → 0.93) Lost forced checkmate sequence. Qxd8 was best. } { [%eval 0.93] } (13. Qxd8 Nc6 14. Qxf8 Rxf8 15. b4 Nxb4 16. a4 Nxc2 17. Nd2 Nxa1 18. Nb3 Nxb3 19. Ke2 Nxc1) 13... g5 { [%eval 0.96] } 14. Qxe7 { [%eval 1.0] } 14... Kxe7 { [%eval 0.59] } 15. Nd2 { [%eval 0.84] } 15... Kd6?! { (0.84 → 1.42) Inaccuracy. Nd7 was best. } { [%eval 1.42] } (15... Nd7 16. e4 Bh6 17. Ke2 Ne5 18. Ke3 Nf3 19. Kxf3 g4 20. Kxg4 Bxd2 21. Bxd2 Rb8 22. Bh6) 16. Ke2 { [%eval 0.77] } 16... Nd7 { [%eval 1.15] } 17. Kf3? { (1.15 → 0.00) Mistake. e4 was best. } { [%eval 0.0] } (17. e4 Kd5 18. exd5 Bb4 19. c3 Bxc3 20. bxc3 b5 21. d6 cxd6 22. Ke3 Nf6 23. Nc4 bxc4) 17... g4 { [%eval 0.0] } 18. Kxg4 { [%eval 0.0] } 18... a6?? { (0.00 → Mate in 9) Checkmate is now unavoidable. Nb6 was best. } { [%eval #9] } (18... Nb6 19. Nf1 Rc8 20. Kf3 Be7 21. c4 Nxc4 22. b3 Nxe3 23. Kxe3 Rb8 24. Kd2 Rd8 25. Ke3) 19. a3?? { (Mate in 9 → -0.06) Lost forced checkmate sequence. Nf3 was best. } { [%eval -0.06] } (19. Nf3 Nc5 20. e4 Nxe4 21. Ne5 Kxe5 22. Bd2 Nxd2 23. c4 Nxc4 24. Rg1 Nxb2 25. Rd1 Nxd1) 19... Kc6?! { (-0.06 → 0.97) Inaccuracy. Ke5 was best. } { [%eval 0.97] } (19... Ke5 20. Kf4) 20. b3 { [%eval 0.51] } 20... Bxa3 { [%eval 0.45] } 21. Rxa3 { [%eval 0.07] } 21... Rb8?? { (0.07 → Mate in 6) Checkmate is now unavoidable. Kb6 was best. } { [%eval #6] } (21... Kb6 22. Rxa6 Kxa6 23. e4 Nb6 24. Bb2 Rh8 25. Bxh8 Ka7 26. c4 Nxc4 27. Nxc4 b6 28. Nxb6) 22. Rxa6 { [%eval #6] } 22... bxa6 { [%eval #5] } 23. b4 { [%eval #5] } 23... Rxb4 { [%eval #4] } 24. Ne4 { [%eval #5] } 24... Rxe4 { [%eval #4] } 25. Bb2 { [%eval #4] } 25... Rxg4 { [%eval #3] } 26. e4 { [%eval #3] } 26... Rxe4 { [%eval #2] } 27. Bd4 { [%eval #2] } 27... Rxd4 { [%eval #1] } 28. c4 { [%eval #1] } 28... Rxc4# { Game ends by variant rule. } 1-0