- Blind mode tutorial
lichess.org
Donate
FEN
[Event "rated variant:chess960 game"] [Site "https://lichess.org/7psVONE7"] [Date "2024.06.11"] [Round "-"] [White "Richi135"] [Black "cole77"] [Result "0-1"] [GameId "7psVONE7"] [UTCDate "2024.06.11"] [UTCTime "22:11:17"] [WhiteElo "1584"] [BlackElo "1526"] [WhiteRatingDiff "-6"] [BlackRatingDiff "+34"] [Variant "Chess960"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [FEN "qnrbnkbr/pppppppp/8/8/8/8/PPPPPPPP/QNRBNKBR w KQkq - 0 1"] [SetUp "1"] [Annotator "lichess.org"] 1. e3 { [%eval 0.12] } 1... e6 { [%eval 0.1] } 2. d4 { [%eval 0.01] } 2... d5 { [%eval 0.32] } 3. Nd2 { [%eval 0.28] } 3... Be7 { [%eval 0.4] } 4. c4 { [%eval 0.25] } 4... c5?! { (0.25 → 0.84) Inaccuracy. h6 was best. } { [%eval 0.84] } (4... h6 5. h3 Bh7 6. Bh2 O-O 7. O-O Nd7 8. Nef3 c6 9. c5 a5 10. Rc3) 5. cxd5 { [%eval 0.85] } 5... exd5 { [%eval 0.77] } 6. Nef3?! { (0.77 → 0.22) Inaccuracy. dxc5 was best. } { [%eval 0.22] } (6. dxc5 Rxc5 7. h3 Rxc1 8. Qxc1 Nc6 9. Bh2 f6 10. Nd3 Bf7 11. O-O O-O) 6... c4 { [%eval 0.6] } 7. h3 { [%eval 0.18] } 7... Nc6 { [%eval 0.49] } 8. Bh2 { [%eval 0.64] } 8... Nd6?! { (0.64 → 1.34) Inaccuracy. f6 was best. } { [%eval 1.34] } (8... f6 9. b3 b5 10. O-O Ba3 11. Rc2 Bf7 12. bxc4 bxc4 13. e4 dxe4 14. Nh4) 9. Ne5?! { (1.34 → 0.63) Inaccuracy. b3 was best. } { [%eval 0.63] } (9. b3 cxb3 10. Bxb3 f6 11. O-O Na5 12. Bc2 Bf7 13. e4 Nxe4 14. Nxe4 dxe4) 9... f6 { [%eval 0.79] } 10. Nd7+ { [%eval 0.75] } 10... Ke8 { [%eval 0.62] } 11. Nc5 { [%eval 0.76] } 11... b6 { [%eval 0.75] } 12. Na4 { [%eval 0.69] } 12... Kd7? { (0.69 → 1.99) Mistake. Nb4 was best. } { [%eval 1.99] } (12... Nb4 13. Nc3) 13. Nc3 { [%eval 1.86] } 13... Nb4 { [%eval 1.92] } 14. Be2 { [%eval 1.56] } 14... h6 { [%eval 2.15] } 15. a3?! { (2.15 → 1.35) Inaccuracy. O-O was best. } { [%eval 1.35] } (15. O-O) 15... Nc6?! { (1.35 → 2.44) Inaccuracy. Nd3 was best. } { [%eval 2.44] } (15... Nd3 16. Rb1) 16. O-O { [%eval 2.62] } 16... Bh7? { (2.62 → 4.50) Mistake. Ke8 was best. } { [%eval 4.5] } (16... Ke8 17. b3 cxb3 18. Ba6 Be6 19. Nxb3 Rd8 20. Rfe1 Nb8 21. Bd3 Kf7 22. e4) 17. Nxd5?! { (4.50 → 2.95) Inaccuracy. Bf3 was best. } { [%eval 2.95] } (17. Bf3 Ne4 18. Ncxe4 dxe4 19. Nxe4 Rhd8 20. Qb1 Bg8 21. Nc3 Ke8 22. d5 Ne5) 17... Nxd4 { [%eval 3.05] } 18. exd4 { [%eval 2.9] } 18... Qxd5 { [%eval 2.38] } 19. Bxd6 { [%eval 2.38] } 19... Bxd6 { [%eval 2.52] } 20. Nxc4 { [%eval 2.28] } 20... Qxd4?? { (2.28 → 5.37) Blunder. Be4 was best. } { [%eval 5.37] } (20... Be4 21. Rfe1 Rhe8 22. Nxd6 Kxd6 23. a4 Rxc1 24. Qa3+ Ke6 25. Rxc1 Qxd4) 21. Rfd1?! { (5.37 → 4.12) Inaccuracy. Nxd6 was best. } { [%eval 4.12] } (21. Nxd6 Rxc1 22. Qxc1 Kxd6 23. Rd1 Qxd1+ 24. Qxd1+ Ke7 25. Qa4 a5 26. Qc6 Rd8) 21... Qc5?! { (4.12 → 6.37) Inaccuracy. Rxc4 was best. } { [%eval 6.37] } (21... Rxc4 22. Bxc4 Qe5 23. g3 Be4 24. Qa2 Rd8 25. Bg8 f5 26. Qb3 b5 27. Bd5) 22. Nxb6+?? { (6.37 → 0.00) Blunder. Bg4+ was best. } { [%eval 0.0] } (22. Bg4+ Ke7 23. Nxd6 Qxc1 24. Rxc1 Rc5 25. Re1+ Kxd6) 22... Qxb6 { [%eval 0.04] } 23. Rxc8?? { (0.04 → -2.23) Blunder. Bg4+ was best. } { [%eval -2.23] } (23. Bg4+) 23... Rxc8?! { (-2.23 → -1.50) Inaccuracy. Kxc8 was best. } { [%eval -1.5] } (23... Kxc8 24. Qc1+ Bc7 25. Qc4 Rd8 26. Qg4+ Kb8 27. Rxd8+ Bxd8 28. Qxg7 Be4 29. Qxh6) 24. b4?? { (-1.50 → -3.55) Blunder. Bg4+ was best. } { [%eval -3.55] } (24. Bg4+) 24... Rc2 { [%eval -3.5] } 25. Bg4+ { [%eval -4.05] } 25... f5?? { (-4.05 → 5.06) Blunder. Ke7 was best. } { [%eval 5.06] } (25... Ke7 26. Re1+ Kf8 27. Rf1 Bb8 28. Qd1 Bg6 29. Qf3 Rd2 30. Rc1 Rd8 31. Re1) 26. Qxg7+ { [%eval 4.19] } 26... Kc6?? { (4.19 → Mate in 11) Checkmate is now unavoidable. Ke6 was best. } { [%eval #11] } (26... Ke6 27. Qxh6+) 27. Bf3+ { [%eval #10] } 27... Kb5 { [%eval #11] } 28. Rd5+?? { (Mate in 11 → 2.33) Lost forced checkmate sequence. Qd7+ was best. } { [%eval 2.33] } (28. Qd7+ Rc6 29. Rxd6 Ka4 30. Bxc6+ Kxa3 31. Rd3+ Kxb4 32. Qd6+ Qc5 33. Rd4+ Kb3) 28... Kc4 { [%eval 2.34] } 29. Qxh7?? { (2.34 → Mate in 2) Checkmate is now unavoidable. Rd1 was best. } { [%eval #-2] } (29. Rd1 Kb3) 29... Qxf2+ { [%eval #-1] } 30. Kh1 { [%eval #-1] } 30... Qf1# { Black wins by checkmate. } 0-1