- Blind mode tutorial
lichess.org
Donate
FEN
[Event "Саранск Arena"] [Site "https://lichess.org/9XqL9XtD"] [Date "2020.04.14"] [Round "-"] [White "IEMalysov13579"] [Black "Gubanov_Dmitriy"] [Result "0-1"] [GameId "9XqL9XtD"] [UTCDate "2020.04.14"] [UTCTime "12:04:19"] [WhiteElo "1337"] [BlackElo "1662"] [WhiteRatingDiff "-58"] [BlackRatingDiff "+58"] [Variant "Antichess"] [TimeControl "180+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } { [%eval #-15] } (1. e3 b5 2. Bxb5 Ba6 3. Bxa6 Nxa6 4. a4 Qb8 5. b3 Qxb3 6. cxb3 Rb8 7. Qh5 Rxb3) 1... f5?? { (Mate in 15 → -1.56) Lost forced checkmate sequence. b5 was best. } { [%eval -1.56] } (1... b5 2. Bxb5 Nf6 3. Bxd7 Nxe4 4. Bxe8 Nxf2 5. Bxf7 Nxd1 6. Kxd1 Qxd2 7. Kxd2 Rg8 8. Bxg8) 2. exf5 { [%eval -2.47] } 2... g6?? { (-2.47 → Mate in 17) Checkmate is now unavoidable. b5 was best. } { [%eval #17] } (2... b5 3. Bxb5) 3. fxg6 { [%eval #17] } 3... hxg6 { [%eval #16] } 4. Qh5? { (Mate in 16 → 7.50) Lost forced checkmate sequence. Ba6 was best. } { [%eval 7.5] } (4. Ba6 bxa6 5. Na3 Rxh2 6. Rxh2 Nc6 7. Rh6 Bxh6 8. Qg4 Bxd2 9. Qxg6 Bxc1 10. Qxg8 Bxb2) 4... Rxh5? { (7.50 → Mate in 14) Checkmate is now unavoidable. gxh5 was best. } { [%eval #14] } (4... gxh5 5. Ba6) 5. h4?? { (Mate in 14 → Mate in 13) Lost forced checkmate sequence. Bc4 was best. } { [%eval #-13] } (5. Bc4 Rxh2 6. Bxg8 Rxg2 7. Rh6 Rxg1 8. Rxg6 Rxg6 9. d4 Rxg8 10. Bg5 Rxg5 11. d5 Rxd5) 5... Rxh4 { [%eval #-13] } 6. Rxh4 { [%eval #-12] } 6... b5 { [%eval #-12] } 7. Bxb5 { [%eval #-11] } 7... Nc6?? { (Mate in 11 → Mate in 12) Lost forced checkmate sequence. Bb7 was best. } { [%eval #12] } (7... Bb7 8. Bxd7 Bxg2 9. Bxe8 Qxd2 10. Kxd2 Bg7 11. Bxg6 Bxb2 12. Bxb2 e5 13. Bxe5 Nd7 14. Bxc7) 8. Bxc6 { [%eval #12] } 8... dxc6 { [%eval #11] } 9. Rh5?? { (Mate in 11 → 4.98) Lost forced checkmate sequence. Rg4 was best. } { [%eval 4.98] } (9. Rg4 Bxg4 10. Kd1 Bxd1 11. Nc3 Bxc2 12. d3 Qxd3 13. Bf4 Qxc3 14. Bxc7 Qxb2 15. Rf1 Qxa2) 9... Qxd2?? { (4.98 → Mate in 12) Checkmate is now unavoidable. gxh5 was best. } { [%eval #12] } (9... gxh5) 10. Bxd2 { [%eval #12] } 10... gxh5 { [%eval #11] } 11. g4 { [%eval #11] } 11... hxg4 { [%eval #10] } 12. Nh3?? { (Mate in 10 → 1.86) Lost forced checkmate sequence. Nf3 was best. } { [%eval 1.86] } (12. Nf3 gxf3 13. Bh6 Nxh6 14. Na3 Bh3 15. Ke2 fxe2 16. Rd1 exd1=Q 17. Nc4 Qxc2 18. b4 Qxc4) 12... gxh3 { [%eval 1.02] } 13. Be3?? { (1.02 → Mate in 10) Checkmate is now unavoidable. Nc3 was best. } { [%eval #-10] } (13. Nc3 h2) 13... Rb8?? { (Mate in 10 → -1.03) Lost forced checkmate sequence. Be6 was best. } { [%eval -1.03] } (13... Be6 14. Bxa7 Bxa2 15. Rxa2 Rxa7 16. Rxa7 e6 17. Rxc7 Bd6 18. Rxc6 h2 19. Rxd6 h1=B 20. Rxe6) 14. Bxa7 { [%eval -0.95] } 14... Rxb2 { [%eval -1.0] } 15. Bb8?? { (-1.00 → Mate in 8) Checkmate is now unavoidable. Nc3 was best. } { [%eval #-8] } (15. Nc3 Rxa2) 15... Rxc2 { [%eval #-9] } 16. Bxc7 { [%eval #-8] } 16... Rxa2 { [%eval #-8] } 17. Rxa2 { [%eval #-7] } 17... h2 { [%eval #-7] } 18. Bxh2 { [%eval #-6] } 18... e5 { [%eval #-6] } 19. Bxe5 { [%eval #-5] } 19... Nf6 { [%eval #-5] } 20. Bxf6 { [%eval #-4] } 20... Bg7 { [%eval #-4] } 21. Bxg7 { [%eval #-3] } 21... Kf8 { [%eval #-3] } 22. Bxf8 { [%eval #-2] } 22... c5 { [%eval #-2] } 23. Bxc5 { [%eval #-1] } 23... Ba6 { [%eval #-1] } 24. Rxa6# { Game ends by variant rule. } 0-1