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[Event "rated variant:racingKings game"] [Site "https://lichess.org/9iAAtU6K"] [Date "2021.11.29"] [Round "-"] [White "mani_adim"] [Black "Rabozo"] [Result "0-1"] [GameId "9iAAtU6K"] [UTCDate "2021.11.29"] [UTCTime "08:00:53"] [WhiteElo "2204"] [BlackElo "1793"] [WhiteRatingDiff "-11"] [BlackRatingDiff "+20"] [Variant "Racing Kings"] [TimeControl "120+3"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. Kg3 { [%eval 1.27] } 1... Nxf2 { [%eval 0.88] } 2. Kf4 { [%eval 1.1] } 2... Nxh1 { [%eval 0.56] } 3. Ke5 { [%eval 0.79] } 3... Kb3 { [%eval 0.6] } 4. Rg7?! { (0.60 → 0.00) Inaccuracy. Kd6 was best. } { [%eval 0.0] } (4. Kd6 Qa7) 4... Qa6 { [%eval 0.43] } 5. Nf4 { [%eval 0.0] } 5... Nxf1?? { (0.00 → 6.25) Blunder. Qb6 was best. } { [%eval 6.25] } (5... Qb6 6. Ne6 Ne4 7. Rxh1 Kb4 8. Kf5 Bb3 9. Kg6 Bxe6 10. Re7 Qd4 11. Nf3 Kc5 12. Nxd4) 6. Ne6 { [%eval 6.14] } 6... Nhg3?? { (6.14 → Mate in 9) Checkmate is now unavoidable. Ka4 was best. } { [%eval #9] } (6... Ka4 7. Kf6) 7. Kf6 { [%eval 14.74] } 7... Ka4?! { (14.74 → Mate in 3) Checkmate is now unavoidable. Qb7 was best. } { [%eval #3] } (7... Qb7 8. Rc7) 8. Re7?? { (Mate in 3 → -2.97) Lost forced checkmate sequence. Ke7 was best. } { [%eval -2.97] } (8. Ke7 Qa8 9. Nd8 Nd2 10. Kf8#) 8... Rb8 { [%eval -3.3] } 9. Kf7?! { (-3.30 → -4.20) Inaccuracy. Nxc2 was best. } { [%eval -4.2] } (9. Nxc2 Ka5) 9... Qc6?? { (-4.20 → Mate in 3) Checkmate is now unavoidable. Rh8 was best. } { [%eval #3] } (9... Rh8) 10. Nf8 { [%eval #2] } 10... Bh7 { [%eval #2] } 11. Nxh7?? { (Mate in 2 → 0.00) Lost forced checkmate sequence. Kg7 was best. } { [%eval 0.0] } (11. Kg7 Qc4 12. Kh8#) 11... R1b4?? { (0.00 → 7.63) Blunder. Rh8 was best. } { [%eval 7.63] } (11... Rh8 12. Nf3 Rbb8 13. Ne5 Qc3 14. Ng6 Kb5 15. Nf6 Kb6 16. Nxh8 Qc7 17. Ne8 Ka7 18. Kg8) 12. Nf8?! { (7.63 → 5.17) Inaccuracy. Nd3 was best. } { [%eval 5.17] } (12. Nd3) 12... Rg4 { [%eval 5.07] } 13. Re6?? { (5.07 → Mate in 9) Checkmate is now unavoidable. Nd3 was best. } { [%eval #-9] } (13. Nd3) 13... Kb5 { [%eval #-8] } 14. Nd7 { [%eval #-6] } 14... Ka6 { [%eval #-5] } 15. Re8 { [%eval #-5] } 15... Qd6 { [%eval #-4] } 16. Nd3 { [%eval #-4] } 16... Ka7 { [%eval #-3] } 17. Nb6 { [%eval #-3] } 17... Bh6 { [%eval #-2] } 18. Ne5 { [%eval #-2] } 18... Qxb6 { [%eval #-1] } 19. Nxg4 { [%eval #-1] } 19... Ka8# { Game ends by variant rule. } 0-1