FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/9iXvXfYz"]
[Date "2025.05.07"]
[Round "-"]
[White "Nikolay-1ty"]
[Black "Alvappe9"]
[Result "1-0"]
[GameId "9iXvXfYz"]
[UTCDate "2025.05.07"]
[UTCTime "15:35:57"]
[WhiteElo "1042"]
[BlackElo "1159"]
[WhiteRatingDiff "+45"]
[BlackRatingDiff "-15"]
[Variant "Antichess"]
[TimeControl "120+3"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. g3 { [%eval 0.0] } 1... d6?? { (0.00 → Mate in 16) Checkmate is now unavoidable. Nh6 was best. } { [%eval #16] } (1... Nh6 2. g4 Nxg4 3. Bg2 Nxh2 4. Bxb7 Bxb7 5. Rxh2 Bd5 6. Rxh7) 2. Bh3?? { (Mate in 16 → -0.19) Lost forced checkmate sequence. g4 was best. } { [%eval -0.19] } (2. g4 Bxg4 3. Bg2 Bxe2 4. Bxb7 Bxd1 5. Bxa8 Bxc2 6. Bc6 Nxc6) 2... Bxh3 { [%eval -0.37] } 3. Nxh3 { [%eval -0.68] } 3... f5?? { (-0.68 → Mate in 14) Checkmate is now unavoidable. g5 was best. } { [%eval #14] } (3... g5 4. Nxg5) 4. g4 { [%eval #14] } 4... fxg4 { [%eval #13] } 5. d3?? { (Mate in 13 → 1.28) Lost forced checkmate sequence. Rg1 was best. } { [%eval 1.28] } (5. Rg1 gxh3 6. Rxg7 Bxg7 7. b4 Bxa1 8. Bb2 Bxb2 9. Na3 Bxa3 10. Qa1 Bxb4) 5... gxh3 { [%eval 2.28] } 6. Bh6 { [%eval 1.76] } 6... gxh6 { [%eval 1.74] } 7. Rg1?? { (1.74 → -0.38) Blunder. Kf1 was best. } { [%eval -0.38] } (7. Kf1 Nf6 8. d4 Nfd7 9. Qd2 Nc6 10. Qxh6 Nxd4 11. Qxd6 Nxe2 12. Qxd7 Qxd7) 7... Bg7?? { (-0.38 → 1.38) Blunder. Na6 was best. } { [%eval 1.38] } (7... Na6 8. Rxg8) 8. Rxg7 { [%eval 0.9] } 8... e6?? { (0.90 → 5.00) Blunder. Qd7 was best. } { [%eval 5.0] } (8... Qd7 9. Rxg8) 9. Rxh7? { (5.00 → 2.61) Mistake. Rxc7 was best. } { [%eval 2.61] } (9. Rxc7 Qxc7 10. Kf1 Qxc2 11. Qxc2 Nf6 12. Qc6 bxc6 13. Na3 Rg8 14. Kg2 hxg2) 9... Rxh7 { [%eval 2.66] } 10. Qd2?? { (2.66 → -0.97) Blunder. Kf1 was best. } { [%eval -0.97] } (10. Kf1 Qf6) 10... Qg5?? { (-0.97 → Mate in 12) Checkmate is now unavoidable. Qf6 was best. } { [%eval #12] } (10... Qf6) 11. Qxg5 { [%eval #12] } 11... hxg5 { [%eval #11] } 12. f4?? { (Mate in 11 → 5.12) Lost forced checkmate sequence. Kf1 was best. } { [%eval 5.12] } (12. Kf1 Nh6 13. f4 gxf4 14. e3 fxe3 15. Nd2 exd2 16. Rc1 dxc1=Q 17. d4 Qxc2) 12... gxf4 { [%eval 4.84] } 13. e3 { [%eval #15] } 13... fxe3 { [%eval 5.59] } 14. Nd2?? { (5.59 → -4.89) Blunder. Nc3 was best. } { [%eval -4.89] } (14. Nc3) 14... exd2 { [%eval -4.6] } 15. Kxd2 { [%eval -4.82] } 15... Na6 { [%eval -4.0] } 16. Rf1?? { (-4.00 → Mate in 9) Checkmate is now unavoidable. Ke2 was best. } { [%eval #-9] } (16. Ke2) 16... Nf6 { [%eval #-9] } 17. Rxf6 { [%eval #-8] } 17... c6 { [%eval #-9] } 18. Rxe6 { [%eval #-8] } 18... Kf8 { [%eval #-8] } 19. Rxd6 { [%eval #-7] } 19... c5?? { (Mate in 7 → -4.44) Lost forced checkmate sequence. b5 was best. } { [%eval -4.44] } (19... b5 20. Rxc6 Nc5 21. Rxc5 Re8 22. Rxb5 a5 23. Rxa5 Re4 24. dxe4 Ra7 25. Rxa7) 20. Rxa6 { [%eval -4.19] } 20... bxa6 { [%eval -4.53] } 21. b4 { [%eval -4.84] } 21... cxb4 { [%eval -4.77] } 22. a3 { [%eval -5.55] } 22... bxa3 { [%eval -4.83] } 23. Kc1?! { (-4.83 → -6.26) Inaccuracy. c4 was best. } { [%eval -6.26] } (23. c4) 23... a2 { [%eval -5.81] } 24. Kb1?? { (-5.81 → Mate in 11) Checkmate is now unavoidable. c4 was best. } { [%eval #-11] } (24. c4 Rb7) 24... axb1=N? { (Mate in 11 → -9.26) Lost forced checkmate sequence. axb1=R was best. } { [%eval -9.26] } (24... axb1=R 25. c4 Rd1 26. d4 Rxd4 27. c5 Rb8 28. c6 Ke7 29. c7 Rh5 30. cxb8=K) 25. c3? { (-9.26 → Mate in 16) Checkmate is now unavoidable. d4 was best. } { [%eval #-16] } (25. d4 Nd2) 25... Nxc3 { [%eval #-11] } 26. d4 { [%eval #-10] } 26... Rg7?? { (Mate in 10 → Mate in 1) Lost forced checkmate sequence. Na2 was best. } { [%eval #1] } (26... Na2 27. d5 Rc8 28. d6 Rh6 29. d7 Rc3 30. d8=K Ke7 31. Kxe7 Rd6 32. Kxd6) 27. d5 { [%eval #1] } 27... Nxd5# { Game ends by variant rule. } 1-0
